add game&rawdata

This commit is contained in:
Vasily Petrov 2026-06-17 23:06:51 +03:00
parent 0133cd976c
commit 49b34b5546
45731 changed files with 709831 additions and 0 deletions

File diff suppressed because it is too large Load diff

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rawdata/levels/!FinalSP/jupiter/ai_map.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter/detail_object.part (Stored with Git LFS) Normal file

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[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 20.000000
light_quality = 2
light_quality_reserved = 8224
light_rms = 2
light_rms_zero = 2
reserved_0 = 0.000000
reserved_1 = 3325676327859650560000000000000000000.000
reserved_2 = 0.000000
reserved_3 = 0.000000
reserved_4 = 0.000000
reserved_5 = 0.000000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = -4.143839, -0.468191, 0.000000
pos = 13.090589, 4.004002, -51.215892
[guid]
guid_g0 = 5077210285468872039
guid_g1 = 17697716193773192125
[level_options]
bop = ""
game_type = 1
level_path = jupiter_underground
level_prefix = pas_b400
light_hemi_quality = 3
light_sun_quality = 3
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 1235989527
owner = \\ZEXELL\ZaytsevEvgeniy
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[version]
value = 5

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rawdata/levels/!FinalSP/jupiter_underground/ai_map.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/fog_volume.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/glow.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/group.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/light.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/portal.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/shape.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/spawn.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/jupiter_underground/wallmark.part (Stored with Git LFS) Normal file

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[build_params]
light_jitter_samples = 9
light_pixel_per_meter = 20.000000
light_quality = 2
light_quality_reserved = 29795
light_rms = 4
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smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = -0.410068, -0.471046, 0.000000
pos = -80.052984, -6.285084, 75.509568
[guid]
guid_g0 = 5065284203709945560
guid_g1 = 13177767572218497455
[level_options]
bop = ""
game_type = 1
level_path = labx8
level_prefix = labx8
light_hemi_quality = 3
light_sun_quality = 0
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 1234951740
owner = \\ZEXELL\ZaytsevEvgeniy
[version]
value = 5

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rawdata/levels/!FinalSP/labx8/portal.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/labx8/ps.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/labx8/sector.part (Stored with Git LFS) Normal file

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rawdata/levels/!FinalSP/labx8/sound_env.part (Stored with Git LFS) Normal file

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[build_params]
light_jitter_samples = 1
light_pixel_per_meter = 0.100000
light_quality = 0
light_quality_reserved = 8316
light_rms = 4
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reserved_4 = 0.000000
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smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = -0.483573, -0.932521, 0.000000
pos = -6.103950, 41.553680, -152.615824
[guid]
guid_g0 = 5344095947350207366
guid_g1 = 9742413423326280856
[level_options]
bop = ""
game_type = 1
level_path = pripyat
level_prefix = pripyat
light_hemi_quality = 0
light_sun_quality = 0
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 1223279649
owner = \\ZEXELL\ZaytsevEvgeniy
[snap_objects]
scenes\pripyat\pripyat_background =
scenes\pripyat\pripyat_bath_house =
scenes\pripyat\pripyat_berth =
scenes\pripyat\pripyat_big_food_store =
scenes\pripyat\pripyat_border =
scenes\pripyat\pripyat_department_store =
scenes\pripyat\pripyat_dormitory =
scenes\pripyat\pripyat_drycleaner =
scenes\pripyat\pripyat_entrance =
scenes\pripyat\pripyat_hospital =
scenes\pripyat\pripyat_kbo_new =
scenes\pripyat\pripyat_kbo_old =
scenes\pripyat\pripyat_kindergarten =
scenes\pripyat\pripyat_outdoor =
scenes\pripyat\pripyat_post =
scenes\pripyat\pripyat_school =
scenes\pripyat\pripyat_shop_berezka_and_food =
scenes\pripyat\pripyat_shop_book =
scenes\pripyat\pripyat_sports_centre =
scenes\pripyat\pripyat_terrain =
[version]
value = 5

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@ -0,0 +1,42 @@
[build_params]
light_jitter_samples = 1
light_pixel_per_meter = 5.000000
light_quality = 2
light_quality_reserved = 30066
light_rms = 4
light_rms_zero = 4
reserved_0 = 0.000000
reserved_1 = 18727989802245816320000000000000.000000
reserved_2 = 12715003976886517760000000000000.000000
reserved_3 = 67720751841584087040000.000000
reserved_4 = 71940067240034959360000000000.000000
reserved_5 = 0.000000
smooth_angle = 75.000000
weld_distance = 0.005000
[camera]
hpb = 3.273696, -1.274247, 0.000000
pos = 387.806464, 40.264580, 456.134656
[guid]
guid_g0 = 5332872356847091986
guid_g1 = 16092526577655420818
[level_options]
bop = ""
game_type = 1
level_path = zaton
level_prefix = zaton
light_hemi_quality = 1
light_sun_quality = 0
map_version = 1.0
version = 12
version_bp = 9
[level_tag]
create_time = 1223481857
owner = \\SERGTTL\SergMaystrenko
[version]
value = 5

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