[guid] guid_g0 = 5517333615413723390 guid_g1 = 15305940724181415313 [main] objects_count = 1 version = 0 [modif] name = time = 0 [object_0] clsid = 0 co_flags = 3 ingroup_count = 4 name = objects\cabinet\cabinet_work_01 position = 5.073901, 0.000000, -48.025112 ref_name = objects\cabinet\cabinet_work_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_0_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\shkaf\shkaf_work_01_0000 position = 5.073901, 0.000000, -48.025112 reference_name = statics\shkaf\shkaf_work_01 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_0_ingroup_1] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0000 position = 5.577903, 0.070000, -48.305112 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_ingroup_1_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0000" 000004 = 0 000005 = 254 000006 = 5.577903, 0.070000, -48.305112 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_0_ingroup_2] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0004 position = 5.577902, 0.070000, -47.785116 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_ingroup_2_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0004" 000004 = 0 000005 = 254 000006 = 5.577902, 0.070000, -47.785116 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object [object_0_ingroup_3] clsid = 6 co_flags = 2 name = shkaf_work_01_door_0005 position = 5.577903, 0.070000, -47.275112 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_ingroup_3_spawndata] 000001 = 1 000002 = "physic_destroyable_object" 000003 = "shkaf_work_01_door_0005" 000004 = 0 000005 = 254 000006 = 5.577903, 0.070000, -47.275112 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] cfg = scripts\door_metal_small_unlocked.ltx" 000025 = -1 000026 = -1 000027 = "dynamics\door\shkaf_work_01_door" 000028 = 1 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = physic_destroyable_object