[map_usage] ver=1.0 ; [level_map] bound_rect = -390.807584,-265.132240,349.192416,474.867776 texture = map\map_jupiter_underground ; ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255 7 = 255 8 = 255 9 = 255 10 = 255 11 = 255 12 = 255 13 = 255 14 = 255 15 = 255 16 = 255 17 = 255 18 = 255 19 = 255 20 = 255 21 = 255 22 = 255 23 = 255 24 = 255 25 = 255 26 = 255 27 = 255 28 = 255 29 = 255 30 = 255 31 = 255 32 = 255