add red forest and zaton level changer

This commit is contained in:
Vasily Petrov 2026-06-26 12:24:21 +03:00
parent 5d88ea8310
commit 9693f4ba9f
88 changed files with 36407 additions and 25216 deletions

View file

@ -4,7 +4,7 @@
[main]
flags = 0
objects_count = 526
objects_count = 527
version = 0
[modif]
@ -2081,7 +2081,7 @@ community = big_box_generic"
000031 = 65535
000032 = 3
000033 = 10.000000
000034 = "bone01,bone02"
000034 = "link"
fl = 0
name = physic_object
@ -27983,17 +27983,17 @@ cfg = scripts\red_forest\red_signal_rocket_restr.ltx"
[object_525]
clsid = 6
co_flags = 0
name = red_actor
position = -103.354446, 0.000000, -266.113403
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 57
name = red_forest_lc_graph_point
position = -103.274025, 0.131044, -266.213074
rotation = -0.051043, 0.001722, 0.053466
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 24
[object_525_spawndata]
000001 = 1
000002 = "actor"
000002 = "graph_point"
000003 = ""
000004 = 0
000005 = 254
@ -28003,51 +28003,60 @@ cfg = scripts\red_forest\red_signal_rocket_restr.ltx"
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 41
000012 = 33
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
000017 = 65535
000017 = 0
000018 = 0
000019 = 65535
000020 = 0.000000
000021 = 1
000022 = -1
000023 = -65
000024 = "
[game_info]
"
000025 = -1
000026 = -1
000027 = "actors\stalker_hero\stalker_hero_1"
000028 = 0
000029 = 0
000030 = 0
000031 = 0
000032 = 1.000000
000033 = 0
000034 = 0
000035 = 65535
000036 = 0
000037 = 15000
000038 = ""
000039 = 0
000040 = "default"
000041 = -1
000042 = -2147483647
000043 = -2147483647
000044 = ""
000045 = 1
000046 = 0
000047 = "$editor"
000048 = 0
000049 = 65535
000050 = 65535
000051 = 0
000052 = 1
000019 = ""
000020 = ""
000021 = 0
000022 = 0
000023 = 0
000024 = 0
fl = 0
name = actor
name = graph_point
[object_526]
clsid = 6
co_flags = 0
name = red_to_zat
position = -105.450134, 0.175535, -265.655914
rotation = 0.124436, 0.049263, -0.378119
rt_flags = 57
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 24
[object_526_spawndata]
000001 = 1
000002 = "graph_point"
000003 = ""
000004 = 0
000005 = 254
000006 = 0.000000, 0.000000, 0.000000
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
000017 = 0
000018 = 0
000019 = "zat_to_red"
000020 = "zaton"
000021 = 0
000022 = 0
000023 = 0
000024 = 0
fl = 0
name = graph_point
[object_52_spawndata]
000001 = 1