add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
536
gamedata/configs/weapons/upgrades/w_svu_up.ltx
Normal file
536
gamedata/configs/weapons/upgrades/w_svu_up.ltx
Normal file
|
|
@ -0,0 +1,536 @@
|
|||
[up_sect_firsta_svu]
|
||||
;Òî÷íîñòü(1)10%
|
||||
;---------------
|
||||
cost = 1500
|
||||
value = +10
|
||||
|
||||
fire_dispersion_base = -0.02 ;0.15
|
||||
|
||||
[up_sect_firstc_svu]
|
||||
;Íàäåæíîñòü(2)15%
|
||||
;---------------
|
||||
cost = 2100
|
||||
value = +15
|
||||
|
||||
;óâåëè÷åíèå äèñïåðñèè â ïðîöåíòàõ ïðè ìàêñèìàëüíîì èçíîñå
|
||||
fire_dispersion_condition_factor = -1.5 ;15
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè âûñòðåëå î÷åðåäüþ
|
||||
condition_queue_shot_dec = -0.001 ;0.0013
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè îäèíî÷íîì âûñòðåëå
|
||||
condition_shot_dec = -0.001 ;0.0011
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireStartCondition
|
||||
misfire_start_prob = -0.001
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireEndCondition
|
||||
misfire_end_prob = -0.01 ;0.03
|
||||
|
||||
[up_sect_firste_svu]
|
||||
;Íàñòèëüíîñòü(3)30%
|
||||
;------------------
|
||||
cost = 2700
|
||||
value = +30
|
||||
bullet_speed = +200
|
||||
fire_dispersion_base = -0.03
|
||||
|
||||
[up_sect_firstf_svu]
|
||||
;Òî÷íîñòü(3)30%
|
||||
;---------------
|
||||
cost = 2700
|
||||
value = +30
|
||||
fire_dispersion_base = -0.06 ;0.15
|
||||
fire_dispersion_condition_factor = -1.5
|
||||
|
||||
[up_sect_secona_svu]
|
||||
;Íàäåæíîñòü(1)10%
|
||||
;---------------
|
||||
cost = 1500
|
||||
value = +10
|
||||
|
||||
;óâåëè÷åíèå äèñïåðñèè â ïðîöåíòàõ ïðè ìàêñèìàëüíîì èçíîñå
|
||||
fire_dispersion_condition_factor = -1.5 ;15
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè âûñòðåëå î÷åðåäüþ
|
||||
condition_queue_shot_dec = -0.0005 ;0.0013
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè îäèíî÷íîì âûñòðåëå
|
||||
condition_shot_dec = -0.0005 ;0.0011
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireStartCondition
|
||||
misfire_start_prob = -0.0005
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireEndCondition
|
||||
misfire_end_prob = -0.005 ;0.03
|
||||
|
||||
[up_sect_seconc_svu]
|
||||
;Îòäà÷à(2)20%
|
||||
;---------------
|
||||
cost = 2100
|
||||
value = -20
|
||||
|
||||
zoom_cam_dispersion = -0.2 ;1.8
|
||||
zoom_cam_dispersion_inc = -0.2 ;1.8
|
||||
zoom_cam_step_angle_horz = -0.2 ;0.25
|
||||
zoom_cam_relax_speed = +0.05
|
||||
|
||||
[up_sect_second_svu]
|
||||
;Íàäåæíîñòü(2)15%
|
||||
;---------------
|
||||
cost = 2100
|
||||
value = +15
|
||||
|
||||
;óâåëè÷åíèå äèñïåðñèè â ïðîöåíòàõ ïðè ìàêñèìàëüíîì èçíîñå
|
||||
fire_dispersion_condition_factor = -1.5 ;15
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè âûñòðåëå î÷åðåäüþ
|
||||
condition_queue_shot_dec = -0.001 ;0.0013
|
||||
;óâåëè÷åíèå èçíîøåíîñòè ïðè îäèíî÷íîì âûñòðåëå
|
||||
condition_shot_dec = -0.001 ;0.0011
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireStartCondition
|
||||
misfire_start_prob = -0.001
|
||||
;øàíñ îñå÷êè ïðè èçíîøåíîñòè áîëüøå ÷åì misfireEndCondition
|
||||
misfire_end_prob = -0.01 ;0.03
|
||||
|
||||
[up_sect_secone_svu]
|
||||
;Èíòåãðèðîâàííûé ãëóøèòåëü
|
||||
;---------------
|
||||
cost = 2700
|
||||
value = +1
|
||||
|
||||
silencer_status = 1
|
||||
silencer_name = wpn_addon_silencer
|
||||
silencer_x = 224
|
||||
silencer_y = 13
|
||||
snd_silncer_shot = weapons\w_ak74_shot1
|
||||
silencer_smoke_particles = weapons\generic_shoot_00
|
||||
|
||||
[up_sect_seconf_svu]
|
||||
;Ñêîðîñòðåëüíîñòü(3)25%
|
||||
;----------------------
|
||||
cost = 2700
|
||||
value = +25
|
||||
rpm = +45
|
||||
|
||||
[up_sect_thirda_svu]
|
||||
;Îòäà÷à(1)-10%
|
||||
;------------
|
||||
cost = 1500
|
||||
value = -10
|
||||
|
||||
zoom_cam_dispersion = -0.1 ;1.8
|
||||
zoom_cam_dispersion_inc = -0.1 ;1.8
|
||||
zoom_cam_step_angle_horz = -0.1 ;0.25
