add red forest and zaton level changer

This commit is contained in:
Vasily Petrov 2026-06-26 12:24:21 +03:00
parent 5d88ea8310
commit 9693f4ba9f
88 changed files with 36407 additions and 25216 deletions

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@ -15,9 +15,10 @@
co_flags = 3
ingroup_count = 2
name = zat_b12_first_box
position = 425.684032, 34.305220, -168.874496
position = 425.684021, 34.305222, -168.874496
ref_name = equipment\equipment_box_02
rotation = 0.000231, -0.715035, -0.000266
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -26,9 +27,10 @@
co_flags = 2
flags = 0
name = dynamics\equipment_cache\equipment_box_02_0003
position = 425.684032, 34.305220, -168.874496
position = 425.684021, 34.305222, -168.874496
reference_name = dynamics\equipment_cache\equipment_box_02
rotation = 0.000231, -0.715035, -0.000266
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -36,11 +38,12 @@
clsid = 6
co_flags = 66
name = zat_b12_key_1_box
position = 425.684032, 34.305220, -168.874496
position = 425.684021, 34.305222, -168.874496
rotation = 0.000231, -0.715035, -0.000266
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_0_ingroup_1_spawndata]
000001 = 1
@ -48,14 +51,14 @@
000003 = "zat_b12_key_1_box"
000004 = 0
000005 = 254
000006 = 425.684032, 34.305220, -168.874496
000006 = 425.684021, 34.305222, -168.874496
000007 = 0.000231, -0.715035, -0.000266
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -83,9 +86,10 @@ story_id = zat_b12_key_1_box"
co_flags = 3
ingroup_count = 2
name = zat_b12_second_box
position = 428.171680, 13.411029, -298.549568
position = 428.171692, 13.411029, -298.549561
ref_name = equipment\equipment_seif_03
rotation = -0.407965, 2.634308, -0.234631
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -94,9 +98,10 @@ story_id = zat_b12_key_1_box"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_strong
position = -204.718320, 5.552146, 19.112414
position = -204.718323, 5.552146, 19.112413
ref_name = anomalies\burning_fuzz_strong
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -105,18 +110,20 @@ story_id = zat_b12_key_1_box"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_strong_0000
position = -204.718320, 5.552146, 19.112414
position = -204.718323, 5.552146, 19.112413
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_10_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape
position = -204.718320, 5.552146, 19.112414
position = -204.718323, 5.552146, 19.112413
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -2.900000, 0.000000
@ -136,14 +143,14 @@ story_id = zat_b12_key_1_box"
000003 = "zone_burning_fuzz_strong_0000"
000004 = 0
000005 = 254
000006 = -204.718320, 5.552146, 19.112414
000006 = -204.718323, 5.552146, 19.112413
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -188,9 +195,10 @@ story_id = zat_b12_key_1_box"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_weak_0000
position = -329.197952, 13.274258, 412.971808
position = -329.197937, 13.274258, 412.971802
ref_name = anomalies\burning_fuzz_weak
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -199,18 +207,20 @@ story_id = zat_b12_key_1_box"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_weak_0000
position = -329.197952, 13.274258, 412.971808
position = -329.197937, 13.274258, 412.971802
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_11_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape_0000
position = -329.197952, 13.274258, 412.971808
position = -329.197937, 13.274258, 412.971802
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -0.900000, 0.099998
@ -230,14 +240,14 @@ story_id = zat_b12_key_1_box"
000003 = "zone_burning_fuzz_weak_0000"
000004 = 0
000005 = 254
000006 = -329.197952, 13.274258, 412.971808
000006 = -329.197937, 13.274258, 412.971802
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -282,9 +292,10 @@ story_id = zat_b12_key_1_box"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_weak_0001
position = -316.586144, 13.374215, 409.695232
position = -316.586151, 13.374215, 409.695221
ref_name = anomalies\burning_fuzz_weak
rotation = 0.000000, 0.568800, -0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -293,18 +304,20 @@ story_id = zat_b12_key_1_box"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_weak_0001
position = -316.586144, 13.374215, 409.695232
position = -316.586151, 13.374215, 409.695221
rotation = 0.000000, 0.568800, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_12_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape_0000
