add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,14 @@
#include "fluid_common.h"
//////////////////////////////////////////////////////////////////////////////////////////
// Pixel
float4 main( p_fluidsim input ) : SV_Target
{
if( IsNonEmptyCell(input.texcoords.xyz) )
return 0;
float3 npos = GetAdvectedPosTexCoords(input);
float4 ret = Texture_color.SampleLevel( samLinear, npos, 0) * modulate - k;
ret = clamp(ret,float4(0,0,0,0),float4(5,5,5,5));
return ret;
}