[map_usage] ver=1.0 deathmatch teamdeathmatch artefacthunt capturetheartefact ; [level_map] bound_rect = 69.151776,-94.308152,204.151776,40.691848 texture = map\map_mp_atp ; [deathmatch_game_anomaly_sets] permanent=mp_atp_mz1 set0 = mp_atp_gz2,mp_atp_mb1 set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2 [teamdeathmatch_game_anomaly_sets] permanent=mp_atp_mz1 set0 = mp_atp_gz2,mp_atp_mb1 set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2 [artefacthunt_game_anomaly_sets] permanent=mp_atp_mz1 set0 = mp_atp_gz2,mp_atp_mb1 set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2 [cta_game_anomaly_sets] permanent=mp_atp_mz1 set0 = mp_atp_gz2,mp_atp_mb1 set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2 ; [sub_level_map] 0 = 255 1 = 255 2 = 255 3 = 255 4 = 255 5 = 255 6 = 255