position = -316.586144, 13.374215, 409.695232
position = -316.586151, 13.374215, 409.695221
rotation = 0.000000, 0.568800, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -0.900000, 0.099998
@ -324,14 +337,14 @@ story_id = zat_b12_key_1_box"
000003 = "zone_burning_fuzz_weak_0001"
000004 = 0
000005 = 254
000006 = -316.586144, 13.374215, 409.695232
000006 = -316.586151, 13.374215, 409.695221
000007 = 0.000000, 0.568800, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -376,9 +389,10 @@ story_id = zat_b12_key_1_box"
co_flags = 2
flags = 0
name = dynamics\equipment_cache\equipment_seif_03
position = 428.171680, 13.411029, -298.549568
position = 428.171692, 13.411029, -298.549561
reference_name = dynamics\equipment_cache\equipment_seif_03
rotation = -0.407978, 2.634292, -0.234676
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -386,11 +400,12 @@ story_id = zat_b12_key_1_box"
clsid = 6
co_flags = 66
name = zat_b12_key_2_box
position = 428.171680, 13.411029, -298.549568
position = 428.171692, 13.411029, -298.549561
rotation = -0.407978, 2.634292, -0.234676
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_1_ingroup_1_spawndata]
000001 = 1
@ -398,14 +413,14 @@ story_id = zat_b12_key_1_box"
000003 = "zat_b12_key_2_box"
000004 = 0
000005 = 254
000006 = 428.171680, 13.411029, -298.549568
000006 = 428.171692, 13.411029, -298.549561
000007 = -0.407978, 2.634292, -0.234676
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -433,9 +448,10 @@ story_id = zat_b12_key_2_box"
co_flags = 3
ingroup_count = 2
name = zat_b12_mil_box
position = 430.133280, 33.920064, -278.661952
position = 430.133270, 33.920063, -278.661957
ref_name = equipment\equipment_box_02
rotation = 0.150289, -0.323794, 0.092142
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -444,9 +460,10 @@ story_id = zat_b12_key_2_box"
co_flags = 2
flags = 0
name = dynamics\equipment_cache\equipment_box_02_0001
position = 430.133280, 33.920064, -278.661952
position = 430.133270, 33.920063, -278.661957
reference_name = dynamics\equipment_cache\equipment_box_02
rotation = 0.150289, -0.323794, 0.092142
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -454,11 +471,12 @@ story_id = zat_b12_key_2_box"
clsid = 6
co_flags = 66
name = zat_b12_millitary_box
position = 430.133280, 33.920064, -278.661952
position = 430.133270, 33.920063, -278.661957
rotation = 0.150289, -0.323794, 0.092142
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_2_ingroup_1_spawndata]
000001 = 1
@ -466,14 +484,14 @@ story_id = zat_b12_key_2_box"
000003 = "zat_b12_millitary_box"
000004 = 0
000005 = 254
000006 = 430.133280, 33.920064, -278.661952
000006 = 430.133270, 33.920063, -278.661957
000007 = 0.150289, -0.323794, 0.092142
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -501,9 +519,10 @@ story_id = zat_b12_millitary_box"
co_flags = 3
ingroup_count = 2
name = equipment\equipment_box_02
position = 117.956200, -3.934826, 175.505584
position = 117.956200, -3.934826, 175.505585
ref_name = equipment\equipment_box_02
rotation = 0.000000, -0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -512,9 +531,10 @@ story_id = zat_b12_millitary_box"
co_flags = 2
flags = 0
name = dynamics\equipment_cache\equipment_box_02
position = 117.956200, -3.934826, 175.505584
position = 117.956200, -3.934826, 175.505585
reference_name = dynamics\equipment_cache\equipment_box_02
rotation = 0.000000, -0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -522,11 +542,12 @@ story_id = zat_b12_millitary_box"
clsid = 6
co_flags = 66
name = zat_a2_actor_treasure
position = 117.956200, -3.934826, 175.505584
position = 117.956200, -3.934826, 175.505585
rotation = 0.000000, -0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_3_ingroup_1_spawndata]
000001 = 1
@ -534,14 +555,14 @@ story_id = zat_b12_millitary_box"
000003 = "zat_a2_actor_treasure"
000004 = 0
000005 = 254
000006 = 117.956200, -3.934826, 175.505584
000006 = 117.956200, -3.934826, 175.505585
000007 = 0.000000, -0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -575,9 +596,10 @@ cfg = scripts\actor_inventory_box.ltx"
co_flags = 3
ingroup_count = 2
name = zat_b101_equipment_box
position = -447.109984, -6.130000, 183.640000
position = -447.109985, -6.130000, 183.639999
ref_name = equipment\equipment_box_02
rotation = -0.062832, -2.993240, -0.169297
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -586,9 +608,10 @@ cfg = scripts\actor_inventory_box.ltx"
