add game&rawdata
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gamedata/shaders/r2/accum_sun_test.ps
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8
gamedata/shaders/r2/accum_sun_test.ps
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#include "common.h"
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#include "lmodel.h"
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#include "shadow.h"
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float4 main ( float4 tc : TEXCOORD0, float4 tcJ : TEXCOORD1 ) : COLOR
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{
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return Ldynamic_color;
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}
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