add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

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local tex_base = "water\\water_water"
local tex_nmap = "water\\water_normal"
local tex_dist = "water\\water_dudv"
local tex_caustic = "water\\water_caustic"
local tex_env0 = "$user$sky0"
local tex_env1 = "$user$sky1"
local tex_env = "sky\\sky_8_cube"
function normal(shader, t_base, t_second, t_detail)
shader:begin("water", "water")
:sorting(2, false)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, false)
:fog(true)
shader:sampler("s_base"):texture(tex_base)
shader:sampler("s_nmap"):texture(tex_nmap)
shader:sampler("s_env0"):texture(tex_env0)
shader:sampler("s_env1"):texture(tex_env1)
shader:sampler("env_s0"):texture("$user$env_s0")
shader:sampler("env_s1"):texture("$user$env_s1")
shader:sampler("s_image"):texture("$user$rt_color")
shader:sampler("s_caustic"):texture(tex_caustic)
shader:sampler("s_env"):texture(tex_env)
end