co_flags = 66
flags = 0
name = dynamics\equipment_cache\equipment_box_02_0002
position = -447.109984, -6.130000, 183.640000
position = -447.109985, -6.130000, 183.639999
reference_name = dynamics\equipment_cache\equipment_box_02
rotation = -0.062832, -2.993240, -0.169297
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -596,11 +619,12 @@ cfg = scripts\actor_inventory_box.ltx"
clsid = 6
co_flags = 66
name = level_prefix_inventory_box_0000
position = -447.109984, -6.130000, 183.640000
position = -447.109985, -6.130000, 183.639999
rotation = -0.062830, -2.993240, -0.169296
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_4_ingroup_1_spawndata]
000001 = 1
@ -608,14 +632,14 @@ cfg = scripts\actor_inventory_box.ltx"
000003 = "level_prefix_inventory_box_0000"
000004 = 0
000005 = 254
000006 = -447.109984, -6.130000, 183.640000
000006 = -447.109985, -6.130000, 183.639999
000007 = -0.062830, -2.993240, -0.169296
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -646,9 +670,10 @@ drug_antidot"
co_flags = 0
ingroup_count = 2
name = equipment\equipment_box_03
position = 430.560000, 34.790000, -258.620000
position = 430.559998, 34.790001, -258.619995
ref_name = equipment\equipment_box_03
rotation = -0.038397, -1.368338, 0.045379
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -657,9 +682,10 @@ drug_antidot"
co_flags = 2
flags = 0
name = dynamics\equipment_cache\equipment_box_03
position = 430.560000, 34.790000, -258.620000
position = 430.559998, 34.790001, -258.619995
reference_name = dynamics\equipment_cache\equipment_box_03
rotation = -0.038397, -1.368338, 0.045379
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -667,11 +693,12 @@ drug_antidot"
clsid = 6
co_flags = 66
name = zat_b12_container
position = 430.560000, 34.790000, -258.620000
position = 430.559998, 34.790001, -258.619995
rotation = -0.038397, -1.368338, 0.045379
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_5_ingroup_1_spawndata]
000001 = 1
@ -679,14 +706,14 @@ drug_antidot"
000003 = "zat_b12_container"
000004 = 0
000005 = 254
000006 = 430.560000, 34.790000, -258.620000
000006 = 430.559998, 34.790001, -258.619995
000007 = -0.038397, -1.368338, 0.045379
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -717,9 +744,10 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_average
position = 417.848672, 41.630444, -106.000648
position = 417.848663, 41.630444, -106.000648
ref_name = anomalies\burning_fuzz_strong
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -728,18 +756,20 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_strong
position = 417.848672, 41.630444, -106.000648
position = 417.848663, 41.630444, -106.000648
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_6_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape
position = 417.848672, 41.630444, -106.000648
position = 417.848663, 41.630444, -106.000648
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -2.900000, 0.000000
@ -759,14 +789,14 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
000003 = "zone_burning_fuzz_strong"
000004 = 0
000005 = 254
000006 = 417.848672, 41.630444, -106.000648
000006 = 417.848663, 41.630444, -106.000648
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -811,9 +841,10 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_average_0000
position = 339.407104, 32.054386, -368.399712
position = 339.407104, 32.054386, -368.399719
ref_name = anomalies\burning_fuzz_average
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -822,18 +853,20 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_average
position = 339.407104, 32.054386, -368.399712
position = 339.407104, 32.054386, -368.399719
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_7_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape_0001
position = 339.407104, 32.054386, -368.399712
position = 339.407104, 32.054386, -368.399719
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -1.700000, 0.000000
@ -853,14 +886,14 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
000003 = "zone_burning_fuzz_average"
000004 = 0
000005 = 254
000006 = 339.407104, 32.054386, -368.399712
000006 = 339.407104, 32.054386, -368.399719
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -905,9 +938,10 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_average_0001
position = 327.303968, 32.842774, -390.757440
position = 327.303955, 32.842773, -390.757446
