add game&rawdata
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6
gamedata/shaders/r2/effects_sun.lua
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6
gamedata/shaders/r2/effects_sun.lua
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function normal(shader, t_base, t_second, t_detail)
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shader:begin("effects_sun", "stub_default")
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:blend(true, blend.srcalpha, blend.one)
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:zb(true, false)
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:sampler("s_base"):texture(t_base)
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end
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