[guid] guid_g0 = 5065284203709945560 guid_g1 = 13177767572218497455 [main] objects_count = 5 version = 0 [modif] name = time = 0 [object_0] clsid = 0 co_flags = 0 ingroup_count = 3 name = objects\cabinet\shkaf_lab_02 position = -99.140640, -32.401344, 90.954248 ref_name = objects\cabinet\shkaf_lab_02 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_0_ingroup_0] clsid = 2 co_flags = 0 flags = 0 name = statics\shkaf\shkaf_lab_02_0000 position = -99.140640, -32.401344, 90.954248 reference_name = statics\shkaf\shkaf_lab_02 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_0_ingroup_1] clsid = 6 co_flags = 2 name = shkaf_lab_01_door_l position = -100.525416, -32.259384, 90.573720 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_lab_01_door_l" 000004 = 0 000005 = 254 000006 = -100.525416, -32.259384, 90.573720 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_large.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_lab_01_door_l" 000028 = 1 000029 = "" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_0_ingroup_2] clsid = 6 co_flags = 2 name = shkaf_lab_01_door_r position = -97.755864, -32.259384, 90.573720 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_ingroup_2_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_lab_01_door_r" 000004 = 0 000005 = 254 000006 = -97.755864, -32.259384, 90.573720 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_large.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_lab_01_door_r" 000028 = 1 000029 = "" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_1] clsid = 0 co_flags = 0 ingroup_count = 2 name = objects\cabinet\shkaf_lab_01 position = -111.191208, -32.401344, 88.182544 ref_name = objects\cabinet\shkaf_lab_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_1_ingroup_0] clsid = 2 co_flags = 0 flags = 0 name = statics\shkaf\shkaf_lab_01 position = -111.191208, -32.401344, 88.182544 reference_name = statics\shkaf\shkaf_lab_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_1_ingroup_1] clsid = 6 co_flags = 2 name = shkaf_lab_01_door_l_0000 position = -110.811032, -32.280918, 87.870752 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_1_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_lab_01_door_l_0000" 000004 = 0 000005 = 254 000006 = -110.811032, -32.280918, 87.870752 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_large.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_lab_01_door_l" 000028 = 1 000029 = "" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_2] clsid = 0 co_flags = 3 ingroup_count = 4 name = objects\cabinet\cabinet_work_01 position = -67.514912, -16.003183, 56.522856 ref_name = objects\cabinet\cabinet_work_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_2_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\shkaf\shkaf_work_01_0002 position = -67.514912, -16.003183, 56.522856 reference_name = statics\shkaf\shkaf_work_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_2_ingroup_1] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0001 position = -67.010956, -15.933184, 56.242864 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_2_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0001" 000004 = 0 000005 = 254 000006 = -67.010956, -15.933184, 56.242864 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_2_ingroup_2] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0002 position = -67.010940, -15.933184, 56.762864 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_2_ingroup_2_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0002" 000004 = 0 000005 = 254 000006 = -67.010940, -15.933184, 56.762864 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_2_ingroup_3] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0003 position = -67.010932, -15.933184, 57.272852 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_2_ingroup_3_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0003" 000004 = 0 000005 = 254 000006 = -67.010932, -15.933184, 57.272852 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_3] clsid = 0 co_flags = 0 ingroup_count = 3 name = objects\cabinet\shop_fridge_1 position = -93.332368, -15.938184, 81.442512 ref_name = objects\cabinet\shop_fridge_1 rotation = -0.000000, -3.427199, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_3_ingroup_0] clsid = 2 co_flags = 0 flags = 0 name = statics\trade_shops\shop_fridge_1 position = -93.332368, -15.938184, 81.442512 reference_name = statics\trade_shops\shop_fridge_1 rotation = 0.000000, -3.427199, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_3_ingroup_1] clsid = 6 co_flags = 0 name = shop_fridge_1_door_r position = -93.816984, -15.478184, 82.418592 rotation = 0.000000, -3.427199, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_3_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shop_fridge_1_door_r" 000004 = 0 000005 = 254 000006 = -93.816984, -15.478184, 82.418592 000007 = 0.000000, -3.427199, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 1 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_large.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shop_fridge_1_door_r" 000028 = 1 000029 = "" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_3_ingroup_2] clsid = 6 co_flags = 0 name = shop_fridge_1_door_l position = -92.377768, -15.478184, 81.995992 rotation = 0.000000, -3.427199, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_3_ingroup_2_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shop_fridge_1_door_l" 000004 = 0 000005 = 254 000006 = -92.377768, -15.478184, 81.995992 000007 = 0.000000, -3.427199, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 1 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_large.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shop_fridge_1_door_l" 000028 = 1 000029 = "" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_4] clsid = 0 co_flags = 3 ingroup_count = 4 name = objects\cabinet\cabinet_work_01_0000 position = -61.001108, -24.204124, 72.402984 ref_name = objects\cabinet\cabinet_work_01 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_4_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\shkaf\shkaf_work_01_0001 position = -61.001108, -24.204124, 72.402984 reference_name = statics\shkaf\shkaf_work_01 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_4_ingroup_1] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0000 position = -61.505128, -24.134124, 72.682840 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_4_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0000" 000004 = 0 000005 = 254 000006 = -61.505128, -24.134124, 72.682840 000007 = 0.000000, -1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_4_ingroup_2] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0004 position = -61.505048, -24.134124, 72.162968 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_4_ingroup_2_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0004" 000004 = 0 000005 = 254 000006 = -61.505048, -24.134124, 72.162968 000007 = 0.000000, -1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_4_ingroup_3] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0005 position = -61.505140, -24.134124, 71.652920 rotation = 0.000000, -1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_4_ingroup_3_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0005" 000004 = 0 000005 = 254 000006 = -61.505140, -24.134124, 71.652920 000007 = 0.000000, -1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object