|
||||
zoom_cam_relax_speed = +0.05
|
||||
|
||||
[up_sect_thirdc_svu]
|
||||
;Óäîáñòâî(2)20%
|
||||
;--------------
|
||||
cost = 2100
|
||||
value = +20
|
||||
|
||||
crosshair_inertion = -1.5
|
||||
|
||||
PDM_disp_base = -0.5
|
||||
PDM_disp_vel_factor = -1.5
|
||||
PDM_disp_accel_factor = -1.5
|
||||
|
||||
[up_sect_fourta_svu]
|
||||
;5x ïðèöåë.
|
||||
;------------
|
||||
cost = 2000
|
||||
|
||||
scope_zoom_factor = -10
|
||||
|
||||
[up_sect_fourtc_svu]
|
||||
;Êîíòðàñòíûé ïðèöåë
|
||||
;------------
|
||||
cost = 3000
|
||||
|
||||
scope_nightvision = scope_contrast
|
||||
|
||||
[up_sect_fourte_svu]
|
||||
;ÏÍÂ
|
||||
;------------
|
||||
cost = 4500
|
||||
|
||||
scope_nightvision = scope_nightvision
|
||||
|
||||
[up_sect_fourtf_svu]
|
||||
;Ðåãóëèðóåìûé ïðèöåë
|
||||
;------------
|
||||
cost = 7000
|
||||
|
||||
scope_dynamic_zoom = on
|
||||
|
||||
[up_sect_fiftha_svu]
|
||||
cost = 1500
|
||||
value = +5
|
||||
ammo_mag_size = +5
|
||||
|
||||
[up_firsta_svu]
|
||||
scheme_index = 0, 0
|
||||
known = 1
|
||||
effects = up_gr_firstcd_svu
|
||||
section = up_sect_firsta_svu
|
||||
property = prop_dispersion
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = on_weapon_upgrade_something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_auts_a2_name
|
||||
description = st_up_auts_a2_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_1
|
||||
|
||||
[up_firstc_svu]
|
||||
scheme_index = 1, 0
|
||||
known = 1
|
||||
effects = up_gr_firstef_svu
|
||||
section = up_sect_firstc_svu
|
||||
property = prop_reliability
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_auts_b3_name
|
||||
description = st_up_auts_b3_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_2
|
||||
|
||||
[up_firste_svu]
|
||||
scheme_index = 2, 0
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_firste_svu
|
||||
property = prop_bullet_speed
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_auts_c1_name
|
||||
description = st_up_auts_c1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_3
|
||||
|
||||
[up_firstf_svu]
|
||||
scheme_index = 2, 1
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_firstf_svu
|
||||
property = prop_dispersion
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_auts_c3_name
|
||||
description = st_up_auts_c3_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_4
|
||||
|
||||
|
||||
[up_secona_svu]
|
||||
scheme_index = 0, 1
|
||||
known = 1
|
||||
effects = up_gr_seconcd_svu
|
||||
section = up_sect_secona_svu
|
||||
property = prop_reliability
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = on_weapon_upgrade_something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_stvs_a1_name
|
||||
description = st_up_stvs_a1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_5
|
||||
|
||||
[up_seconc_svu]
|
||||
scheme_index = 1, 1
|
||||
known = 1
|
||||
effects = up_gr_seconef_svu
|
||||
section = up_sect_seconc_svu
|
||||
property = prop_recoil
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_stvs_b1_name
|
||||
description = st_up_stvs_b1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_6
|
||||
|
||||
[up_second_svu]
|
||||
scheme_index = 1, 2
|
||||
known = 1
|
||||
effects = up_gr_seconef_svu
|
||||
section = up_sect_second_svu
|
||||
property = prop_reliability
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_stvs_b3_name
|
||||
description = st_up_stvs_b3_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_7
|
||||
|
||||
[up_secone_svu]
|
||||
scheme_index = 2, 2
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_secone_svu
|
||||
property = prop_silencer
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_stvs_c1_name
|
||||
description = st_up_stvs_c1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_8
|
||||
|
||||
[up_seconf_svu]
|
||||
scheme_index = 2, 3
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_seconf_svu
