add game&rawdata
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108
gamedata/scripts/cam_effector_sets.script
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108
gamedata/scripts/cam_effector_sets.script
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--test_effector = {
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-- start = {
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-- {anim = "scenario_cam\\marsh\\camera_mar_02_up", looped = false, global_cameffect = false},
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-- },
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-- idle = {
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-- {anim = "scenario_cam\\marsh\\camera_mar_03_idle", looped = "{+test_info_1} false", global_cameffect = false},
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-- },
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-- finish = {
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-- {anim = "scenario_cam\\marsh\\camera_mar_04_on_foot", looped = false, global_cameffect = false},
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-- }
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-- }
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--
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--mar_intro_effector = {
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-- start = {
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-- {anim = "scenario_cam\\marsh\\camera_mar_01", looped = false, global_cameffect = true},
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-- },
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-- idle = {
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-- {anim = "scenario_cam\\marsh\\camera_mar_02_up", looped = false, global_cameffect = true},
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-- {anim = "scenario_cam\\marsh\\camera_mar_03_idle", looped = "{+mar_intro_scene_2_end} false", global_cameffect = true},
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-- {anim = "scenario_cam\\marsh\\camera_mar_04_on_foot", looped = false, global_cameffect = true},
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-- },
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-- finish = {
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-- }
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-- }
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pri_a15_cameffector = {
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start = {
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},
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idle = {
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_01", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_02", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_03", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_04", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_05", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_06", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_wanderer_out +pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_07", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_wanderer_out +pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_08", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_sokolov_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_09", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_10", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_11", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_12", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_13", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_14", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_15", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_16", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_17", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_17_1", looped = "false", global_cameffect = true, enabled = "{+pri_a15_all_dead} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_18", looped = "false", global_cameffect = true, enabled = "{+pri_a15_all_dead} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_19", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_20", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_21", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out +pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_22", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_23", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_24", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_25", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_25_1", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_26", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_27", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_28", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_29", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_30", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_31", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_a15_cam_32", looped = "false", global_cameffect = true}
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},
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finish = {
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}
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}
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jup_b219_descent_camera = {
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start = {
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},
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idle = {
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_1", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_2", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_3", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_4", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_5", looped = "false", global_cameffect = true, enabled = "{+jup_a10_vano_agree_go_und} true, false"},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_6", looped = "false", global_cameffect = true, enabled = "{+jup_b218_monolith_hired} true, false"},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_7", looped = "false", global_cameffect = true, enabled = "{+jup_b218_soldier_hired} true, false"},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_8", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_9", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\Jupiter\\jup_b219_cam_10", looped = "false", global_cameffect = true, enabled = "true %+jup_b219_entering_underpass%"},
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},
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finish = {
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}
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}
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pri_b305_camera_2 = {
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start = {
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},
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idle = {
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{anim = "scenario_cam\\pripyat\\pri_b305_catscene_2_dialog_with_kovalsky_01", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_b305_catscene_2_dialog_with_kovalsky_02", looped = "false", global_cameffect = true},
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},
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finish = {
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}
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}
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pri_b305_camera_5 = {
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start = {
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},
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idle = {
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{anim = "scenario_cam\\pripyat\\pri_b305_catscene_5_dialog_with_strelok_1", looped = "false", global_cameffect = true},
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{anim = "scenario_cam\\pripyat\\pri_b305_catscene_5_dialog_with_strelok_2", looped = "false", global_cameffect = true},
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},
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finish = {
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}
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}
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