add game&rawdata
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135
gamedata/configs/weathers/weather_hospital.ltx
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135
gamedata/configs/weathers/weather_hospital.ltx
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[sect_hospital]
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00:00:00 = hospital_01
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12:00:00 = hospital_02
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01:00:00 = hospital_01
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02:00:00 = hospital_01
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03:00:00 = hospital_01
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04:00:00 = hospital_01
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05:00:00 = hospital_01
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06:00:00 = hospital_01
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07:00:00 = hospital_01
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08:00:00 = hospital_01
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09:00:00 = hospital_01
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10:00:00 = hospital_01
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11:00:00 = hospital_01
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12:00:00 = hospital_01
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13:00:00 = hospital_01
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14:00:00 = hospital_01
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15:00:00 = hospital_01
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16:00:00 = hospital_01
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17:00:00 = hospital_01
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18:00:00 = hospital_01
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19:00:00 = hospital_01
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20:00:00 = hospital_01
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21:00:00 = hospital_01
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22:00:00 = hospital_01
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23:00:00 = hospital_01
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00:00:00 = hospital_01
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[hospital_01]
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flares = flares_sun_rise
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sky_texture = sky\sky_2_cube
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sky_rotation = 0
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sky_color = 1.0, 1.0, 1.0
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clouds_texture = sky\sky_oblaka
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clouds_color = 0.698, 0.447, 0.322, 0.4, 1.7
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far_plane = 350
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fog_distance = 350
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fog_color = 0.322, 0.302, 0.353
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fog_density = 0.9
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rain_density = 0.0
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rain_color = 1.0, 1.0, 1.0
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thunderbolt =
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bolt_period = 3.f
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bolt_duration = 0.25f
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wind_velocity = 0.0
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wind_direction = 0.0
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;ambient = 0.0425, 0.045, 0.0475
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ambient = 0.07, 0.07, 0.07
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lmap_color = 1.0, 1.0, 1.0
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;hemi_color = 0.90, 0.925, 0.950, 1
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hemi_color = 0.80, 0.80, 0.80, 1
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sun_color = 0.829, 0.408, 0.306
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sun_dir = -45.0, 291
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env_ambient = ambient_env_hospital
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[hospital_01_old]
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flares = flares_sun_rise
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sky_texture = sky\sky_18_cube
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sky_rotation = 0
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sky_color = 1.0, 1.0, 1.0
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clouds_texture = sky\sky_oblaka
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clouds_color = 1.0, 1.0, 1.0, 0.5, 1.7
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far_plane = 350
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fog_distance = 350
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fog_color = 0.427, 0.412, 0.431
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fog_density = 0.9
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rain_density = 0.0
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rain_color = 1.0, 1.0, 1.0
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thunderbolt =
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bolt_period = 3.f
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bolt_duration = 0.25f
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wind_velocity = 0.0
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wind_direction = 0.0
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ambient = 0.0425, 0.045, 0.0475
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lmap_color = 1.0, 1.0, 1.0
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hemi_color = 0.500, 0.525, 0.550, 1.0
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sun_color = 0.829, 0.508, 0.406
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sun_dir = -45.0, 291
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env_ambient = ambient_env_evening
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[hospital_01_ok]
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flares = flares_sun_rise
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sky_texture = sky\sky_2_cube
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sky_rotation = 0
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sky_color = 1.0, 1.0, 1.0
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clouds_texture = sky\sky_oblaka
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clouds_color = 0.698, 0.447, 0.322, 0.5, 1.7
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far_plane = 350
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fog_distance = 350
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fog_color = 0.322, 0.302, 0.353
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fog_density = 0.9
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rain_density = 0.0
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rain_color = 1.0, 1.0, 1.0
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thunderbolt =
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bolt_period = 3.f
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bolt_duration = 0.25f
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wind_velocity = 0.0
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wind_direction = 0.0
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ambient = 0.080, 0.0825, 0.0850
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lmap_color = 1.0, 1.0, 1.0
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hemi_color = 0.80, 0.825, 0.850, 1
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sun_color = 0.818, 0.476, 0.108
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sun_dir = -14.0, 291
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env_ambient = ambient_env_morning
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[sect_hospital_indoor]
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00:00:00 = hospital_indoor_01
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12:00:00 = hospital_indoor_01
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[hospital_indoor_01]
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flares =
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sky_texture = sky\sky_yantar_cube
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sky_rotation = 0
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sky_color = 1.0, 1.0, 1.0
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clouds_texture = sky\sky_oblaka
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clouds_color = 0.7, 0.7, 0.7, 1.0, 2.0
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far_plane = 450
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fog_distance = 240
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fog_color = 0.227, 0.227, 0.215
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fog_density = 0.9
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rain_density = 0.0
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rain_color = 1.0, 1.0, 1.0
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thunderbolt =
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bolt_period = 3.f
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bolt_duration = 0.25f
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wind_velocity = 0.0
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wind_direction = 0.0
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ambient = 0.00225, 0.00250, 0.00275
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lmap_color = 1.0, 1.0, 1.0
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hemi_color = 0.7, 0.725, 0.75, 1.0
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sun_color = 0.0, 0.0, 0.0
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sun_dir = -25.0, 291
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env_ambient = ambient_env_indoor
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