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name = light_preset\light_white_6m_0003 position = 30.112000, 10.174794, -15.768164 ref_name = light_preset\light_white_6m rotation = 0.000000, -0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_36_ingroup_0] clsid = 1 co_flags = 3 flags = 0 name = lights_white_6m_glow_0003 position = 30.202010, 10.104772, -15.768164 radius = 0.700000 rotation = 0.000000, 0.000000, 1.570796 scale = 0.700000, 0.700000, 0.700000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_36_ingroup_1] clsid = 2 co_flags = 3 flags = 0 name = statics\light\light_white_0003 position = 30.112000, 10.174794, -15.768164 reference_name = statics\light\light_white rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_36_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.996078, 0.878431, 0.678431, 0.000000 cone = 0.392699 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30.112000, 10.174794, -15.768164 rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_36_ingroup_5_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_white_6m_glass_0003" 000004 = 0 000005 = 254 000006 = 30.112000, 10.174794, -15.768164 000007 = 0.000000, 0.000000, 1.570796 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static " 000025 = -1 000026 = -1 000027 = "dynamics\light\light_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -7243 000033 = 0.800000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.500000 000042 = 0.600000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_37] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_5m_0013 position = -1.046337, 3.950592, 1.598571 ref_name = light_preset_hemi\light_hemi_5m rotation = 0.000000, -1.570796, -1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_37_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.500000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_5m_0015 position = -1.046337, 3.950592, 1.598571 range = 5.000000 rotation = 0.000000, -1.570796, -1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_38] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_4m_0008 position = -0.479743, 2.536327, 42.668648 ref_name = light_preset_hemi\light_hemi_4m rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_38_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.700000 attenuation2 = 0.200000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.000000 fallof_texture = light_control = 1 light_flags = -303174167 name = light_hemi_4m_0011 position = -0.479743, 2.536327, 42.668648 range = 4.000000 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_39] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_8m position = 7.400494, 3.150012, 4.594826 ref_name = light_preset_hemi\light_hemi_8m rotation = -0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_39_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.400000 attenuation2 = 0.000000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_8m_0002 position = 7.400494, 3.150012, 4.594826 range = 8.000000 rotation = 0.000000, 4.712389, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_3_ingroup_0] clsid = 1 co_flags = 3 flags = 0 name = lights_white_6m_glow_0000 position = -9.796989, 5.790062, 2.713930 radius = 0.700000 rotation = 0.000000, 0.000000, 1.570797 scale = 0.700000, 0.700000, 0.700000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_3_ingroup_1] clsid = 2 co_flags = 3 flags = 0 name = statics\light\light_white_0000 position = -9.886999, 5.860084, 2.713930 reference_name = statics\light\light_white rotation = 0.000000, 0.000000, 1.570797 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_3_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.996078, 0.878431, 0.678431, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.013653, -0.027113, -0.001120 fuzzy_point_1 = -0.007157, 0.024518, 0.023872 fuzzy_point_2 = 0.000405, -0.000033, -0.032317 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.050000 light_control = 0 light_flags = 17 name = lights_white_6m_0000 position = -9.799566, 5.779930, 2.713869 range = 6.000000 rotation = 0.000000, 0.000000, 1.570797 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_3_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.100000 attenuation2 = 0.020000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.052935, 0.051407, 0.044032 fuzzy_point_1 = -0.037758, -0.091338, 0.043004 fuzzy_point_2 = -0.159908, 0.024144, 0.045901 fuzzy_point_3 = -0.022975, 0.007946, -0.025221 fuzzy_point_4 = 0.021364, -0.127653, -0.127233 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 1 light_flags = 17 name = lights_white_6m_ambient_0000 position = -8.436983, 5.860067, 2.714388 range = 6.000000 rotation = 0.000000, 0.000000, 1.570797 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_3_ingroup_4] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.200000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 3 color = 1.000000, 0.843137, 0.627451, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = lights_white_6m_dinamic_0000 position = -9.667605, 5.779960, 2.713930 range = 6.000000 rotation = 0.000000, 0.000000, 