ref_name = anomalies\burning_fuzz_average
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -916,18 +950,20 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_average_0000
position = 327.303968, 32.842774, -390.757440
position = 327.303955, 32.842773, -390.757446
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_8_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape_0001
position = 327.303968, 32.842774, -390.757440
position = 327.303955, 32.842773, -390.757446
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -1.700000, 0.000000
@ -947,14 +983,14 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
000003 = "zone_burning_fuzz_average_0000"
000004 = 0
000005 = 254
000006 = 327.303968, 32.842774, -390.757440
000006 = 327.303955, 32.842773, -390.757446
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0
@ -999,9 +1035,10 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
co_flags = 0
ingroup_count = 1
name = anomalies\burning_fuzz_weak
position = 316.022240, 32.841102, -395.022080
position = 316.022247, 32.841103, -395.022095
ref_name = anomalies\burning_fuzz_weak
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
version = 18
@ -1010,18 +1047,20 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
clsid = 6
co_flags = 0
name = zone_burning_fuzz_weak
position = 316.022240, 32.841102, -395.022080
position = 316.022247, 32.841103, -395.022095
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
type = 2
version = 23
version = 24
[object_9_ingroup_0_attached_0]
clsid = 4
co_flags = 0
name = shape_0000
position = 316.022240, 32.841102, -395.022080
position = 316.022247, 32.841103, -395.022095
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_matrix_c_1 = 0.000000, -0.900000, 0.099998
@ -1041,14 +1080,14 @@ cfg = scripts\zaton\zat_b12_conteiner.ltx"
000003 = "zone_burning_fuzz_weak"
000004 = 0
000005 = 254
000006 = 316.022240, 32.841102, -395.022080
000006 = 316.022247, 32.841103, -395.022095
000007 = 0.000000, 0.000000, 0.000000
000008 = 0
000009 = 65535
000010 = 65535
000011 = 65535
000012 = 33
000013 = 128
000013 = 129
000014 = 65535
000015 = 12
000016 = 0

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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View file

@ -50,6 +50,7 @@
name = sector
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -65,6 +66,7 @@
name = sector_0000
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 0, 0
version = 18
@ -126,6 +128,7 @@
name = sector_0009
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 127, 0
version = 18
@ -159,6 +162,7 @@
name = sector_0102
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -206,6 +210,7 @@
name = sector_0103
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 127, 0
version = 18
@ -239,6 +244,7 @@
name = sector_0104
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 127, 0
version = 18
@ -278,6 +284,7 @@
name = sector_0105
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 127, 0
version = 18
@ -301,6 +308,7 @@
name = sector_0106
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -410,6 +418,7 @@
name = sector_0107
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -437,6 +446,7 @@
name = sector_0108
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 180, 255, 0, 0
version = 18
@ -452,6 +462,7 @@
name = sector_0109
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 255, 0
version = 18
@ -481,6 +492,7 @@
name = sector_0110
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 0, 0
version = 18
@ -500,6 +512,7 @@
name = sector_0111
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 0, 0
version = 18
@ -521,6 +534,7 @@
name = sector_0010
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 0, 0
version = 18
@ -558,6 +572,7 @@
name = sector_0112
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -585,6 +600,7 @@
name = sector_0113
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 127, 0
version = 18
@ -608,6 +624,7 @@
name = sector_0114
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 0, 0
version = 18
@ -653,6 +670,7 @@
name = sector_0014
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -732,6 +750,7 @@
name = sector_0024
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 127, 0
version = 18
@ -12065,6 +12084,7 @@
name = Sector_DEFAULT
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 0, 0
version = 18
@ -12084,6 +12104,7 @@
name = sector_0115
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 222, 203, 203, 0
