add game&rawdata
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gamedata/shaders/r2/test/p2b_yuv2rgb.ps.log
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gamedata/shaders/r2/test/p2b_yuv2rgb.ps.log
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--------------------------------------------------------------------------------
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Running performance on file test\p2B_yuv2rgb.ps
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-------------------- NV40 --------------------
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Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v65.04
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IPU0 ------ Simplified schedule: --------
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Pass | Unit | uOp | PC: Op
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-----+--------+------+-------------------------
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1 | SCT0 | div | 2: TEXh h0.xyz, f[TEX0], TEX1;
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| SCT1 | mul | 0: MOVh h0.w, const.---x;
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| TEX | tex | 2: TEXh h0.xyz, f[TEX0], TEX1;
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| SCB0 | mul | 3: MULh h0.x, h0, const.x---;
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2 | SCB0 | mad | 5: MADh h1.xy, h0.yy--, const.xy--, h0.xx--;
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3 | SCT0 | mul | 7: MOVh h0.y, h1.-x--;
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| SCB0 | mad | 8: MADh h0.xy, h0.zz--, const.xy--, h0;
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| SCB1 | mul | 10: MOVh h0.z, h1.--y-;
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4 | SCB0 | add | 11: ADDh h0.xyz, h0, const;
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Pass SCT TEX SCB
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1: 75% 100% 25%
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2: 0% 0% 50%
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3: 25% 0% 75%
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4: 0% 0% 75%
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MEAN: 25% 25% 56%
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Pass SCT0 SCT1 TEX SCB0 SCB1
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1: 100% 100% 100% 100% 0%
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2: 0% 0% 0% 100% 0%
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3: 100% 0% 0% 100% 100%
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4: 0% 0% 0% 100% 0%
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MEAN: 50% 25% 25% 100% 25%
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Cycles: 4.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
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--------------------------------------------------------------------------------
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Running performance on file test\p2b_yuv2rgb.ps
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-------------------- NV40 --------------------
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Target: GeForce 6800 Ultra (NV40) :: Unified Compiler: v81.95
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Cycles: 4.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
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Pixel throughput (assuming 1 cycle texture lookup) 1.60 GP/s
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--------------------------------------------------------------------------------
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Running performance on file test\p2b_yuv2rgb.ps
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-------------------- G70 --------------------
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Target: GeForce 7800 GT (G70) :: Unified Compiler: v81.95
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Cycles: 3.00 :: R Regs Used: 1 :: R Regs Max Index (0 based): 0
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Pixel throughput (assuming 1 cycle texture lookup) 3.20 GP/s
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