1.570797 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_3_ingroup_5] clsid = 6 co_flags = 3 name = lights_white_6m_glass_0000 position = -9.886999, 5.860084, 2.713930 rotation = 0.000000, 0.000000, 1.570797 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_3_ingroup_5_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_white_6m_glass_0000" 000004 = 0 000005 = 254 000006 = -9.886999, 5.860084, 2.713930 000007 = 0.000000, 0.000000, 1.570797 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static " 000025 = -1 000026 = -1 000027 = "dynamics\light\light_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -7243 000033 = 0.800000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.500000 000042 = 0.600000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_4] clsid = 0 co_flags = 3 ingroup_count = 9 name = light_preset\light_big_12m position = 14.873418, 8.288980, 11.020331 ref_name = light_preset\light_big_12m rotation = 0.000000, -0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_40] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\zone_fireplace_2_0001 position = 29.803934, -0.091711, -1.974944 ref_name = light_preset\zone_fireplace_2 rotation = 0.043972, -1.570796, -0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_40_ingroup_0] clsid = 2 co_flags = 3 flags = 0 name = statics\fireplace\fireplace_2_0000 position = 29.803934, -0.091711, -1.974944 reference_name = statics\fireplace\fireplace_2 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_40_ingroup_1] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.800000 attenuation2 = 0.100000 brightness = 1.500000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace position = 29.713068, 1.202785, -1.950930 range = 10.000000 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_40_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.800000 attenuation2 = 1.000000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.051823, 0.242317, 0.073801 fuzzy_point_1 = 0.345005, -0.006021, 0.227513 fuzzy_point_2 = 0.254380, 0.657274, -0.464105 fuzzy_point_3 = -0.008936, -0.013511, -0.001099 fuzzy_point_4 = 0.464638, 0.807576, -0.340416 fuzzy_point_5 = -0.057386, -0.008013, 0.849248 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient position = 29.752646, 0.303658, -1.950930 range = 4.000000 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_40_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 0.800000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_fireplace_dinamic position = 29.723180, 0.973008, -1.950930 range = 5.000000 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_40_ingroup_4] attached_count = 1 clsid = 6 co_flags = 2 name = campfire_dinamic position = 29.792064, 0.178028, -1.974944 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_40_ingroup_4_attached_0] clsid = 4 co_flags = 2 name = shape_0000 position = 29.792064, 0.178028, -1.974944 rotation = 0.043972, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_center_1 = 0.000000, 0.558000, 0.000000 shape_radius_0 = 0.387240 shape_radius_1 = 0.674519 shape_type = 0 shape_type_0 = 0 shape_type_1 = 0 shapes_count = 2 version = 2 [object_40_ingroup_4_spawndata] 000001 = 1 000002 = "campfire" 000003 = "campfire_dinamic" 000004 = 0 000005 = 254 000006 = 29.792064, 0.178028, -1.974944 000007 = 0.043972, -1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "" 000025 = -1 000026 = -1 000027 = 2 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 0.387240 000031 = 0 000032 = 0.000000, 0.558000, 0.000000 000033 = 0.674519 000034 = 3 000035 = 0.000000 000036 = -1 000037 = 0 000038 = 0 000039 = 0 000040 = 30.000000 000041 = 32 000042 = 4 fl = 0 name = campfire [object_41] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\zone_fireplace_2 position = 10.547087, -0.199990, -15.524623 ref_name = light_preset\zone_fireplace_2 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_41_ingroup_0] clsid = 2 co_flags = 3 flags = 0 name = statics\fireplace\fireplace_2_0001 position = 10.547087, -0.199990, -15.524623 reference_name = statics\fireplace\fireplace_2 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_41_ingroup_1] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.800000 attenuation2 = 0.100000 brightness = 1.500000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace_0000 position = 10.513211, 1.097249, -15.500609 range = 10.000000 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_41_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.800000 attenuation2 = 1.000000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.051823, 0.242317, 0.073801 fuzzy_point_1 = 0.345005, -0.006021, 0.227513 fuzzy_point_2 = 0.254380, 0.657274, -0.464105 fuzzy_point_3 = -0.008936, -0.013511, -0.001099 fuzzy_point_4 = 0.464638, 0.807576, -0.340416 fuzzy_point_5 = -0.057386, -0.008013, 0.849248 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient_0000 position = 10.513227, 0.197251, -15.500610 range = 4.000000 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_41_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 