[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
;
[level_map]
bound_rect = 69.151776,-94.308152,204.151776,40.691848
texture = map\map_mp_atp
;
[deathmatch_game_anomaly_sets]
permanent=mp_atp_mz1
set0 = mp_atp_gz2,mp_atp_mb1
set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2

[teamdeathmatch_game_anomaly_sets]
permanent=mp_atp_mz1
set0 = mp_atp_gz2,mp_atp_mb1
set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2

[artefacthunt_game_anomaly_sets]
permanent=mp_atp_mz1
set0 = mp_atp_gz2,mp_atp_mb1
set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2

[cta_game_anomaly_sets]
permanent=mp_atp_mz1
set0 = mp_atp_gz2,mp_atp_mb1
set1 = mp_atp_gz1,mp_atp_mb2,mp_atp_mz2
;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
