[guid] guid_g0 = 5422207412564154125 guid_g1 = 5312790562937634434 [main] flags = 0 objects_count = 91 version = 0 [modif] name = time = 0 [object_0] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker position = -219.144960, -0.104798, -111.161912 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker" 000004 = 0 000005 = 254 000006 = -219.144960, -0.104798, -111.161912 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sky_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sky_1 path_look = look_sky_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_nebo\stalker_nebo_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_1] clsid = 6 co_flags = 0 name = level_prefix_actor position = -218.935792, -0.213496, -116.729776 rotation = 0.011273, 0.000083, -0.007371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_10] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0004 position = -205.045824, -0.003384, -111.264544 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_10_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0004" 000004 = 0 000005 = 254 000006 = -205.045824, -0.003384, -111.264544 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "ban_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_ban_3 path_look = look_ban_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_bandit\stalker_bandit_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_11] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0005 position = -202.345984, 0.013872, -111.364960 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_11_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0005" 000004 = 0 000005 = 254 000006 = -202.345984, 0.013872, -111.364960 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "ban_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_ban_4 path_look = look_ban_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_bandit\stalker_bandit_3_mask" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_12] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0006 position = -199.346128, 0.036018, -111.365576 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_12_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0006" 000004 = 0 000005 = 254 000006 = -199.346128, 0.036018, -111.365576 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "ban_5" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_ban_5 path_look = look_ban_5 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_bandit\stalker_bandit_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_13] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0007 position = -196.846208, 0.048913, -111.265864 rotation = 0.026783, 0.000198, -0.001358 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_13_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0007" 000004 = 0 000005 = 254 000006 = -196.846208, 0.048913, -111.265864 000007 = 0.026783, 0.000198, -0.001358 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_1 path_look = look_sta_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_14] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0008 position = -193.945728, 0.052834, -111.266048 rotation = 0.026783, 0.000198, -0.001358 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_14_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0008" 000004 = 0 000005 = 254 000006 = -193.945728, 0.052834, -111.266048 000007 = 0.026783, 0.000198, -0.001358 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_2 path_look = look_sta_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_15] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0009 position = -191.045808, 0.056758, -111.266096 rotation = 0.026783, 0.000198, -0.001358 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_15_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0009" 000004 = 0 000005 = 254 000006 = -191.045808, 0.056758, -111.266096 000007 = 0.026783, 0.000198, -0.001358 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_3 path_look = look_sta_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_2_mask" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_16] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0010 position = -188.245760, 0.057869, -111.366136 rotation = 0.026783, 0.000198, -0.001358 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_16_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0010" 000004 = 0 000005 = 254 000006 = -188.245760, 0.057869, -111.366136 000007 = 0.026783, 0.000198, -0.001358 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_4 path_look = look_sta_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_nauchniy" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_17] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0011 position = -185.446144, 0.064333, -111.266320 rotation = 0.026783, 0.000198, -0.001358 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_17_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0011" 000004 = 0 000005 = 254 000006 = -185.446144, 0.064333, -111.266320 000007 = 0.026783, 0.000198, -0.001358 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_5" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_5 path_look = look_sta_5 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_18] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0012 position = -182.646112, 0.065660, -111.366248 rotation = 0.025367, 0.000195, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_18_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0012" 000004 = 0 000005 = 254 000006 = -182.646112, 0.065660, -111.366248 000007 = 0.025367, 0.000195, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sta_6" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sta_6 path_look = look_sta_6 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_neutral\stalker_neutral_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_19] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0013 position = -179.746128, 0.067847, -111.466280 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_19_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0013" 000004 = 0 000005 = 254 000006 = -179.746128, 0.067847, -111.466280 