|
||||
property = prop_rpm
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_stvs_c2_name
|
||||
description = st_up_stvs_c2_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_9
|
||||
|
||||
|
||||
[up_thirda_svu]
|
||||
scheme_index = 0, 2
|
||||
known = 1
|
||||
effects = up_gr_thirdcd_svu
|
||||
section = up_sect_thirda_svu
|
||||
property = prop_recoil
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = on_weapon_upgrade_something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_pris_a1_name
|
||||
description = st_up_pris_a1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_10
|
||||
|
||||
[up_thirdc_svu]
|
||||
scheme_index = 1, 3
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_thirdc_svu
|
||||
property = prop_inertion
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_pris_b1_name
|
||||
description = st_up_pris_b1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_11
|
||||
|
||||
|
||||
[up_fourta_svu]
|
||||
scheme_index = 0, 3
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_fourta_svu
|
||||
property = prop_scope_5x
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = on_weapon_upgrade_something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_opt_a3_name
|
||||
description = st_up_opt_a3_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_12
|
||||
|
||||
[up_fourtc_svu]
|
||||
scheme_index = 1, 4
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_fourtc_svu
|
||||
property = prop_contrast
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_opt_b1_name
|
||||
description = st_up_opt_b1_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_13
|
||||
|
||||
[up_fourte_svu]
|
||||
scheme_index = 2, 4
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_fourte_svu
|
||||
property = prop_nightvision
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_opt_c2_name
|
||||
description = st_up_opt_c2_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_14
|
||||
|
||||
[up_fourtf_svu]
|
||||
scheme_index = 2, 5
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_fourtf_svu
|
||||
property = prop_scope
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_opt_c3_name
|
||||
description = st_up_opt_c3_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_15
|
||||
|
||||
|
||||
[up_fiftha_svu]
|
||||
scheme_index = 0, 4
|
||||
known = 1
|
||||
effects =
|
||||
section = up_sect_fiftha_svu
|
||||
property = prop_ammo_size
|
||||
|
||||
precondition_functor = inventory_upgrades.precondition_functor_a
|
||||
precondition_parameter = a & b
|
||||
|
||||
effect_functor = inventory_upgrades.effect_functor_a
|
||||
effect_parameter = on_weapon_upgrade_something_here
|
||||
|
||||
; ui
|
||||
prereq_functor = inventory_upgrades.prereq_functor_a
|
||||
prereq_tooltip_functor = inventory_upgrades.prereq_tooltip_functor_a
|
||||
prereq_params =
|
||||
name = st_up_add_a4_name
|
||||
description = st_up_add_a4_descr
|
||||
icon = ui_inGame2_upgrade_SVUmk2_16
|
||||
|
||||
[up_gr_firstab_svu]
|
||||
elements = up_firsta_svu
|
||||
|
||||
[up_gr_firstcd_svu]
|
||||
elements = up_firstc_svu
|
||||
|
||||
[up_gr_firstef_svu]
|
||||
elements = up_firste_svu, up_firstf_svu
|
||||
|
||||
[up_gr_seconab_svu]
|
||||
elements = up_secona_svu
|
||||
|
||||
[up_gr_seconcd_svu]
|
||||
elements = up_seconc_svu, up_second_svu
|
||||
|
||||
[up_gr_seconef_svu]
|
||||
elements = up_secone_svu, up_seconf_svu
|
||||
|
||||
[up_gr_thirdab_svu]
|
||||
elements = up_thirda_svu
|
||||
|
||||
[up_gr_thirdcd_svu]
|
||||
elements = up_thirdc_svu
|
||||
|
||||
[up_gr_fourtab_svu]
|
||||
elements = up_fourta_svu
|
||||
|
||||
[up_gr_fourtcd_svu]
|
||||
elements = up_fourtc_svu
|
||||
|
||||
[up_gr_fourtef_svu]
|
||||
elements = up_fourte_svu, up_fourtf_svu
|
||||
|
||||
[up_gr_fifthab_svu]
|
||||
elements = up_fiftha_svu
|
||||
Loading…
Add table
Add a link
Reference in a new issue