[map_usage] ver=1.0 deathmatch teamdeathmatch artefacthunt capturetheartefact ; [level_map] bound_rect = -85.000000,-85.000000,85.000000,85.000000 texture = map\map_mp_workshop ; [deathmatch_game_anomaly_sets] permanent = workshop_zone_mine_electric_average set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1 set1=mp_workshop_gz2,mp_workshop_mz2 [teamdeathmatch_game_anomaly_sets] permanent = workshop_zone_mine_electric_average set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1 set1=mp_workshop_gz2,mp_workshop_mz2 [artefacthunt_game_anomaly_sets] permanent = workshop_zone_mine_electric_average set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1 set1=mp_workshop_gz2,mp_workshop_mz2 [cta_game_anomaly_sets] permanent = workshop_zone_mine_electric_average set0 = mp_workshop_gz1,workshop_zone_mine_electric_average_0000,mp_workshop_wg1 set1=mp_workshop_gz2,mp_workshop_mz2 ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255 7 = 255 8 = 255 9 = 255 10 = 255 11 = 255 12 = 255