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "dut_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_dut_1 path_look = look_dut_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_dolg\stalker_dolg_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_1_spawndata] 000001 = 1 000002 = "actor" 000003 = "level_prefix_actor" 000004 = 0 000005 = 254 000006 = -218.935792, -0.213496, -116.729776 000007 = 0.011273, 0.000083, -0.007371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 41 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "[spawn] detector_scientific" 000025 = -1 000026 = -1 000027 = "actors\stalker_hero\stalker_hero_1" 000028 = 0 000029 = 0 000030 = 0 000031 = 0 000032 = 1.000000 000033 = 0 000034 = 0 000035 = 65535 000036 = 0 000037 = 15000 000038 = "" 000039 = 0 000040 = "default" 000041 = -1 000042 = -2147483647 000043 = -2147483647 000044 = "" 000045 = 1 000046 = 0 000047 = "$editor" 000048 = 0 000049 = 65535 000050 = 65535 000051 = 0 000052 = 1 fl = 0 name = actor [object_2] clsid = 6 co_flags = 0 name = level_prefix_graph_point position = -217.268016, 0.319864, -98.207384 rotation = 0.046402, 0.000314, -0.006769 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_20] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0014 position = -176.946144, 0.077476, -111.266592 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_20_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0014" 000004 = 0 000005 = 254 000006 = -176.946144, 0.077476, -111.266592 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "dut_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_dut_2 path_look = look_dut_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_dolg\stalker_dolg_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_21] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0015 position = -174.246192, 0.081872, -111.266760 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_21_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0015" 000004 = 0 000005 = 254 000006 = -174.246192, 0.081872, -111.266760 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "dut_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_dut_3 path_look = look_dut_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_dolg\stalker_dolg_2_mask" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_22] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0016 position = -171.445840, 0.083896, -111.366816 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_22_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0016" 000004 = 0 000005 = 254 000006 = -171.445840, 0.083896, -111.366816 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "dut_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_dut_4 path_look = look_dut_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_dolg\stalker_dolg_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_23] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0017 position = -168.545920, 0.091155, -111.266960 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_23_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0017" 000004 = 0 000005 = 254 000006 = -168.545920, 0.091155, -111.266960 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "dut_5" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -193 000034 = "[logic] active = walker [walker] path_walk = way_dut_5 path_look = look_dut_5 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_dolg\stalker_dolg_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_24] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0018 position = -165.745872, 0.093179, -111.367040 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_24_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0018" 000004 = 0 000005 = 254 000006 = -165.745872, 0.093179, -111.367040 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "fre_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_fre_1 path_look = look_fre_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_freedom\stalker_freedom_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_25] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0019 position = -162.946144, 0.097736, -111.367200 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_25_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0019" 000004 = 0 000005 = 254 000006 = -162.946144, 0.097736, -111.367200 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "fre_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_fre_2 path_look = look_fre_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_freedom\stalker_freedom_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_26] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0020 position = -160.146080, 0.099763, -111.467176 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_26_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0020" 000004 = 0 000005 = 254 000006 = -160.146080, 0.099763, -111.467176 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "fre_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_fre_3 path_look = look_fre_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_freedom\stalker_freedom_2_mask" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_27] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0021 position = -157.246064, 0.107021, -111.367336 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_27_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0021" 000004 = 0 000005 = 254 000006 = -157.246064, 0.107021, -111.367336 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "fre_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_fre_4 path_look = look_fre_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_freedom\stalker_freedom_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_28] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0022 position = -154.446176, 0.114116, -111.267528 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_28_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0022" 000004 = 0 000005 = 254 000006 = -154.446176, 0.114116, -111.267528 