add game&rawdata
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14
gamedata/shaders/r1/model_shadow.ps
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14
gamedata/shaders/r1/model_shadow.ps
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#include "common.h"
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struct v2p
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{
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half4 c0: COLOR0; // color
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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// Pixel
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half4 main_ps_1_1 ( v2p I ) : COLOR
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{
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// out
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return I.c0;
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}
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