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gamedata/shaders/r2/shared/waterconfig.hlsli
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gamedata/shaders/r2/shared/waterconfig.hlsli
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#ifndef _WATERCONFIG_H
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#define _WATERCONFIG_H
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// настройки для: (1)
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// waterdistortion
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// waterdistortion2
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#define W_POSITION_SHIFT_HEIGHT (1.f / 60.f) //(1.f/100.f) //amplitude /50 - small, /10 - large
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#define W_POSITION_SHIFT_SPEED (25.f) //(25.0f)
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#define W_DISTORT_BASE_TILE_0 (1.0f) //(1.0f)
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#define W_DISTORT_BASE_TILE_1 (1.1f) //(1.1f)
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#define W_DISTORT_AMP_0 (+0.15f) //(+0.15f)
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#define W_DISTORT_AMP_1 (+0.55f) //(-0.30f)
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#define W_DISTORT_POWER (1.0f) //(1.0f)
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#endif
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/*
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////////////////////////////////////////////////////////////////////////////////
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-- waters clear
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////////////////////////////////////////////////////////////////////////////////
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настройки для:
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waterdistortion
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waterdistortion2
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////////////////////////////////////////////////////////////////////////////////
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#define W_POSITION_SHIFT_HEIGHT (1.f/50.f) //(1.f/100.f) //amplitude /50 - small, /10 - large
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#define W_POSITION_SHIFT_SPEED (15.f) //(25.0f)
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#define W_DISTORT_BASE_TILE_0 (1.3f) //(1.6f)
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#define W_DISTORT_BASE_TILE_1 (2.3f) //(1.1f)
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#define W_DISTORT_AMP_0 (+0.35f) //(+0.15f)
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#define W_DISTORT_AMP_1 (-1.75f) //(-0.30f)
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#define W_DISTORT_POWER (1.0f) //(1.0f)
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////////////////////////////////////////////////////////////////////////////////
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настройки для:
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waterdistortion
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waterdistortion
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////////////////////////////////////////////////////////////////////////////////
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#define W_POSITION_SHIFT_HEIGHT (1.f/80.f) //(1.f/100.f) //amplitude /50 - small, /10 - large
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#define W_POSITION_SHIFT_SPEED (20.f) //(25.0f)
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#define W_DISTORT_BASE_TILE_0 (1.6f) //(1.6f)
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#define W_DISTORT_BASE_TILE_1 (1.1f) //(1.1f)
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#define W_DISTORT_AMP_0 (+0.15f) //(+0.15f)
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#define W_DISTORT_AMP_1 (-0.30f) //(-0.30f)
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#define W_DISTORT_POWER (6.0f) //(6.0f)
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////////////////////////////////////////////////////////////////////////////////
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-- waters mulyaka
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////////////////////////////////////////////////////////////////////////////////
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#define W_POSITION_SHIFT_HEIGHT (1.f/50.f) // amplitude /50 - small, /10 - large
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#define W_POSITION_SHIFT_SPEED (25.f)
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#define W_DISTORT_BASE_TILE (0.1f) //(1.0f)
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#define W_DISTORT_AMP_0 (+0.58f) //(-0.08f)
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#define W_DISTORT_AMP_1 (+0.38f) //(+0.18f)
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#define W_DISTORT_POWER (3.0f) //(2.0f)
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////////////////////////////////////////////////////////////////////////////////
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*/
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