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35
gamedata/shaders/r2/test/p20_yuv2rgb.ps
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35
gamedata/shaders/r2/test/p20_yuv2rgb.ps
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//
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// Generated by Microsoft (R) D3DX9 Shader Compiler 9.07.239.0000
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//
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// fxc /nologo /Tps_2_0 /Emain /Zpr /Fctest\p20_yuv2rgb.ps yuv2rgb.ps
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//
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//
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// Parameters:
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//
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// sampler2D s_base;
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//
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//
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// Registers:
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//
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// Name Reg Size
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// ------------ ----- ----
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// s_base s1 1
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//
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ps_2_0
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def c0, -0.869610012, 0.53075999, -1.07860005, 0
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def c1, 1.16406, 1, 0, 0
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def c2, 1.59765005, -0.8125, 0, 0
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def c3, -0.390625, 2.01561999, 0, 0
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dcl t0.xy
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dcl_2d s1
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texld_pp r0, t0, s1
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mul_pp r1.x, r0.x, c1.x
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mad_pp r1.yz, r0.y, c3.zxyw, r1.x
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mad_pp r0.xy, r0.z, c2, r1
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mov_pp r0.z, r1.z
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add_pp r0.xyz, r0, c0
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mov r0.w, c1.y
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mov_pp oC0, r0
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// approximately 8 instruction slots used (1 texture, 7 arithmetic)
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