0.800000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_fireplace_dinamic_0000 position = 10.513211, 0.867250, -15.500608 range = 5.000000 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_41_ingroup_4] attached_count = 1 clsid = 6 co_flags = 2 name = campfire_dinamic_0000 position = 10.547087, 0.070010, -15.524624 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_41_ingroup_4_attached_0] clsid = 4 co_flags = 2 name = shape_0000 position = 10.547087, 0.070010, -15.524624 rotation = 0.000001, -1.570796, -0.000001 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_center_1 = 0.000000, 0.558000, 0.000000 shape_radius_0 = 0.387240 shape_radius_1 = 0.674519 shape_type = 0 shape_type_0 = 0 shape_type_1 = 0 shapes_count = 2 version = 2 [object_41_ingroup_4_spawndata] 000001 = 1 000002 = "campfire" 000003 = "campfire_dinamic_0000" 000004 = 0 000005 = 254 000006 = 10.547087, 0.070010, -15.524624 000007 = 0.000001, -1.570796, -0.000001 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "" 000025 = -1 000026 = -1 000027 = 2 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 0.387240 000031 = 0 000032 = 0.000000, 0.558000, 0.000000 000033 = 0.674519 000034 = 3 000035 = 0.000000 000036 = -1 000037 = 0 000038 = 0 000039 = 0 000040 = 30.000000 000041 = 32 000042 = 4 fl = 0 name = campfire [object_42] clsid = 0 co_flags = 3 ingroup_count = 6 name = light_preset\light_white_6m_0001 position = 43.312948, 5.928632, -6.907981 ref_name = light_preset\light_white_6m rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_42_ingroup_0] clsid = 1 co_flags = 3 flags = 0 name = lights_white_6m_glow_0004 position = 43.312948, 5.858609, -6.997991 radius = 0.700000 rotation = 0.000000, -1.570796, 1.570796 scale = 0.700000, 0.700000, 0.700000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_42_ingroup_1] clsid = 2 co_flags = 3 flags = 0 name = statics\light\light_white_0004 position = 43.312948, 5.928632, -6.907981 reference_name = statics\light\light_white rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_42_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.996078, 0.878431, 0.678431, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.013653, -0.027113, -0.001120 fuzzy_point_1 = -0.007157, 0.024518, 0.023872 fuzzy_point_2 = 0.000405, -0.000033, -0.032317 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.050000 light_control = 0 light_flags = 17 name = lights_white_6m_0004 position = 43.312884, 5.848478, -6.995414 range = 6.000000 rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_42_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.100000 attenuation2 = 0.020000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.052935, 0.051407, 0.044032 fuzzy_point_1 = -0.037758, -0.091338, 0.043004 fuzzy_point_2 = -0.159908, 0.024144, 0.045901 fuzzy_point_3 = -0.022975, 0.007946, -0.025221 fuzzy_point_4 = 0.021364, -0.127653, -0.127233 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 1 light_flags = 17 name = lights_white_6m_ambient_0004 position = 43.313404, 5.928617, -8.357997 range = 6.000000 rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_42_ingroup_4] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.200000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 3 color = 1.000000, 0.843137, 0.627451, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = lights_white_6m_dinamic_0004 position = 43.312948, 5.848508, -7.127375 range = 6.000000 rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_42_ingroup_5] clsid = 6 co_flags = 3 name = lights_white_6m_glass_0004 position = 43.312948, 5.928632, -6.907981 rotation = 0.000000, -1.570796, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_42_ingroup_5_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_white_6m_glass_0004" 000004 = 0 000005 = 254 000006 = 43.312948, 5.928632, -6.907981 000007 = 0.000000, -1.570796, 1.570796 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static " 000025 = -1 000026 = -1 000027 = "dynamics\light\light_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -7243 000033 = 0.800000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.500000 000042 = 0.600000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_43] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\zone_fireplace_2_0000 position = 1.781117, 0.964983, 39.338392 ref_name = light_preset\zone_fireplace_2 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_43_ingroup_0] clsid = 2 co_flags = 3 flags = 0 name = statics\fireplace\fireplace_2_0002 position = 1.781117, 0.964983, 39.338392 reference_name = statics\fireplace\fireplace_2 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_43_ingroup_1] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.800000 attenuation2 = 0.100000 brightness = 1.500000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace_0001 position = 1.748280, 2.262096, 39.369548 range = 10.000000 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_43_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.800000 attenuation2 = 1.000000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.051823, 0.242317, 0.073801 fuzzy_point_1 = 0.345005, -0.006021, 