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "fre_5" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_fre_5 path_look = look_fre_5 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_freedom\stalker_freedom_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_29] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0023 position = -151.846208, 0.115816, -111.367520 rotation = 0.025367, 0.000196, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_29_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0023" 000004 = 0 000005 = 254 000006 = -151.846208, 0.115816, -111.367520 000007 = 0.025367, 0.000196, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mon_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mon_1 path_look = look_mon_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_monolith\stalker_monolith_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_2_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "level_prefix_graph_point" 000004 = 0 000005 = 254 000006 = -217.268016, 0.319864, -98.207384 000007 = 0.046402, 0.000314, -0.006769 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 29811 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_3] clsid = 6 co_flags = 0 name = level_prefix_graph_point_0000 position = -52.928000, 0.842769, -92.601984 rotation = 0.051443, -0.000004, 0.000079 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_30] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0024 position = -149.045696, 0.122908, -111.267848 rotation = 0.025367, 0.000194, -0.001634 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_30_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0024" 000004 = 0 000005 = 254 000006 = -149.045696, 0.122908, -111.267848 000007 = 0.025367, 0.000194, -0.001634 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mon_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mon_2 path_look = look_mon_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_monolith\stalker_monolith_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_31] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0025 position = -146.145808, 0.123827, -111.367832 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_31_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0025" 000004 = 0 000005 = 254 000006 = -146.145808, 0.123827, -111.367832 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mon_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mon_3 path_look = look_mon_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_monolith\stalker_monolith_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_32] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0026 position = -143.345760, 0.127514, -111.267936 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_32_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0026" 000004 = 0 000005 = 254 000006 = -143.345760, 0.127514, -111.267936 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mon_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mon_4 path_look = look_mon_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_monolith\stalker_monolith_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_33] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0027 position = -140.546192, 0.125873, -111.367880 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_33_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0027" 000004 = 0 000005 = 254 000006 = -140.546192, 0.125873, -111.367880 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "zom_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_zom_1 path_look = look_zom_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_zombied\stalker_zombied_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_34] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0028 position = -137.746176, 0.126899, -111.367832 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_34_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0028" 000004 = 0 000005 = 254 000006 = -137.746176, 0.126899, -111.367832 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "zom_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_zom_2 path_look = look_zom_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_zombied\stalker_zombied_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_35] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0029 position = -135.046160, 0.130551, -111.267920 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_35_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0029" 000004 = 0 000005 = 254 000006 = -135.046160, 0.130551, -111.267920 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "zom_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_zom_3 path_look = look_zom_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_zombied\stalker_zombied_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_36] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0030 position = -132.246200, 0.131573, -111.268000 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_36_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0030" 000004 = 0 000005 = 254 000006 = -132.246200, 0.131573, -111.268000 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "zom_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_zom_4 path_look = look_zom_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_zombied\stalker_zombied_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_37] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0031 position = -129.445864, 0.129931, -111.367984 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_37_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0031" 000004 = 0 000005 = 254 000006 = -129.445864, 0.129931, -111.367984 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mil_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mil_1 path_look = look_mil_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_soldier\stalker_soldier_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_38] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0032 position = -126.745800, 0.133582, -111.268096 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_38_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0032" 