add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,44 @@
<enemy_location hint="enemy" no_offline="1">
<mini_map spot="enemy_mini_spot"/>
</enemy_location>
<neutral_location hint="neutral">
<mini_map spot="neutral_mini_spot"/>
</neutral_location>
<friend_location hint="friend">
<mini_map spot="friend_mini_spot"/>
</friend_location>
<deadbody_location hint="deadbody">
<mini_map spot="deadbody_mini_spot"/>
</deadbody_location>
<enemy_mini_spot width="7" height="7" stretch="1" alignment="c" >
<texture r="255" g="0" b="0">ui_mmap_common_actor</texture>
</enemy_mini_spot>
<neutral_mini_spot width="7" height="7" stretch="1" alignment="c">
<texture r="255" g="200" b="0">ui_mmap_common_actor</texture>
</neutral_mini_spot>
<friend_mini_spot width="7" height="7" stretch="1" alignment="c">
<texture r="50" g="255" b="0">ui_mmap_common_actor</texture>
</friend_mini_spot>
<deadbody_mini_spot width="7" height="7" stretch="1" alignment="c">
<texture r="168" g="168" b="168">ui_mmap_common_actor</texture>
</deadbody_mini_spot>
<!-- map_spot_new_xform
<location_squad_attack_point>
<mini_map spot="location_squad_attack_point_spot_mini"/>
</location_squad_attack_point>
<location_squad_attack_point_spot_mini x="0" y="0" width="9" height="9" alignment="c" stretch="1" scale_min="3.0" scale_max="5.1" scale="0" location_level="10">
<texture r="11" g="178" b="248">ui_mmap_common_actor</texture>
</location_squad_attack_point_spot_mini>
-->