0.227513 fuzzy_point_2 = 0.254380, 0.657274, -0.464105 fuzzy_point_3 = -0.008936, -0.013511, -0.001099 fuzzy_point_4 = 0.464638, 0.807576, -0.340416 fuzzy_point_5 = -0.057386, -0.008013, 0.849248 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient_0001 position = 1.747576, 1.362112, 39.364588 range = 4.000000 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_43_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 0.800000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_fireplace_dinamic_0001 position = 1.748096, 2.032101, 39.368284 range = 5.000000 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_43_ingroup_4] attached_count = 1 clsid = 6 co_flags = 2 name = campfire_dinamic_0001 position = 1.781333, 1.234979, 39.339880 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_43_ingroup_4_attached_0] clsid = 4 co_flags = 2 name = shape_0000 position = 1.781333, 1.234979, 39.339880 rotation = -0.000800, -1.570799, -0.005508 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_center_1 = 0.000000, 0.558000, 0.000000 shape_radius_0 = 0.387240 shape_radius_1 = 0.674519 shape_type = 0 shape_type_0 = 0 shape_type_1 = 0 shapes_count = 2 version = 2 [object_43_ingroup_4_spawndata] 000001 = 1 000002 = "campfire" 000003 = "campfire_dinamic_0001" 000004 = 0 000005 = 254 000006 = 1.781333, 1.234979, 39.339880 000007 = -0.000800, -1.570799, -0.005508 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "" 000025 = -1 000026 = -1 000027 = 2 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 0.387240 000031 = 0 000032 = 0.000000, 0.558000, 0.000000 000033 = 0.674519 000034 = 3 000035 = 0.000000 000036 = -1 000037 = 0 000038 = 0 000039 = 0 000040 = 30.000000 000041 = 32 000042 = 4 fl = 0 name = campfire [object_44] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_10m position = 43.830228, 3.384011, -24.376624 ref_name = light_preset_hemi\light_hemi_10m rotation = -0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_44_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.300000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 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virtual_size = 0.000000 [object_46] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_10m_0001 position = -23.067040, 6.775320, 8.407547 ref_name = light_preset_hemi\light_hemi_10m rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_46_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.300000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_10m_0001 position = -23.067040, 6.775320, 8.407547 range = 10.000000 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_47] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_10m_0002 position = -17.897940, 2.122003, 8.625088 ref_name = light_preset_hemi\light_hemi_10m rotation = -0.000001, -0.000000, -0.000001 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_47_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.300000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_10m_0002 position = -17.897940, 2.122003, 8.625088 range = 10.000000 rotation = -0.000001, -0.000000, -0.000001 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_0] clsid = 1 co_flags = 0 flags = 0 name = glow0000_0001 position = 14.873234, 6.570277, 11.018490 radius = 1.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_4_ingroup_1] clsid = 2 co_flags = 0 flags = 0 name = statics\light\light_big_1_0001 position = 14.873418, 8.288980, 11.020331 reference_name = statics\light\light_big_1 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_4_ingroup_2] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_12m_hemi_0001 position = 17.449072, 0.930974, 9.455960 range = 6.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 3 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_12m_hemi_0002 position = 14.550753, 0.931088, 14.674058 range = 6.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_4] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_12m_hemi_0000 position = 11.881554, 0.930978, 9.390275 range = 6.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_5] anim_ref_name = attenuation0 = 0.700000 attenuation1 = 0.100000 attenuation2 = 0.100000 brightness = 2.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.862745, 0.643137, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.026318, -0.005070, -0.005608 fuzzy_point_1 = 0.010060, -0.019723, -0.008597 fuzzy_point_2 = -0.024316, 0.003348, 0.006915 fuzzy_point_3 = -0.031388, 0.028642, 0.012128 fuzzy_point_4 = 0.000246, 0.005970, -0.002317 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.050000 light_control = 0 light_flags = 17 name = lights_big_12m_lightmap position = 14.880358, 6.562328, 11.016427 range = 12.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_6] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 0.772549, 0.862745, 0.992157, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.074949, -0.029649, 0.237909 fuzzy_point_1 = -0.043891, -0.007516, -0.080227 fuzzy_point_2 = 0.000340, 0.094528, 0.155701 fuzzy_point_3 = 0.021355, -0.004197, 0.006213 fuzzy_point_4 = -0.078580, 0.007823, -0.150184 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.300000 light_control = 0 light_flags = 17 name = lights_big_12m_ambient position = 14.873416, 3.788980, 11.020331 range = 10.