add game&rawdata
This commit is contained in:
parent
0133cd976c
commit
49b34b5546
45731 changed files with 709831 additions and 0 deletions
26
gamedata/shaders/r3/models_xdistort.s
Normal file
26
gamedata/shaders/r3/models_xdistort.s
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
function normal (shader, t_base, t_second, t_detail)
|
||||
shader:begin ("model_distort","particle_alphaonly") -- particle_alphaonly
|
||||
: sorting (3, false)
|
||||
: blend (true,blend.srcalpha,blend.invsrcalpha)
|
||||
: aref (true,0)
|
||||
: zb (true,false)
|
||||
: fog (false)
|
||||
: distort (true)
|
||||
-- shader:sampler("s_base") :texture (t_base)
|
||||
shader: dx10texture ("s_base", t_base)
|
||||
shader: dx10sampler ("smp_base")
|
||||
end
|
||||
|
||||
function l_special (shader, t_base, t_second, t_detail)
|
||||
shader:begin ("model_distort","particle_distort")
|
||||
: sorting (3, false)
|
||||
: blend (true,blend.srccolor,blend.invsrcalpha)
|
||||
: zb (true,false)
|
||||
: fog (false)
|
||||
: distort (true)
|
||||
-- shader:sampler ("s_base") :texture (t_base)
|
||||
-- shader:sampler ("s_distort") :texture (t_base) -- "pfx\\pfx_distortion"
|
||||
shader: dx10texture ("s_base", t_base)
|
||||
shader: dx10texture ("s_distort", t_base)
|
||||
shader: dx10sampler ("smp_linear")
|
||||
end
|
||||
Loading…
Add table
Add a link
Reference in a new issue