version = 18
@ -12099,6 +12120,7 @@
name = sector_0116
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 255, 0
version = 18
@ -12126,6 +12148,7 @@
name = sector_0011
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 255, 0
version = 18
@ -12149,6 +12172,7 @@
name = sector_0012
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 0, 0
version = 18
@ -12180,6 +12204,7 @@
name = sector_0013
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -12197,6 +12222,7 @@
name = sector_0015
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 255, 0
version = 18
@ -12212,6 +12238,7 @@
name = sector_0016
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 255, 0
version = 18
@ -12253,6 +12280,7 @@
name = sector_0017
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -12272,6 +12300,7 @@
name = sector_0018
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 0, 0
version = 18
@ -12301,6 +12330,7 @@
name = sector_0019
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 255, 0
version = 18
@ -12320,6 +12350,7 @@
name = sector_0001
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 127, 0
version = 18
@ -12385,6 +12416,7 @@
name = sector_0020
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 0, 0
version = 18
@ -12426,6 +12458,7 @@
name = sector_0021
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 0, 0
version = 18
@ -12457,6 +12490,7 @@
name = sector_0022
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 0, 0
version = 18
@ -12472,6 +12506,7 @@
name = sector_0023
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 127, 0
version = 18
@ -12515,6 +12550,7 @@
name = sector_0025
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 127, 0
version = 18
@ -12542,6 +12578,7 @@
name = sector_0026
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 127, 0
version = 18
@ -12561,6 +12598,7 @@
name = sector_0027
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -12588,6 +12626,7 @@
name = sector_0028
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 127, 0
version = 18
@ -12607,6 +12646,7 @@
name = sector_0029
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -12672,6 +12712,7 @@
name = sector_0030
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 255, 0
version = 18
@ -12687,6 +12728,7 @@
name = sector_0002
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -12706,6 +12748,7 @@
name = sector_0031
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -12735,6 +12778,7 @@
name = sector_0032
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 127, 0
version = 18
@ -12766,6 +12810,7 @@
name = sector_0033
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -12797,6 +12842,7 @@
name = sector_0034
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 0, 0
version = 18
@ -12816,6 +12862,7 @@
name = sector_0035
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -12831,6 +12878,7 @@
name = sector_0036
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 0, 0
version = 18
@ -12846,6 +12894,7 @@
name = sector_0037
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -12871,6 +12920,7 @@
name = sector_0038
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -12892,6 +12942,7 @@
name = sector_0039
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -12909,6 +12960,7 @@
name = sector_0040
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 0, 0
version = 18
@ -12942,6 +12994,7 @@
name = sector_0003
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 0, 0
version = 18
@ -12967,6 +13020,7 @@
name = sector_0041
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -12998,6 +13052,7 @@
name = sector_0042
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 0, 0
version = 18
@ -13015,6 +13070,7 @@
name = sector_0044
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 150, 0, 255, 0
version = 18
@ -13046,6 +13102,7 @@
name = sector_0045
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -13095,6 +13152,7 @@
name = sector_0047
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -13124,6 +13182,7 @@
name = sector_0048
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 0, 0
version = 18
@ -13163,6 +13222,7 @@
name = sector_0049
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 252, 0
version = 18
@ -13178,6 +13238,7 @@
name = sector_0050
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 0, 0
version = 18
@ -13193,6 +13254,7 @@
name = sector_0052
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -13210,6 +13272,7 @@
