add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,21 @@
#include "common.hlsli"
struct v2p
{
float4 diffuse : COLOR0;
float4 tc0 : TEXCOORD0; // projector
float4 tc1 : TEXCOORD1; // env
float4 tc2 : TEXCOORD2; // base
};
uniform sampler2D s_projector;
// Pixel
float4 main(v2p I) : COLOR
{
float4 light = I.diffuse + tex2D(s_projector, I.tc0);
float4 t_env = texCUBE(s_env, I.tc1);
float4 t_base = tex2D(s_base, I.tc2);
float4 base = lerp(t_env, t_base, t_base.a);
return light * base * 2;
}