add game&rawdata
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10
gamedata/shaders/r3/fluid3d_stub.s
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10
gamedata/shaders/r3/fluid3d_stub.s
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function normal (shader, t_base, t_second, t_detail)
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shader:begin ("stub_default","stub_default")
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-- shader:begin ("stub_default","test","stub_default")
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: zb (true,false)
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: blend (true,blend.one,blend.one)
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: sorting (2, true)
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shader:dx10texture ("s_base", "water\\water_ryaska1")
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shader:dx10sampler ("smp_base")
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end
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