000004 = 0 000005 = 254 000006 = -126.745800, 0.133582, -111.268096 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mil_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mil_2 path_look = look_mil_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_soldier\stalker_soldier_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_39] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0033 position = -123.846224, 0.134642, -111.268120 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_39_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0033" 000004 = 0 000005 = 254 000006 = -123.846224, 0.134642, -111.268120 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mil_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mil_3 path_look = look_mil_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_soldier\stalker_soldier_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_3_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "level_prefix_graph_point_0000" 000004 = 0 000005 = 254 000006 = -52.928000, 0.842769, -92.601984 000007 = 0.051443, -0.000004, 0.000079 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 0 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_4] clsid = 6 co_flags = 0 name = level_prefix_graph_point_0001 position = 62.163048, 1.848144, -79.387184 rotation = 0.086234, -0.000007, 0.000076 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_40] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0034 position = -121.046192, 0.133003, -111.367992 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_40_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0034" 000004 = 0 000005 = 254 000006 = -121.046192, 0.133003, -111.367992 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mil_4" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mil_4 path_look = look_mil_4 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_soldier\stalker_soldier_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_41] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0035 position = -115.446160, 0.132386, -111.467968 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_41_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0035" 000004 = 0 000005 = 254 000006 = -115.446160, 0.132386, -111.467968 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mer_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mer_1 path_look = look_mer_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_merc\stalker_merc_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_42] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0036 position = -112.646184, 0.136072, -111.368136 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_42_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0036" 000004 = 0 000005 = 254 000006 = -112.646184, 0.136072, -111.368136 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "mer_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_mer_2 path_look = look_mer_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_merc\stalker_merc_4" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_43] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0037 position = -118.246216, 0.134025, -111.368072 rotation = 0.026658, 0.000196, -0.000371 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_43_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0037" 000004 = 0 000005 = 254 000006 = -118.246216, 0.134025, -111.368072 000007 = 0.026658, 0.000196, -0.000371 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sci_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sci_1 path_look = look_sci_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_soldier\stalker_ecolog_military" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_44] clsid = 6 co_flags = 0 name = studio_af_blood position = -107.109824, 0.011183, -118.990168 rotation = 0.010164, 0.000003, -0.000325 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_44_spawndata] 000001 = 1 000002 = "af_blood" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_blood" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_blood [object_45] clsid = 6 co_flags = 0 name = studio_af_mincer_meat position = -107.052280, -0.026381, -122.531256 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_45_spawndata] 000001 = 1 000002 = "af_mincer_meat" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_mincer_meat" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_mincer_meat [object_46] clsid = 6 co_flags = 0 name = studio_af_soul position = -103.602352, 0.013677, -118.856792 rotation = 0.009872, 0.210372, -0.002440 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_46_spawndata] 000001 = 1 000002 = "af_soul" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_soul" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_soul [object_47] clsid = 6 co_flags = 0 name = studio_af_fuzz_kolobok position = -103.607024, -0.027038, -122.578368 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_47_spawndata] 000001 = 1 000002 = "af_fuzz_kolobok" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_fuzz_kolobok" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_fuzz_kolobok [object_48] clsid = 6 co_flags = 0 name = studio_af_baloon position = -107.114192, -0.068942, -126.115624 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_48_spawndata] 000001 = 1 000002 = "af_baloon" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_baloon" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_baloon [object_49] clsid = 6 co_flags = 0 name = studio_af_glass position = -103.653248, -0.068913, -126.104952 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_49_spawndata] 000001 = 1 000002 = "af_glass" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_glass" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_glass [object_4_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "level_prefix_graph_point_0001" 000004 = 0 000005 = 254 000006 = 62.163048, 1.848144, -79.387184 000007 = 0.086234, -0.000007, 0.000076 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 0 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_5] clsid = 6 