add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

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#include "common.h"
struct v2p
{
half4 diffuse: COLOR0;
half4 tc0: TEXCOORD0; // projector
half4 tc1: TEXCOORD1; // env
half4 tc2: TEXCOORD2; // base
};
//////////////////////////////////////////////////////////////////////////////////////////
uniform sampler2D s_projector;
//////////////////////////////////////////////////////////////////////////////////////////
// Pixel
half4 main_ps_1_1 ( v2p I ) : COLOR
{
half4 light = I.diffuse + tex2D(s_projector,I.tc0);
half4 t_env = texCUBE (s_env, I.tc1);
half4 t_base = tex2D (s_base,I.tc2);
half4 base = lerp (t_env,t_base,t_base.a);
return light*base*2;
}