add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

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#ifndef common_defines_h_included
#define common_defines_h_included
// Defines //
#define def_gloss float(2.f / 255.f)
#define def_dbumph float(0.333f)
#define def_virtualh float(0.05f) // 5cm
#define def_distort float(0.05f) // we get -0.5 .. 0.5 range, this is -512 .. 512 for 1024, so scale it
#define def_hdr float(9.h) // hight luminance range float(3.h)
#define def_hdr_clip float(0.75h) //
#define LUMINANCE_VECTOR float3(0.3f, 0.38f, 0.22f)
#if defined(SM_5) || defined(SM_4_1)
#define TEXTURE2DMS(a, b) Texture2DMS<a>
#else
#define TEXTURE2DMS(a, b) Texture2DMS<a, b>
#endif
#ifndef SMAP_size
#define SMAP_size 1024
#endif
#endif // common_defines_h_included