add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

View file

@ -0,0 +1,80 @@
[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 10.000000
light_quality = 1
light_quality_reserved = 8316
light_rms = 4
light_rms_zero = 4
reserved_0 = 0.000000
reserved_1 = 0.000000
reserved_2 = 0.000000
reserved_3 = 3325676327859650560000000000000000000.000
reserved_4 = 0.000000
reserved_5 = 0.000000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = 2.454328, -0.638721, 0.000000
pos = 162.191920, 23.289088, 295.269472
[guid]
guid_g0 = 5344095947350207366
guid_g1 = 9742413423326280856
[level_options]
bop = "[deathmatch_game_anomaly_sets]
permanent = z1, z10, z11, z12, z121, z13, z14, z15, z16, z2, z3, z4, z5, z6, z7, z8, z9
set0 = 0008, e0002, e0001, gw, e0010, e0005
set1 = 0011, e0006, 0000, 0003, 0006
set2 = 0007, e0008, b0005, 0012, 0015, e0011
set3 = 0010, 0013, 0017, 0004, 0014
set4 = b0002, b0001, e0004, 0009, 0001
set5 = e0000, b0007, b0004, 0002, e0007
set6 = b0000, b0003, e0003, 0005, 0001
[teamdeathmatch_game_anomaly_sets]
permanent = z1, z10, z11, z12, z121, z13, z14, z15, z16, z2, z3, z4, z5, z6, z7, z8, z9
set0 = 0008, e0002, e0001, gw, e0010, e0005
set1 = 0011, e0006, 0000, 0003, 0006
set2 = 0007, e0008, b0005, 0012, 0015, e0011
set3 = 0010, 0013, 0017, 0004, 0014
set4 = b0002, b0001, e0004, 0009, 0001
set5 = e0000, b0007, b0004, 0002, e0007
set6 = b0000, b0003, e0003, 0005, 0001
[artefacthunt_game_anomaly_sets]
permanent = z1, z10, z11, z12, z121, z13, z14, z15, z16, z2, z3, z4, z5, z6, z7, z8, z9
set0 = 0008, e0002, e0001, gw, e0010, e0005
set1 = 0011, e0006, 0000, 0003, 0006
set2 = 0007, e0008, b0005, 0012, 0015, e0011
set3 = 0010, 0013, 0017, 0004, 0014
set4 = b0002, b0001, e0004, 0009, 0001
set5 = e0000, b0007, b0004, 0002, e0007
set6 = b0000, b0003, e0003, 0005, 0001
[cta_game_anomaly_sets]
permanent = z1, z10, z11, z12, z121, z13, z14, z15, z16, z2, z3, z4, z5, z6, z7, z8, z9
set0 = 0008, e0002, e0001, gw, e0010, e0005
set1 = 0011, e0006, 0000, 0003, 0006
set2 = 0007, e0008, b0005, 0012, 0015, e0011
set3 = 0010, 0013, 0017, 0004, 0014
set4 = b0002, b0001, e0004, 0009, 0001
set5 = e0000, b0007, b0004, 0002, e0007
set6 = b0000, b0003, e0003, 0005, 0001 "
game_type = 30
level_path = mp_pripyat
level_prefix = mp_pripyat
light_hemi_quality = 3
light_sun_quality = 3
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 1223279649
owner = \\ZEXELL\ZaytsevEvgeniy
[version]
value = 5