add game&rawdata
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26
rawdata/levels/!FinalMP/mp_close_combat/glow.~part
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26
rawdata/levels/!FinalMP/mp_close_combat/glow.~part
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[guid]
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guid_g0 = 5627317999940724443
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guid_g1 = 503233673112752778
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[main]
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flags = 0
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glow_tool_version = 0
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objects_count = 1
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[modif]
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name =
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time = 0
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[object_0]
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clsid = 1
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co_flags = 0
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flags = 0
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name = glow
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position = -479.138848, 3.306470, -493.196736
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radius = 0.500000
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rotation = 0.000000, 0.000000, 0.000000
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scale = 0.500000, 0.500000, 0.500000
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shader_name = effects\glow
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texture_name = glow\glow_fire1
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version = 18
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