name = sector_0053
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -13225,6 +13288,7 @@
name = sector_0004
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -13262,6 +13326,7 @@
name = sector_0055
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -13307,6 +13372,7 @@
name = sector_0056
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -13338,6 +13404,7 @@
name = sector_0057
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 128, 255, 179, 0
version = 18
@ -13381,6 +13448,7 @@
name = sector_0058
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 127, 0
version = 18
@ -13442,6 +13510,7 @@
name = sector_0059
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 0, 0
version = 18
@ -13459,6 +13528,7 @@
name = sector_0060
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 0, 0
version = 18
@ -13480,6 +13550,7 @@
name = sector_0061
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 0, 0
version = 18
@ -13503,6 +13574,7 @@
name = sector_0062
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -13536,6 +13608,7 @@
name = sector_0063
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 233, 255, 128, 0
version = 18
@ -13553,6 +13626,7 @@
name = sector_0064
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 255, 0
version = 18
@ -13578,6 +13652,7 @@
name = sector_0005
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 0, 0
version = 18
@ -13609,6 +13684,7 @@
name = sector_0065
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 186, 0
version = 18
@ -13634,6 +13710,7 @@
name = sector_0066
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -13659,6 +13736,7 @@
name = sector_0067
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 155, 128, 255, 0
version = 18
@ -13730,6 +13808,7 @@
name = sector_0068
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 127, 0
version = 18
@ -13799,6 +13878,7 @@
name = sector_0069
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -13836,6 +13916,7 @@
name = sector_0070
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -13867,6 +13948,7 @@
name = sector_0071
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 127, 0
version = 18
@ -13882,6 +13964,7 @@
name = sector_0072
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 255, 0
version = 18
@ -13897,6 +13980,7 @@
name = sector_0043
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 156, 0, 255, 0
version = 18
@ -13916,6 +14000,7 @@
name = sector_0051
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 0, 0
version = 18
@ -13951,6 +14036,7 @@
name = sector_0006
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -13968,6 +14054,7 @@
name = sector_0054
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -13993,6 +14080,7 @@
name = sector_0073
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -14010,6 +14098,7 @@
name = sector_0074
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 0, 0
version = 18
@ -14029,6 +14118,7 @@
name = sector_0075
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 255, 0
version = 18
@ -14048,6 +14138,7 @@
name = sector_0076
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 0, 0
version = 18
@ -14069,6 +14160,7 @@
name = sector_0077
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 128, 60, 0
version = 18
@ -14098,6 +14190,7 @@
name = sector_0078
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 255, 0
version = 18
@ -14135,6 +14228,7 @@
name = sector_0079
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 127, 0
version = 18
@ -14158,6 +14252,7 @@
name = sector_0080
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -14181,6 +14276,7 @@
name = sector_0081
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -14200,6 +14296,7 @@
name = sector_0007
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -14237,6 +14334,7 @@
name = sector_0082
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -14270,6 +14368,7 @@
name = sector_0083
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -14293,6 +14392,7 @@
name = sector_0084
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 255, 0
version = 18
@ -14310,6 +14410,7 @@
name = sector_0085
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -14327,6 +14428,7 @@
name = sector_0086
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 127, 0
version = 18
@ -14342,6 +14444,7 @@
name = sector_0087
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 0, 0
version = 18
@ -14363,6 +14466,7 @@
name = sector_0088
