[map_usage] ver=1.0 deathmatch teamdeathmatch artefacthunt capturetheartefact ; [level_map] bound_rect = -34.737688,-92.664392,115.262312,57.335608 texture = map\map_mp_factory ; [deathmatch_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_wg2,mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong,mp_fact_mb4,mp_fact_wg3 set2= mp_fact_mb2,mp_fact_wg3,mp_factory_zone_mine_electric_average set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000 [teamdeathmatch_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_wg2,mp_fact_gz2,mp_fact_rad4,mp_fact_rad5,mp_fact_rad6,mp_factory_zone_mine_electric_average set1= mp_fact_wg2,mp_factory_zone_mine_thermal_strong, mp_fact_mb4, mp_fact_wg3 set2= mp_fact_mb2,mp_fact_wg3, mp_factory_zone_mine_electric_average set3= mp_fact_gz1,mp_fact_mz1,mp_factory_zone_mine_electric_average_0000 [artefacthunt_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4 set2= mp_fact_mb2 set3= mp_fact_gz1,mp_fact_mz1 [cta_game_anomaly_sets] permanent = mp_fact_topolpuh1, mp_fact_rad4, mp_fact_rad5 set0= mp_fact_gz2,mp_factory_zone_mine_electric_average set1= mp_factory_zone_mine_thermal_strong,mp_fact_mb4 set2= mp_fact_mb2 set3= mp_fact_gz1,mp_fact_mz1 ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255 7 = 255 8 = 255 9 = 255