add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
50
gamedata/shaders/r3/lod.vs
Normal file
50
gamedata/shaders/r3/lod.vs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
#include "common.h"
|
||||
|
||||
struct vv
|
||||
{
|
||||
float3 pos0 : POSITION0 ;
|
||||
float3 pos1 : POSITION1 ;
|
||||
float3 n0 : NORMAL0 ;
|
||||
float3 n1 : NORMAL1 ;
|
||||
float2 tc0 : TEXCOORD0 ;
|
||||
float2 tc1 : TEXCOORD1 ;
|
||||
float4 rgbh0 : TEXCOORD2; // rgb.h
|
||||
float4 rgbh1 : TEXCOORD3; // rgb.h
|
||||
float4 sun_af : COLOR0; // x=sun_0, y=sun_1, z=alpha, w=factor
|
||||
};
|
||||
struct vf
|
||||
{
|
||||
float3 Pe : TEXCOORD0 ;
|
||||
float2 tc0 : TEXCOORD1 ; // base0
|
||||
float2 tc1 : TEXCOORD2 ; // base1
|
||||
float4 af : COLOR1 ; // alpha&factor
|
||||
float4 hpos: SV_Position;
|
||||
};
|
||||
|
||||
#define L_SCALE (2.0h*1.55h)
|
||||
vf main ( vv I )
|
||||
{
|
||||
vf o;
|
||||
|
||||
I.sun_af.xyz = I.sun_af.zyx;
|
||||
I.rgbh0.xyz = I.rgbh0.zyx;
|
||||
I.rgbh1.xyz = I.rgbh1.zyx;
|
||||
|
||||
// lerp pos
|
||||
float factor = I.sun_af.w ;
|
||||
float4 pos = float4 (lerp(I.pos0,I.pos1,factor),1);
|
||||
|
||||
float h = lerp (I.rgbh0.w,I.rgbh1.w,factor) *L_SCALE;
|
||||
|
||||
o.hpos = mul (m_VP, pos); // xform, input in world coords
|
||||
o.Pe = mul (m_V, pos);
|
||||
|
||||
// replicate TCs
|
||||
o.tc0 = I.tc0;
|
||||
o.tc1 = I.tc1;
|
||||
|
||||
// calc normal & lighting
|
||||
o.af = float4 (h,h,I.sun_af.z,factor);
|
||||
return o ;
|
||||
}
|
||||
FXVS;
|
||||
Loading…
Add table
Add a link
Reference in a new issue