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_7] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.200000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.929412, 0.917647, 0.843137, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = lights_big_12m_dinamic position = 14.880358, 6.203125, 11.016427 range = 12.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_4_ingroup_8] clsid = 6 co_flags = 0 name = light_big_1_glass_0001 position = 14.873418, 8.288980, 11.020331 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 2 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000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_5_ingroup_2] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_box_0001 position = -0.475159, 6.808980, 15.148162 reference_name = statics\light\light_galogen_1_box rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_5_ingroup_3] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0000 position = -0.375122, 6.798971, 15.148101 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_5_ingroup_4] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0001 position = -0.575074, 6.798971, 15.148162 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_5_ingroup_5] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.400000 attenuation2 = 0.100000 brightness = 0.700000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = light_galogen_8m_dinamic_0000 position = -0.478865, 6.274894, 15.046370 range = 8.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_5_ingroup_6] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0000 position = -0.478331, 6.337962, 15.422776 range = 1.500000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_5_ingroup_7] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0001 position = -0.478251, 6.338206, 14.707626 range = 1.500000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_5_ingroup_8] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.200000 attenuation2 = 0.050000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.251777, -0.115531, 0.037097 fuzzy_point_2 = -0.129369, 0.102349, 0.210451 fuzzy_point_3 = -0.007836, -0.009886, 0.002373 fuzzy_point_4 = -0.108512, 0.009418, -0.052575 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.300000 light_control = 1 light_flags = 17 name = light_galogen_6m_ambient_0000 position = -0.479318, 4.453623, 15.043685 range = 8.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_5_ingroup_9] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.400000 attenuation2 = 0.200000 brightness = 1.200000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.011263, -0.018529, 0.021787 fuzzy_point_2 = 0.034149, 0.088892, -0.118067 fuzzy_point_3 = 0.053085, -0.017956, 0.125800 fuzzy_point_4 = -0.186735, 0.021017, 0.059028 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 0 light_flags = 17 name = light_galogen_8m_lightmap_0000 position = -0.478865, 6.530894, 15.046370 range = 8.000000 rotation = 0.000000, 0.000000, 3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_6] clsid = 0 co_flags = 3 ingroup_count = 4 name = light_preset\light_galogen_1_with_box_8m_nolight_0000 position = -5.460624, 6.808980, 15.014632 ref_name = light_preset\light_galogen_1_with_box_8m_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_6_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight position = -5.460624, 6.798980, 15.014632 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_6_ingroup_1] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_box position = -5.460624, 6.808980, 15.014632 reference_name = statics\light\light_galogen_1_box rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_6_ingroup_2] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0002 position = -5.360624, 6.798980, 15.014632 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_6_ingroup_3] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0003 position = 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light_preset_hemi\light_hemi_5m_0005 position = -8.349498, 9.642004, 16.094992 ref_name = light_preset_hemi\light_hemi_5m rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_8_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.500000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_5m_0001 position = -8.349498, 9.642004, 16.094992 range = 5.000000 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_9] clsid = 0 co_flags = 2 ingroup_count = 1 name = light_preset_hemi\light_hemi_5m_0006 position = -8.231358, 9.642004, 18.760346 ref_name = light_preset_hemi\light_hemi_5m rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_0] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.500000 attenuation2 = 0.100000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = light_control = 1 light_flags = 1 name = light_hemi_5m_0002 position = -8.231358, 9.642004, 18.760346 range = 5.000000 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000