add game&rawdata
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13
gamedata/textures/ui/ui_pda_frame_sub.ini
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13
gamedata/textures/ui/ui_pda_frame_sub.ini
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@ -0,0 +1,13 @@
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[frame]
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shader = hud\default
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lt = 0, 0, 32, 32
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l = 0, 32, 32, 32
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lb = 0, 64, 32, 32
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b = 32, 64, 32, 32
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rb = 64, 64, 32, 32
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r = 64, 32, 32, 32
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rt = 64, 0, 32, 32
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t = 32, 0, 32, 32
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back = 32, 32, 32, 32
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