add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
14
gamedata/shaders/d3d11/models_lfo_glass_lens_weapons.lua
Normal file
14
gamedata/shaders/d3d11/models_lfo_glass_lens_weapons.lua
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
function normal (shader, t_base, t_second, t_detail)
|
||||
shader:begin ("models_reflex_lens", "models_reflex_lens")
|
||||
: fog (true)
|
||||
: zb (true,false)
|
||||
: blend (true,blend.srcalpha,blend.invsrcalpha)
|
||||
: aref (true,0)
|
||||
: sorting (2,true)
|
||||
: distort (true)
|
||||
shader:dx10texture("s_base", t_base)
|
||||
shader:dx10texture("s_tonemap", "$user$tonemap")
|
||||
shader:dx10texture("s_env0", "$user$sky0")
|
||||
shader:dx10texture("s_env1", "$user$sky1")
|
||||
shader:dx10sampler("smp_rtlinear")
|
||||
end
|
||||
Loading…
Add table
Add a link
Reference in a new issue