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= 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_15_ingroup_10_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_galogen_1_glass_0004" 000004 = 0 000005 = 254 000006 = -30.562924, 4.089991, -54.171080 000007 = 0.000000, 0.000000, -3.141593 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_galogen_1_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -1 000033 = 0.700000 000034 = "light\light_galogen_idle" 000035 = 8.000000 000036 = 26 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 3.000000 000042 = 0.500000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_15_ingroup_2] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_box_0008 position = -30.562924, 4.100000, -54.171080 reference_name = statics\light\light_galogen_1_box rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_15_ingroup_3] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0018 position = -30.462886, 4.089991, -54.171144 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_15_ingroup_4] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0019 position = -30.662838, 4.089991, -54.171080 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_15_ingroup_5] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.400000 attenuation2 = 0.100000 brightness = 0.700000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = light_galogen_8m_dinamic_0004 position = -30.566630, 3.565914, -54.272872 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_6] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0010 position = -30.566096, 3.628982, -53.896468 range = 1.500000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_7] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0011 position = -30.566016, 3.629226, -54.611620 range = 1.500000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_8] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.200000 attenuation2 = 0.050000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.251777, -0.115531, 0.037097 fuzzy_point_2 = -0.129369, 0.102349, 0.210451 fuzzy_point_3 = -0.007836, -0.009886, 0.002373 fuzzy_point_4 = -0.108512, 0.009418, -0.052575 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.300000 light_control = 1 light_flags = 17 name = light_galogen_8m_ambient_0004 position = -30.567084, 1.744643, -54.275560 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_9] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.400000 attenuation2 = 0.200000 brightness = 1.200000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.011263, -0.018529, 0.021787 fuzzy_point_2 = 0.034149, 0.088892, -0.118067 fuzzy_point_3 = 0.053085, -0.017956, 0.125800 fuzzy_point_4 = -0.186735, 0.021017, 0.059028 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 0 light_flags = 17 name = light_galogen_8m_lightmap_0004 position = -30.566630, 3.821914, -54.272872 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_16] clsid = 0 co_flags = 3 ingroup_count = 11 name = light_preset\light_galogen_1_with_box_8m_0001 position = -27.194518, 4.100000, -54.148964 ref_name = light_preset\light_galogen_1_with_box_8m rotation = 0.000000, -0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_0] clsid = 1 co_flags = 2 flags = 0 name = glow_galogen_0005 position = -27.194518, 3.800013, -54.148964 radius = 1.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 shader_name = effects\glow texture_name = glow\glow_04 version = 18 [object_16_ingroup_1] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_0005 position = -27.194518, 4.089991, -54.148964 reference_name = statics\light\light_galogen_1 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_10] clsid = 6 co_flags = 2 name = light_galogen_1_glass_0005 position = -27.194518, 4.089991, -54.148964 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_16_ingroup_10_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_galogen_1_glass_0005" 000004 = 0 000005 = 254 000006 = -27.194518, 4.089991, -54.148964 000007 = 0.000000, 0.000000, -3.141593 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_galogen_1_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -1 000033 = 0.700000 000034 = "light\light_galogen_idle" 000035 = 8.000000 000036 = 26 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 3.000000 000042 = 0.500000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_16_ingroup_2] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_box_0009 position = -27.194518, 4.100000, -54.148964 reference_name = statics\light\light_galogen_1_box rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_3] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0020 position = -27.094480, 4.089991, -54.149024 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_4] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0021 position = -27.294432, 4.089991, -54.148964 reference_name = statics\light\light_galogen_1_nolight rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_5] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.400000 attenuation2 = 0.100000 brightness = 0.700000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = light_galogen_8m_dinamic_0006 position = -27.198224, 3.565914, -54.250756 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_16_ingroup_6] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0012 position = -27.197690, 3.628982, -53.874352 range = 1.500000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_16_ingroup_7] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0013 position = -27.197608, 3.629226, -54.589500 range = 1.500000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_16_ingroup_8] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.200000 attenuation2 = 0.050000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.251777, -0.115531, 0.037097 fuzzy_point_2 = -0.129369, 0.102349, 0.210451 fuzzy_point_3 = -0.007836, -0.009886, 0.002373 fuzzy_point_4 = -0.108512, 0.009418, -0.052575 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.300000 light_control = 1 light_flags = 17 name = light_galogen_8m_ambient_0006 position = -27.198678, 1.744643, -54.253440 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_16_ingroup_9] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.400000 attenuation2 = 0.200000 brightness = 1.200000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = -0.011263, -0.018529, 0.021787 fuzzy_point_2 = 0.034149, 0.088892, -0.118067 fuzzy_point_3 = 0.053085, -0.017956, 0.125800 fuzzy_point_4 = -0.186735, 0.021017, 0.059028 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 0 light_flags = 17 name = light_galogen_8m_lightmap_0006 position = -27.198224, 3.821914, -54.250756 range = 8.000000 rotation = 0.000000, 0.000000, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_17] clsid = 0 co_flags = 3 ingroup_count = 6 name = light_preset\light_white_6m position = -53.420200, 2.704672, 11.754379 ref_name = light_preset\light_white_6m rotation = 0.000000, -0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_17_ingroup_0] clsid = 1 co_flags = 3 flags = 0 name = light_white_6m_glow position = -53.330188, 2.634650, 11.754379 radius = 0.700000 rotation = 0.000000, 0.000000, 1.570796 scale = 0.700000, 0.700000, 0.700000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_17_ingroup_1] clsid = 2 co_flags = 3 flags = 0 name = statics\light\light_white_0000 position = -53.420200, 2.704672, 11.754379 reference_name = statics\light\light_white rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_17_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.996078, 0.878431, 0.678431, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.013653, -0.027113, -0.001120 fuzzy_point_1 = -0.007157, 0.024518, 0.023872 fuzzy_point_2 = 0.000405, -0.000033, -0.032317 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.050000 light_control = 0 light_flags = 17 name = light_white_6m position = -53.332768, 2.624518, 11.754318 range = 6.000000 rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_17_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.100000 attenuation2 = 0.020000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.052935, 0.051407, 0.044032 fuzzy_point_1 = -0.037758, -0.091338, 0.043004 fuzzy_point_2 = -0.159908, 0.024144, 0.045901 fuzzy_point_3 = -0.022975, 0.007946, -0.025221 fuzzy_point_4 = 0.021364, -0.127653, -0.127233 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 1 light_flags = 17 name = light_white_6m_ambient_0000 position = -51.970184, 2.704657, 11.754837 range = 6.000000 rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_17_ingroup_4] anim_ref_name = attenuation0 = 0.600000 attenuation1 = 0.200000 attenuation2 = 0.100000 brightness = 1.000000 clsid = 3 co_flags = 3 color = 1.000000, 0.843137, 0.627451, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = light_white_6m_dinamic_0000 position = -53.200804, 2.624548, 11.754379 range = 6.000000 rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_17_ingroup_5] clsid = 6 co_flags = 3 name = lights_white_6m_glass_0000 position = -53.420200, 2.704672, 11.754379 rotation = 0.000000, 0.000000, 1.570796 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_17_ingroup_5_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_white_6m_glass_0000" 000004 = 0 000005 = 254 000006 = -53.420200, 2.704672, 11.754379 000007 = 0.000000, 0.000000, 1.570796 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static " 000025 = -1 000026 = -1 000027 = "dynamics\light\light_white_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -7243 000033 = 0.800000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.500000 000042 = 0.600000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_18] clsid = 0 co_flags = 3 ingroup_count = 6 name = light_preset\light_white_12m position = 13.757538, 3.970174, 6.406906 ref_name = light_preset\light_white_12m rotation = 3.141593, 0.000000, -1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_18_ingroup_0] clsid = 1 co_flags = 3 flags = 0 name = light_white_12m_glow position = 13.667538, 3.900288, 6.407272 radius = 0.700000 rotation = 3.141593, 0.000000, -1.570796 scale = 0.700000, 0.700000, 0.700000 shader_name = effects\glow texture_name = glow\glow_white version = 18 [object_18_ingroup_1] clsid = 2 co_flags = 3 flags = 0 name = statics\light\light_white_0001 position = 13.757538, 3.970174, 6.406906 reference_name = statics\light\light_white rotation = 3.141593, 0.000000, -1.570796 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_18_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.200000 attenuation2 = 0.050000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 0.996078, 0.878431, 0.678431, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.013653, -0.027113, -0.001120 fuzzy_point_1 = -0.007157, 0.024518, 0.023872 fuzzy_point_2 = 0.000405, -0.000033, -0.032317 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.050000 light_control = 0 light_flags = 17 name = light_white_12m position = 13.670115, 3.890172, 6.407150 range = 12.000000 rotation = 3.141593, 0.000000, -1.570796 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_18_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.010000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.019355, 0.019692, -0.012023 fuzzy_point_1 = 0.000250, -0.000844, 0.098778 fuzzy_point_2 = -0.087873, 0.089871, 0.098008 fuzzy_point_3 = 0.001322, 0.000216, -0.001276 fuzzy_point_4 = -0.035787, -0.011773, 0.002607 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 1 light_flags = 17 name = light_white_12m_ambient position = 12.307538, 3.970128, 6.406388 range = 12.000000 rotation = 3.141593, 0.000000, -1.570796 scale = 1.000000, 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flags = 0 name = statics\light\light_galogen_1_box_0002 position = -0.969449, 4.050674, 3.120576 reference_name = statics\light\light_galogen_1_box rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_3] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0006 position = -0.969405, 4.040665, 3.220613 reference_name = statics\light\light_galogen_1_nolight rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_4] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_galogen_1_nolight_0007 position = -0.969467, 4.040665, 3.020661 reference_name = statics\light\light_galogen_1_nolight rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_5] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.400000 attenuation2 = 0.100000 brightness = 0.700000 clsid = 3 co_flags = 2 color = 0.733333, 0.800000, 0.913726, 0.000000 cone = 0.392699 fallof_texture = light_control = 0 light_flags = 2 name = light_galogen_8m_dinamic_0001 position = -0.868589, 3.516411, 3.116870 range = 8.000000 rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_9_ingroup_6] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0004 position = -1.244885, 3.580136, 3.117404 range = 1.500000 rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_9_ingroup_7] anim_ref_name = attenuation0 = 0.200000 attenuation1 = 0.600000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000592, 0.000411, -0.090597 fuzzy_point_2 = 0.000993, 0.017920, -0.006477 fuzzy_point_count = 3 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 1 light_flags = 17 name = light_galogen_1m_ambient_0005 position = -0.529735, 3.579132, 3.117484 range = 1.500000 rotation = 0.001745, 1.570796, -3.141593 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_9_ingroup_8] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.200000 attenuation2 = 0.050000 brightness = 0.300000 clsid = 3 co_flags 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