add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,53 @@
[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 10.000000
light_quality = 1
light_quality_reserved = 0
light_rms = 1
light_rms_zero = 1
reserved_0 = 0.500000
reserved_1 = 1.000000
reserved_2 = 1.000000
reserved_3 = 150.000000
reserved_4 = 0.040000
reserved_5 = 0.850000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = 3.190472, -0.784957, 0.000000
pos = -28.394878, 56.712884, 35.173904
[guid]
guid_g0 = 4736469418016960065
guid_g1 = 3246807108355155108
[level_options]
bop = "[deathmatch_game_anomaly_sets]
permanent = zone_zharka_static_weak , zone_zharka_static_weak_0000
[teamdeathmatch_game_anomaly_sets]
permanent = zone_zharka_static_weak , zone_zharka_static_weak_0000
[artefacthunt_game_anomaly_sets]
permanent = zone_zharka_static_weak , zone_zharka_static_weak_0000
[cta_game_anomaly_sets]
permanent = zone_zharka_static_weak , zone_zharka_static_weak_0000
"
game_type = 22
level_path = mp_firestation
level_prefix = level_prefix
light_hemi_quality = 3
light_sun_quality = 3
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 0
owner =
[version]
value = 5