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -14380,6 +14484,7 @@
name = sector_0089
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 255, 0
version = 18
@ -14411,6 +14516,7 @@
name = sector_0090
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 255, 0
version = 18
@ -14464,6 +14570,7 @@
name = sector_0091
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 255, 0
version = 18
@ -14493,6 +14600,7 @@
name = sector_0008
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -14528,6 +14636,7 @@
name = sector_0092
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 255, 127, 0
version = 18
@ -14543,6 +14652,7 @@
name = sector_0093
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 127, 127, 0
version = 18
@ -14560,6 +14670,7 @@
name = sector_0094
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 0, 255, 0
version = 18
@ -14575,6 +14686,7 @@
name = sector_0095
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 204, 255, 0
version = 18
@ -14610,6 +14722,7 @@
name = sector_0096
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 127, 255, 0
version = 18
@ -14657,6 +14770,7 @@
name = sector_0097
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 127, 0, 0
version = 18
@ -14688,6 +14802,7 @@
name = sector_0098
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 255, 127, 0
version = 18
@ -14705,6 +14820,7 @@
name = sector_0099
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 255, 255, 127, 0
version = 18
@ -14722,6 +14838,7 @@
name = sector_0100
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 0, 0, 127, 0
version = 18
@ -14737,6 +14854,7 @@
name = sector_0101
position = 0.000000, 0.000000, 0.000000
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
sector_color = 127, 0, 127, 0
version = 18

View file

@ -14,8 +14,9 @@
clsid = 4
co_flags = 0
name = shape_zat_stalker_base_smart
position = 124.005480, -0.342969, 183.519040
position = 124.005478, -0.342969, 183.519043
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 100.000000, 100.000000, 100.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -28,8 +29,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b14
position = 394.132096, 1.284152, 228.694576
position = 394.132111, 1.284152, 228.694580
rotation = 0.000000, -0.000000, 0.000000
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -42,8 +44,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b12
position = 429.987072, 20.251224, -182.639680
position = 429.987061, 20.251225, -182.639679
rotation = 0.149254, 0.002218, -0.014917
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -56,8 +59,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b5
position = 418.787712, 36.248344, -0.830949
position = 418.787720, 36.248344, -0.830949
rotation = -0.000000, -0.792842, -0.000000
rt_flags = 17
scale = 100.000000, 100.000000, 100.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -70,8 +74,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b52
position = 222.499952, 7.699417, 4.980064
position = 222.499954, 7.699417, 4.980064
rotation = 0.000000, -0.792842, -0.000000
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -84,8 +89,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b7
position = 13.249049, 6.488176, 37.151948
position = 13.249049, 6.488176, 37.151947
rotation = 0.000000, -0.785170, 0.000000
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -98,8 +104,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b18
position = 126.882904, 0.717346, -138.995648
position = 126.882904, 0.717346, -138.995651
rotation = 0.096791, -0.766580, -0.007289
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -112,8 +119,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b54_b29
position = 323.389600, -5.238409, -219.583104
position = 323.389587, -5.238409, -219.583099
rotation = -0.107247, 0.388501, -0.178842
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -126,8 +134,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b28
position = 77.441288, 39.131072, -477.846304
position = 77.441292, 39.131073, -477.846313
rotation = 0.027206, -0.051404, 0.004744
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -140,8 +149,9 @@
clsid = 4
co_flags = 0
name = zat_simulation_stalker_0000
position = 287.514912, 20.529144, 139.406176
position = 287.514923, 20.529144, 139.406174
rotation = -0.039536, 0.001612, 0.029584
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -154,8 +164,9 @@
clsid = 4
co_flags = 0
name = zat_simulation_stalker_0001
