add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

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#include "common.hlsli"
#include "skin.hlsli"
struct vf
{
float4 hpos : POSITION;
float2 tc0 : TEXCOORD0; // base
float4 c0 : COLOR0; // color
};
vf _main(v_model v)
{
vf o;
o.hpos = mul(m_WVP, v.pos); // xform, input in world coords
o.tc0 = v.tc.xy; // copy tc
// calculate fade
float3 dir_v = normalize(mul(m_WV, v.pos));
float3 norm_v = normalize(mul(m_WV, v.norm));
float fade = 0.9 * abs(dot(dir_v, norm_v));
o.c0 = fade;
return o;
}
#define SKIN_VF vf
#include "skin_main.hlsli"