add game&rawdata
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12
gamedata/configs/zones/zone_base.ltx
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12
gamedata/configs/zones/zone_base.ltx
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[zone_base]
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idle_light_volumetric = false
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idle_light_shadow = true
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effective_radius = 1 ;0.75 ;à §¬¥à à ¤¨ãá ¢ ¯à®æ¥â å ®â ®à¨£¨ «ì®£®, £¤¥ ¤¥©áâ¢ã¥â §®
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pick_dof_effector = false
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idle_light_r1 = true
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script_binding = bind_anomaly_field.bind
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;bolt_entrance_particles = anomaly2\anomaly_entrance
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[zone_base_noshadow]:zone_base
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idle_light_shadow = false
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idle_light_r1 = true
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