co_flags = 0 name = level_prefix_graph_point_0002 position = 201.909888, 1.344724, -82.961784 rotation = 0.087505, -0.000617, 0.007057 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_50] clsid = 6 co_flags = 0 name = studio_af_electra_sparkler position = -107.081416, -0.090287, -129.531176 rotation = 0.002803, -0.000000, 0.000036 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_50_spawndata] 000001 = 1 000002 = "af_electra_sparkler" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_electra_sparkler" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_electra_sparkler [object_51] clsid = 6 co_flags = 0 name = studio_af_electra_flash position = -103.575224, -0.090230, -129.466232 rotation = 0.002803, -0.000000, 0.000036 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_51_spawndata] 000001 = 1 000002 = "af_electra_flash" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_electra_flash" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_electra_flash [object_52] clsid = 6 co_flags = 0 name = studio_af_electra_moonlight position = -107.081640, -0.101562, -133.031400 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_52_spawndata] 000001 = 1 000002 = "af_electra_moonlight" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_electra_moonlight" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_electra_moonlight [object_53] clsid = 6 co_flags = 0 name = studio_af_dummy_battery position = -103.509040, -0.101221, -132.937864 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_53_spawndata] 000001 = 1 000002 = "af_dummy_battery" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_dummy_battery" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_dummy_battery [object_54] clsid = 6 co_flags = 0 name = studio_af_dummy_dummy position = -103.545752, -0.112996, -136.522592 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_54_spawndata] 000001 = 1 000002 = "af_dummy_dummy" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_dummy_dummy" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_dummy_dummy [object_55] clsid = 6 co_flags = 0 name = studio_af_ice_0000 position = -107.138760, -0.112961, -136.464496 rotation = 0.004345, 0.000002, -0.000349 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_55_spawndata] 000001 = 1 000002 = "af_ice" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_ice" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_ice [object_56] clsid = 6 co_flags = 0 name = studio_af_medusa position = -100.087920, 0.013514, -118.985192 rotation = 0.010164, 0.000003, -0.000325 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_56_spawndata] 000001 = 1 000002 = "af_medusa" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_medusa" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_medusa [object_57] clsid = 6 co_flags = 0 name = studio_af_cristall_flower position = -100.116096, -0.027404, -122.600680 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_57_spawndata] 000001 = 1 000002 = "af_cristall_flower" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_cristall_flower" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_cristall_flower [object_58] clsid = 6 co_flags = 0 name = studio_af_night_star position = -100.075392, -0.068009, -126.020032 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_58_spawndata] 000001 = 1 000002 = "af_night_star" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_night_star" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_night_star [object_59] clsid = 6 co_flags = 0 name = studio_af_vyvert position = -96.562440, 0.013763, -119.073064 rotation = 0.010164, 0.000003, -0.000325 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_59_spawndata] 000001 = 1 000002 = "af_vyvert" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_vyvert" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_vyvert [object_5_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "level_prefix_graph_point_0002" 000004 = 0 000005 = 254 000006 = 201.909888, 1.344724, -82.961784 000007 = 0.087505, -0.000617, 0.007057 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 0 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_6] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0000 position = -216.245008, -0.088741, -111.362256 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_60] clsid = 6 co_flags = 0 name = studio_af_gravi position = -96.654256, -0.027350, -122.587832 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_60_spawndata] 000001 = 1 000002 = "af_gravi" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_gravi" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_gravi [object_61] clsid = 6 co_flags = 0 name = studio_af_gold_fish position = -96.580568, -0.069335, -126.123408 rotation = 0.011874, -0.000000, 0.000029 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_61_spawndata] 000001 = 1 000002 = "af_gold_fish" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_gold_fish" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_gold_fish [object_62] clsid = 6 co_flags = 0 name = studio_af_cristall position = -100.064808, -0.090435, -129.495192 rotation = 0.002803, -0.000000, 0.000036 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_62_spawndata] 000001 = 1 000002 = "af_cristall" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_cristall" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_cristall [object_63] clsid = 6 co_flags = 0 name = studio_af_fireball position = -96.498200, -0.090669, -129.533888 rotation = 0.002803, -0.000000, 0.000036 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_63_spawndata] 000001 = 1 000002 = "af_fireball" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_fireball" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_fireball [object_64] clsid = 6 co_flags = 0 name = studio_af_dummy_glassbeads position = -100.179448, -0.101406, -133.001816 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_64_spawndata] 000001 = 1 000002 = "af_dummy_glassbeads" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_dummy_glassbeads" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_dummy_glassbeads [object_65] clsid = 6 co_flags = 0 name = studio_af_eye position = -96.614424, -0.101693, -133.099168 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_65_spawndata] 000001 = 1 000002 = "af_eye" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_eye" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_eye [object_66] clsid = 6 co_flags = 0 name = studio_af_fire position = -100.147616, -0.112915, -136.508240 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_66_spawndata] 000001 = 1 000002 = "af_fire" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_fire" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_fire [object_67] clsid = 6 co_flags = 0 name = studio_af_compass position = -96.560784, -0.112826, -136.490288 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_67_spawndata] 000001 = 1 000002 = "af_compass" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_compass" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_compass [object_68] clsid = 6 co_flags = 0 name = studio_jup_b1_half_artifact position = -93.053776, -0.112885, -136.517824 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_68_spawndata] 000001 = 1 000002 = "jup_b1_half_artifact" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_psi_field" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = jup_b1_half_artifact [object_69] clsid = 6 co_flags = 0 name = studio_af_oasis_heart position = -93.100488, -0.101309, -132.993104 rotation = 0.003284, 0.000000, -0.000009 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_69_spawndata] 000001 = 1 000002 = "af_oasis_heart" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_cristall_plant" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_oasis_heart [object_6_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0000" 000004 = 0 000005 = 254 000006 = -216.245008, -0.088741, -111.362256 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sky_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sky_2 path_look = look_sky_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_nebo\stalker_nebo_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_7] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0001 position = -213.445248, -0.065393, -111.262832 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_70] clsid = 6 co_flags = 0 name = studio_af_quest_b14_twisted position = -93.048736, -0.090540, -129.444216 rotation = 0.002803, -0.000000, 0.000036 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_70_spawndata] 000001 = 1 000002 = "af_quest_b14_twisted" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\artefacts\af_control" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = af_quest_b14_twisted [object_71] clsid = 6 co_flags = 0 name = studio_detector_simple position = -107.104696, 0.140894, -111.263400 rotation = 0.026658, 0.000010, -0.000366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_71_spawndata] 000001 = 1 000002 = "detector_simple" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_detector_1\dev_detector_1" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = detector_simple [object_72] clsid = 6 co_flags = 0 name = studio_detector_advanced position = -105.002904, 0.140898, -111.292056 rotation = 0.026658, 0.000010, -0.000366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_72_spawndata] 000001 = 1 000002 = "detector_advanced" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_detector_2\dev_detector_2" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = detector_advanced [object_73] clsid = 6 co_flags = 0 name = studio_detector_elite position = -102.971448, 0.141777, -111.286840 rotation = 0.026658, 0.000010, -0.000366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_73_spawndata] 000001 = 1 000002 = "detector_elite" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_detector_3\dev_detector_3" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = detector_elite [object_74] clsid = 6 co_flags = 0 name = studio_detector_scientific position = -100.874856, 0.142666, -111.282312 rotation = 0.026658, 0.000010, -0.000366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_74_spawndata] 000001 = 1 000002 = "detector_scientific" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_detector_4\dev_detector_4" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = detector_scientific [object_75] clsid = 6 co_flags = 0 name = studio_conserva position = -107.078648, 0.214108, -108.517872 rotation = 0.026658, 0.000010, -0.000366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_75_spawndata] 000001 = 1 000002 = "conserva" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_conserv\dev_conserv" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = conserva [object_76] clsid = 6 co_flags = 0 name = studio_bread position = -104.962304, 0.215655, -108.481376 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_76_spawndata] 000001 = 1 000002 = "bread" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_bred\dev_bred" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = bread [object_77] clsid = 6 co_flags = 0 name = studio_energy_drink position = -100.853624, 0.214808, -108.501760 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_77_spawndata] 000001 = 1 000002 = "energy_drink" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_drink_stalker\dev_drink_stalker" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = energy_drink [object_78] clsid = 6 co_flags = 0 name = studio_kolbasa position = -102.934568, 0.214847, -108.507440 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_78_spawndata] 000001 = 1 000002 = "kolbasa" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_kolbasa\dev_kolbasa" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = kolbasa [object_79] clsid = 6 co_flags = 0 name = studio_vodka position = -98.748256, 0.213652, -108.542176 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_79_spawndata] 000001 = 1 000002 = "vodka" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_vodka\dev_vodka" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = vodka [object_7_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0001" 