add game&rawdata
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7
gamedata/shaders/r1/hud_font2.s
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7
gamedata/shaders/r1/hud_font2.s
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("null","font2")
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: fog (false)
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: zb (false,false)
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: blend (true,blend.srcalpha,blend.invsrcalpha)
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shader:sampler ("s_base") :texture (t_base)
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end
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