add red forest and zaton level changer
This commit is contained in:
parent
5d88ea8310
commit
9693f4ba9f
88 changed files with 36407 additions and 25216 deletions
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@ -4,7 +4,7 @@
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[main]
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flags = 0
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objects_count = 526
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objects_count = 527
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version = 0
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[modif]
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@ -2081,7 +2081,7 @@ community = big_box_generic"
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000031 = 65535
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000032 = 3
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000033 = 10.000000
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000034 = "bone01,bone02"
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000034 = "link"
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fl = 0
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name = physic_object
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@ -27983,17 +27983,17 @@ cfg = scripts\red_forest\red_signal_rocket_restr.ltx"
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[object_525]
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clsid = 6
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co_flags = 0
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name = red_actor
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position = -103.354446, 0.000000, -266.113403
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rotation = 0.000000, 0.000000, 0.000000
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rt_flags = 57
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name = red_forest_lc_graph_point
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position = -103.274025, 0.131044, -266.213074
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rotation = -0.051043, 0.001722, 0.053466
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rt_flags = 17
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scale = 1.000000, 1.000000, 1.000000
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type = 2
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version = 24
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[object_525_spawndata]
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000001 = 1
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000002 = "actor"
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000002 = "graph_point"
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000003 = ""
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000004 = 0
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000005 = 254
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@ -28003,51 +28003,60 @@ cfg = scripts\red_forest\red_signal_rocket_restr.ltx"
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000009 = 65535
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000010 = 65535
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000011 = 65535
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000012 = 41
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000012 = 33
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000013 = 129
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000014 = 65535
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000015 = 12
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000016 = 0
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000017 = 65535
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000017 = 0
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000018 = 0
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000019 = 65535
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000020 = 0.000000
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000021 = 1
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000022 = -1
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000023 = -65
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000024 = "
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[game_info]
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"
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000025 = -1
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000026 = -1
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000027 = "actors\stalker_hero\stalker_hero_1"
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000028 = 0
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000029 = 0
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000030 = 0
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000031 = 0
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000032 = 1.000000
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000033 = 0
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000034 = 0
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000035 = 65535
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000036 = 0
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000037 = 15000
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000038 = ""
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000039 = 0
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000040 = "default"
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000041 = -1
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000042 = -2147483647
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000043 = -2147483647
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000044 = ""
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000045 = 1
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000046 = 0
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000047 = "$editor"
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000048 = 0
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000049 = 65535
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000050 = 65535
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000051 = 0
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000052 = 1
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000019 = ""
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000020 = ""
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000021 = 0
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000022 = 0
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000023 = 0
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000024 = 0
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fl = 0
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name = actor
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name = graph_point
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[object_526]
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clsid = 6
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co_flags = 0
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name = red_to_zat
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position = -105.450134, 0.175535, -265.655914
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rotation = 0.124436, 0.049263, -0.378119
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rt_flags = 57
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scale = 1.000000, 1.000000, 1.000000
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type = 2
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version = 24
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[object_526_spawndata]
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000001 = 1
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000002 = "graph_point"
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000003 = ""
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000004 = 0
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000005 = 254
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000006 = 0.000000, 0.000000, 0.000000
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000007 = 0.000000, 0.000000, 0.000000
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000008 = 0
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000009 = 65535
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000010 = 65535
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000011 = 65535
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000012 = 33
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000013 = 129
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000014 = 65535
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000015 = 12
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000016 = 0
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000017 = 0
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000018 = 0
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000019 = "zat_to_red"
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000020 = "zaton"
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000021 = 0
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000022 = 0
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000023 = 0
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000024 = 0
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fl = 0
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name = graph_point
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[object_52_spawndata]
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000001 = 1
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