add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,32 @@
#include "common.h"
struct v2p
{
float2 tc0: TEXCOORD0; // base0
float2 tc1: TEXCOORD1; // base1
float2 tc2: TEXCOORD2; // hemi0
float2 tc3: TEXCOORD3; // hemi1
half4 c: COLOR0; // color
half4 f: COLOR1; // color
};
//////////////////////////////////////////////////////////////////////////////////////////
// Pixel
uniform sampler2D s_base0 ;
uniform sampler2D s_base1 ;
uniform sampler2D s_hemi0 ;
uniform sampler2D s_hemi1 ;
half4 main_ps_1_1 ( v2p I ) : COLOR
{
half4 base0 = tex2D (s_base0,I.tc0);
half4 base1 = tex2D (s_base1,I.tc1);
half4 hemi0 = tex2D (s_hemi0,I.tc2);
half4 hemi1 = tex2D (s_hemi1,I.tc3);
half4 base = lerp (base0,base1,I.f.w)*I.c ;
half hemi = lerp (hemi0,hemi1,I.f.w).w ;
half3 color = base*2* (0.5+0.5*hemi);
return half4 (color,base.a);
}