add game&rawdata
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86
gamedata/scripts/ph_code.script
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86
gamedata/scripts/ph_code.script
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----------------------------------------------------------------------------------------------------
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-- Code Pad
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----------------------------------------------------------------------------------------------------
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-- Author: Jim
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-- Äîðàáîòêà: 2006 @ Oleg Kreptul (Haron) okreptul@yahoo.com
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----------------------------------------------------------------------------------------------------
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function printf() end
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class "codepad"
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function codepad:__init(obj, storage)
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self.object = obj
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self.st = storage
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end
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function codepad:reset_scheme()
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self.object:set_nonscript_usable(false)
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--self.object:set_callback(callback.use_object, self.use_callback, self)
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end
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function codepad:update(delta)
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end
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function codepad:use_callback(obj, who)
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local numpad = ui_numpad.numpad(self)
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numpad:ShowDialog(true)
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end
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function codepad:OnNumberReceive(text)
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if self.st.code then
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if tonumber(text) == self.st.code then
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if self.st.on_code then
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printf("ph_code <OnNumberReceive>: on_code [%s]", text)
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xr_logic.pick_section_from_condlist(db.actor, self.object, self.st.on_code.condlist)
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end
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end
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else
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local condlist = self.st.on_check_code[text]
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if condlist then
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printf("ph_code <OnNumberReceive>: on_check_code [%s]", text)
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xr_logic.pick_section_from_condlist(db.actor, self.object, condlist)
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end
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end
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end
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function codepad:deactivate()
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self.object:set_tip_text("")
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end
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---------------------------------------------------------------------------------------------------------------------
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function add_to_binder(npc, ini, scheme, section, storage)
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local new_action = codepad(npc, storage)
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-- Çàðåãèñòðèðîâàòü âñå actions, â êîòîðûõ äîëæåí áûòü âûçâàí ìåòîä reset_scheme ïðè èçìåíåíèè íàñòðîåê ñõåìû:
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xr_logic.subscribe_action_for_events(npc, storage, new_action)
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end
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function set_scheme(npc, ini, scheme, section, gulag_name)
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printf("ph_code <set_scheme>: START [%s]", npc:name())
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local st = xr_logic.assign_storage_and_bind(npc, ini, scheme, section)
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st.logic = xr_logic.cfg_get_switch_conditions(ini, section, npc)
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st.tips = utils.cfg_get_string(ini, section, "tips", npc, false, "", "st_codelock")
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npc:set_tip_text(st.tips)
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st.code = utils.cfg_get_number(ini, section, "code", npc, false)
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if st.code then
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st.on_code = xr_logic.cfg_get_condlist(ini, section, "on_code", npc)
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printf("ph_code <set_scheme>: on_code [%d]", st.code)
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else
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st.on_check_code = {}
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local i = 1
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local cc = xr_logic.cfg_get_string_and_condlist(ini, section, "on_check_code" .. i, npc)
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while cc do
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st.on_check_code[cc.v1] = cc.condlist
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printf("ph_code <set_scheme>: on_check_code [%s]", cc.v1)
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i = i + 1
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cc = xr_logic.cfg_get_string_and_condlist(ini, section, "on_check_code" .. i, npc)
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end
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end
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printf("ph_code <set_scheme>: END [%s]", npc:name())
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end
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