add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,33 @@
#include "common.hlsli"
#include "sload.hlsli"
void main(p_bumped_new I, out f_deffer O)
{
XrayMaterial M;
M.Sun = I.tcdh.w;
M.Hemi = I.tcdh.z;
M.Point = I.position.xyz;
SloadNew(I, M);
#ifdef USE_AREF
clip(M.Color.w - def_aref);
#endif
M.Normal = mul(float3x3(I.M1, I.M2, I.M3), M.Normal);
M.Normal = normalize(M.Normal);
#ifdef USE_LM_HEMI
float4 lm = tex2D(s_hemi, I.tcdh.zw);
M.Sun = get_sun(lm);
M.Hemi = get_hemi(lm);
#endif
#ifndef USE_R2_STATIC_SUN
M.Sun = xmaterial;
#endif
O = pack_gbuffer(float4(M.Normal, M.Hemi), float4(M.Point, M.Sun), float4(M.Color.xyz, 1.0f - M.Roughness));
}