add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,108 @@
--test_effector = {
-- start = {
-- {anim = "scenario_cam\\marsh\\camera_mar_02_up", looped = false, global_cameffect = false},
-- },
-- idle = {
-- {anim = "scenario_cam\\marsh\\camera_mar_03_idle", looped = "{+test_info_1} false", global_cameffect = false},
-- },
-- finish = {
-- {anim = "scenario_cam\\marsh\\camera_mar_04_on_foot", looped = false, global_cameffect = false},
-- }
-- }
--
--mar_intro_effector = {
-- start = {
-- {anim = "scenario_cam\\marsh\\camera_mar_01", looped = false, global_cameffect = true},
-- },
-- idle = {
-- {anim = "scenario_cam\\marsh\\camera_mar_02_up", looped = false, global_cameffect = true},
-- {anim = "scenario_cam\\marsh\\camera_mar_03_idle", looped = "{+mar_intro_scene_2_end} false", global_cameffect = true},
-- {anim = "scenario_cam\\marsh\\camera_mar_04_on_foot", looped = false, global_cameffect = true},
-- },
-- finish = {
-- }
-- }
pri_a15_cameffector = {
start = {
},
idle = {
{anim = "scenario_cam\\pripyat\\pri_a15_cam_01", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_02", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_03", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_04", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_05", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_06", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_wanderer_out +pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_07", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_wanderer_out +pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_08", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out +pri_a15_sokolov_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_09", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_10", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_11", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_12", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_13", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_14", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_15", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_16", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_17", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_17_1", looped = "false", global_cameffect = true, enabled = "{+pri_a15_all_dead} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_18", looped = "false", global_cameffect = true, enabled = "{+pri_a15_all_dead} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_19", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_20", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_21", looped = "false", global_cameffect = true, enabled = "{+pri_a15_sokolov_out +pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_22", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_23", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_24", looped = "false", global_cameffect = true, enabled = "{+pri_a15_vano_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_25", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_25_1", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_26", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_27", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_28", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_29", looped = "false", global_cameffect = true, enabled = "{+pri_a15_zulus_out} false, true"},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_30", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_31", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_a15_cam_32", looped = "false", global_cameffect = true}
},
finish = {
}
}
jup_b219_descent_camera = {
start = {
},
idle = {
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_1", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_2", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_3", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_4", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_5", looped = "false", global_cameffect = true, enabled = "{+jup_a10_vano_agree_go_und} true, false"},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_6", looped = "false", global_cameffect = true, enabled = "{+jup_b218_monolith_hired} true, false"},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_7", looped = "false", global_cameffect = true, enabled = "{+jup_b218_soldier_hired} true, false"},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_8", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_9", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\Jupiter\\jup_b219_cam_10", looped = "false", global_cameffect = true, enabled = "true %+jup_b219_entering_underpass%"},
},
finish = {
}
}
pri_b305_camera_2 = {
start = {
},
idle = {
{anim = "scenario_cam\\pripyat\\pri_b305_catscene_2_dialog_with_kovalsky_01", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_b305_catscene_2_dialog_with_kovalsky_02", looped = "false", global_cameffect = true},
},
finish = {
}
}
pri_b305_camera_5 = {
start = {
},
idle = {
{anim = "scenario_cam\\pripyat\\pri_b305_catscene_5_dialog_with_strelok_1", looped = "false", global_cameffect = true},
{anim = "scenario_cam\\pripyat\\pri_b305_catscene_5_dialog_with_strelok_2", looped = "false", global_cameffect = true},
},
finish = {
}
}