add game&rawdata
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65
rawdata/levels/!FinalMP/mp_darkvalley.level
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65
rawdata/levels/!FinalMP/mp_darkvalley.level
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[build_params]
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light_jitter_samples = 9
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light_pixel_per_meter = 10.000000
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light_quality = 1
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light_quality_reserved = 0
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light_rms = 4
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light_rms_zero = 4
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reserved_0 = 0.000000
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reserved_1 = 0.000000
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reserved_2 = 0.000000
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reserved_3 = 0.000000
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reserved_4 = 0.000000
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reserved_5 = 0.000000
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smooth_angle = 75.000000
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weld_distance = 0.005000
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[camera]
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hpb = 1.449960, -0.318358, 0.000000
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pos = 336.962880, 8.000796, -187.956784
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[guid]
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guid_g0 = 5186315144297400974
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guid_g1 = 16150898457366384278
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[level_options]
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bop = "
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[deathmatch_game_anomaly_sets]
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permanent = zone_gravi_zone, zone_witches_galantine_0000, zone_burning_fuzz1, zone_burning_fuzz1_0000
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set0 = zone_mine_electric_strong_0001, zone_mine_electric_strong_0000
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set1 = zone_mine_electric_strong_0002, zone_mine_electric_strong_0003, zone_mine_electric_strong
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set2 = zone_witches_galantine_0003, zone_witches_galantine_0004, zone_witches_galantine_0005, zone_witches_galantine_0006
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[teamdeathmatch_game_anomaly_sets]
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permanent = zone_gravi_zone, zone_witches_galantine_0000, zone_burning_fuzz1, zone_burning_fuzz1_0000
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set0 = zone_mine_electric_strong_0001, zone_mine_electric_strong_0000
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set1 = zone_mine_electric_strong_0002, zone_mine_electric_strong_0003, zone_mine_electric_strong
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set2 = zone_witches_galantine_0003, zone_witches_galantine_0004, zone_witches_galantine_0005, zone_witches_galantine_0006
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[artefacthunt_game_anomaly_sets]
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permanent = zone_gravi_zone, zone_witches_galantine_0000, zone_burning_fuzz1, zone_burning_fuzz1_0000
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set0 = zone_mine_electric_strong_0001, zone_mine_electric_strong_0000
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set1 = zone_mine_electric_strong_0002, zone_mine_electric_strong_0003, zone_mine_electric_strong
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set2 = zone_witches_galantine_0003, zone_witches_galantine_0004, zone_witches_galantine_0005, zone_witches_galantine_0006
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[cta_game_anomaly_sets]
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permanent = zone_gravi_zone, zone_witches_galantine_0000, zone_burning_fuzz1, zone_burning_fuzz1_0000
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set0 = zone_mine_electric_strong_0001, zone_mine_electric_strong_0000
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set1 = zone_mine_electric_strong_0002, zone_mine_electric_strong_0003, zone_mine_electric_strong
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set2 = zone_witches_galantine_0003, zone_witches_galantine_0004, zone_witches_galantine_0005, zone_witches_galantine_0006"
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game_type = 30
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level_path = mp_darkvalley
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level_prefix =
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light_hemi_quality = 3
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light_sun_quality = 3
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map_version = 1.0
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version = 12
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version_bp = 9
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[level_tag]
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create_time = 1126172547
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owner = \\DESCRUO\iov
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[version]
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value = 5
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