000004 = 0 000005 = 254 000006 = -213.445248, -0.065393, -111.262832 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "sky_3" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_sky_3 path_look = look_sky_3 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_nebo\stalker_nebo_3" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_8] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0002 position = -210.645392, -0.042046, -111.163488 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_80] clsid = 6 co_flags = 0 name = studio_bandage position = -107.066312, 0.283151, -105.696184 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_80_spawndata] 000001 = 1 000002 = "bandage" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_bandage\dev_bandage" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = bandage [object_81] clsid = 6 co_flags = 0 name = studio_medkit position = -105.026520, 0.284841, -105.618920 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_81_spawndata] 000001 = 1 000002 = "medkit" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_aptechka\dev_aptechka_low" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = medkit [object_82] clsid = 6 co_flags = 0 name = studio_medkit_army position = -102.867272, 0.281590, -105.745816 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_82_spawndata] 000001 = 1 000002 = "medkit_army" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_aptechka\dev_aptechka_high" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = medkit_army [object_83] clsid = 6 co_flags = 0 name = studio_medkit_scientic position = -100.808440, 0.280977, -105.763768 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_83_spawndata] 000001 = 1 000002 = "medkit_scientic" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_aptechka\dev_aptechka_mid" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = medkit_scientic [object_84] clsid = 6 co_flags = 0 name = studio_antirad position = -98.652424, 0.282067, -105.710864 rotation = 0.024163, -0.000002, 0.000086 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_84_spawndata] 000001 = 1 000002 = "antirad" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\devices\dev_antirad\dev_antirad" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = antirad [object_85] clsid = 6 co_flags = 0 name = studio_drug_radioprotector position = -107.085888, 0.353127, -102.871368 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_85_spawndata] 000001 = 1 000002 = "drug_radioprotector" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_radioprotector" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_radioprotector [object_86] clsid = 6 co_flags = 0 name = studio_drug_coagulant position = -105.052280, 0.353220, -102.866656 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_86_spawndata] 000001 = 1 000002 = "drug_coagulant" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_coagulant" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_coagulant [object_87] clsid = 6 co_flags = 0 name = studio_drug_booster position = -102.943088, 0.353148, -102.868288 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_87_spawndata] 000001 = 1 000002 = "drug_booster" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_booster" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_booster [object_88] clsid = 6 co_flags = 0 name = studio_drug_antidot position = -100.835632, 0.352471, -102.893264 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_88_spawndata] 000001 = 1 000002 = "drug_antidot" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_antidot" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_antidot [object_89] clsid = 6 co_flags = 0 name = studio_drug_psy_blockade position = -98.703640, 0.351593, -102.926080 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_89_spawndata] 000001 = 1 000002 = "drug_psy_blockade" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_psy_blockade" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_psy_blockade [object_8_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0002" 000004 = 0 000005 = 254 000006 = -210.645392, -0.042046, -111.163488 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "ban_1" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_ban_1 path_look = look_ban_1 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_bandit\stalker_bandit_1" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker [object_9] clsid = 6 co_flags = 0 name = level_prefix_conrack_selo_stalker_0003 position = -207.845760, -0.024056, -111.264008 rotation = 0.026783, 0.000198, -0.007390 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_90] clsid = 6 co_flags = 0 name = studio_drug_anabiotic position = -96.564408, 0.351078, -102.944752 rotation = 0.025810, -0.000000, 0.000015 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_90_spawndata] 000001 = 1 000002 = "drug_anabiotic" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\equipments\medical\drug_anabiotic" 000028 = 0 000029 = 1.000000 000030 = 0 fl = 0 name = drug_anabiotic [object_9_spawndata] 000001 = 1 000002 = "conrack_selo_stalker" 000003 = "level_prefix_conrack_selo_stalker_0003" 000004 = 0 000005 = 254 000006 = -207.845760, -0.024056, -111.264008 000007 = 0.026783, 0.000198, -0.007390 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 5000 000020 = "" 000021 = 1 000022 = "ban_2" 000023 = -1 000024 = -2147483647 000025 = -2147483647 000026 = "" 000027 = 1 000028 = 0 000029 = 65535 000030 = 0.000000 000031 = 1 000032 = -1 000033 = -65 000034 = "[logic] active = walker [walker] path_walk = way_ban_2 path_look = look_ban_2 invulnerable = true def_state_standing = wait_na meet = no_meet combat_ignore_cond = true combat_ignore_keep_when_attacked = true " 000035 = -1 000036 = -1 000037 = "actors\stalker_bandit\stalker_bandit_2" 000038 = 0 000039 = 0 000040 = 0 000041 = 0 000042 = 1.000000 000043 = 0 000044 = 0 000045 = 65535 000046 = 0 000047 = "" 000048 = "" 000049 = 65535 000050 = 0 000051 = "$editor" 000052 = 0 000053 = 65535 000054 = "nil" 000055 = "nil" 000056 = 0 fl = 0 name = conrack_selo_stalker