position = -188.968672, 3.909124, -47.612916
position = -188.968674, 3.909124, -47.612915
rotation = 0.049998, 0.003401, -0.019988
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -168,8 +179,9 @@
clsid = 4
co_flags = 0
name = zat_simulation_stalker_0002
position = 175.811920, 11.875885, -266.885008
position = 175.811920, 11.875885, -266.885010
rotation = -0.039536, 0.001612, 0.029584
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -182,8 +194,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b53_b29
position = 388.044032, -6.999992, 365.228192
position = 388.044037, -6.999992, 365.228180
rotation = 0.154244, -0.014304, 0.092843
rt_flags = 17
scale = 100.000000, 100.000000, 100.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -196,13 +209,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster
position = -18.959182, 5.529754, 732.507584
position = -18.959183, 5.529754, 732.507568
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -215,13 +229,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0000
position = -288.515936, 14.608826, 606.475904
position = -288.515930, 14.608826, 606.475891
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -234,13 +249,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0001
position = -538.031232, 9.470520, 1.686172
position = -538.031250, 9.470520, 1.686172
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -253,13 +269,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0003
position = 495.852704, 12.181061, 591.633984
position = 495.852692, 12.181061, 591.633972
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -272,13 +289,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0004
position = 592.886336, 15.373749, -326.870912
position = 592.886353, 15.373749, -326.870911
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -291,13 +309,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0006
position = 138.821872, 27.836906, -390.350848
position = 138.821869, 27.836906, -390.350861
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -310,13 +329,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0007
position = -498.343296, 21.386230, 436.760416
position = -498.343292, 21.386230, 436.760406
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -329,13 +349,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0005
position = -252.721728, 37.281120, -493.565952
position = -252.721725, 37.281120, -493.565948
rotation = -0.198576, 0.039521, 0.197818
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -348,13 +369,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0008
position = 261.114160, 2.344437, 388.481056
position = 261.114166, 2.344437, 388.481049
rotation = 0.091337, -0.018659, 0.201806
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -367,8 +389,9 @@
clsid = 4
co_flags = 0
name = zat_simulation_stalker
position = 243.951152, 14.459772, 474.551072
position = 243.951157, 14.459772, 474.551086
rotation = -0.039536, 0.001612, 0.029584
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -381,8 +404,9 @@
clsid = 4
co_flags = 0
name = shape_zat_b42
position = 80.862440, 7.217836, 415.951808
position = 80.862442, 7.217836, 415.951813
rotation = -0.039536, 0.001612, 0.029584
rt_flags = 17
scale = 75.000000, 75.000000, 75.000000
shape_center_0 = 0.000000, 0.000000, 0.000000
shape_radius_0 = 1.000000
@ -395,13 +419,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0009
position = 467.795904, 33.261418, 108.096296
position = 467.795898, 33.261417, 108.096298
rotation = 0.000000, 0.000000, 0.000000
rt_flags = 17
scale = 1.000000, 1.000000, 1.000000
shape_center_1 = 0.008886, 0.000366, -0.000366
shape_matrix_c_0 = 0.000000, 0.000000, 0.000000
shape_matrix_i_0 = 30.678408, 0.000000, 0.000000
shape_matrix_j_0 = 0.000000, 30.516402, 0.000000
shape_matrix_j_0 = 0.000000, 30.516401, 0.000000
shape_matrix_k_0 = 0.000000, 0.000000, 30.678408
shape_radius_1 = 75.000000
shape_type = 0
@ -414,13 +439,14 @@
clsid = 4
co_flags = 0
name = zat_simulation_monster_0010
position = -116.253472, 4.448063, 305.448000
position = -116.253471, 4.448063, 305.447998
rotation = 0.000000, 0.000000, 0.000000
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BIN
rawdata/levels/!FinalSP/zaton/spawn.part (Stored with Git LFS)

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BIN
rawdata/levels/!FinalSP/zaton/way.part (Stored with Git LFS)

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