add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,23 @@
#include "common.h"
struct v2p
{
float2 tc: TEXCOORD0; // base & distort
};
// uniform sampler2D s_base;
//uniform sampler2D s_distort;
Texture2D s_distort;
//////////////////////////////////////////////////////////////////////////////////////////
// Pixel
float4 main ( v2p I ) : SV_Target
{
// float2 distort = tex2D (s_distort, I.tc);
float2 distort = s_distort.Sample( smp_rtlinear, I.tc);
float2 offset = (distort.xy-.5h)*def_distort;
float3 image = s_base.Sample( smp_rtlinear, I.tc + offset);
// out
return float4 (image,1); // +mov
}