[map_usage] ver=1.0 deathmatch teamdeathmatch artefacthunt capturetheartefact ; [level_map] bound_rect = -59.430000,-103.000000,140.570000,97.000000 texture = map\map_mp_lost_village ; [deathmatch_game_anomaly_sets] permanent = mp_lv_rad1, mp_lv_rad2, mp_lv_rad3, mp_lv_rad2_0000, mp_lv_rad2_0001, mp_lv_rad2_0002, level_prefix_zone_mine_acidic_average set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2 set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong [teamdeathmatch_game_anomaly_sets] permanent = mp_lv_rad1, mp_lv_rad2, mp_lv_rad3, mp_lv_rad2_0000, mp_lv_rad2_0001, mp_lv_rad2_0002, level_prefix_zone_mine_acidic_average set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2 set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong [artefacthunt_game_anomaly_sets] permanent = mp_lv_rad1, mp_lv_rad2, mp_lv_rad3, mp_lv_rad2_0000, mp_lv_rad2_0001, mp_lv_rad2_0002, level_prefix_zone_mine_acidic_average set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2 set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong [cta_game_anomaly_sets] permanent = mp_lv_rad1, mp_lv_rad2, mp_lv_rad3, mp_lv_rad2_0000, mp_lv_rad2_0001, mp_lv_rad2_0002, level_prefix_zone_mine_acidic_average set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2 set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255 7 = 255 8 = 255 9 = 255 10 = 255 11 = 255 12 = 255 13 = 255 14 = 255 15 = 255 16 = 255 17 = 255 18 = 255 19 = 255 20 = 255 21 = 255 22 = 255 23 = 255 24 = 255 25 = 255 26 = 255 27 = 255 28 = 255