add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,31 @@
function normal(shader, t_base, t_second, t_detail)
shader:begin("model_distort4ghost", "particle") -- particle_alphaonly
:sorting(3, true)
:blend(true, blend.srccolor, blend.invsrcalpha)
:aref(true, 0)
:zb(true, false)
:fog(false)
:distort(false)
shader:sampler("s_base"):texture(t_base)
end
function l_special(shader, t_base, t_second, t_detail)
shader:begin("model_distort4ghost", "particle_distort")
:sorting(3, true)
:blend(true, blend.srcalpha, blend.invsrcalpha)
:zb(true, false)
:fog(false)
:distort(true)
shader:sampler("s_base"):texture(t_base)
shader:sampler("s_distort"):texture("pfx\\pfx_dist_glass") --:texture (t_base) -- ("pfx\\pfx_dist_glass2")
end
function normal(shader, t_base, t_second, t_detail)
shader:begin("model_def_lplanes", "base_lplanes")
:fog(false)
:zb(true, false)
:blend(true, blend.srccolor, blend.one)
:aref(true, 0)
:sorting(2, true)
shader:sampler("s_base"):texture(t_base)
end