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-1.570796, -1.570796 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_14_ingroup_4_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_alarm_glass_0001" 000004 = 0 000005 = 254 000006 = -155.625824, 3.839366, -266.775238 000007 = 0.000000, -1.570796, -1.570796 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static" 000025 = -1 000026 = -1 000027 = "dynamics\light\light_alarm_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -96238 000033 = 1.000000 000034 = "" 000035 = 6.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.200000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_15] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\zone_fireplace_2 position = -93.615311, -0.816168, -192.790604 ref_name = light_preset\zone_fireplace_2 rotation = 0.000013, -0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_15_ingroup_0] clsid = 2 co_flags = 3 flags = 0 name = statics\fireplace\fireplace_2_0005 position = -93.615311, -0.816168, -192.790604 reference_name = statics\fireplace\fireplace_2 rotation = 0.000013, 0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_15_ingroup_1] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.800000 attenuation2 = 0.100000 brightness = 1.500000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace_0013 position = -93.639328, 0.481070, -192.824493 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scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 0.800000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_fireplace_0012 position = -93.639328, 0.251072, -192.824493 range = 5.000000 rotation = 0.000013, 0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_15_ingroup_4] attached_count = 1 clsid = 6 co_flags = 2 name = level_prefix_campfire_0007 position = -93.615311, -0.546168, -192.790588 rotation = 0.000013, 0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_15_ingroup_4_attached_0] clsid = 4 co_flags = 2 name = shape_0000 position = -93.615311, -0.546168, -192.790588 rotation = 0.000013, 0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_center_1 = 0.000000, 0.558000, 0.000000 shape_radius_0 = 0.387240 shape_radius_1 = 0.674519 shape_type = 0 shape_type_0 = 0 shape_type_1 = 0 shapes_count = 2 version = 2 [object_15_ingroup_4_spawndata] 000001 = 1 000002 = "campfire" 000003 = "level_prefix_campfire_0007" 000004 = 0 000005 = 254 000006 = -93.615311, -0.546168, -192.790588 000007 = 0.000013, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "" 000025 = -1 000026 = -1 000027 = 2 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 0.387240 000031 = 0 000032 = 0.000000, 0.558000, 0.000000 000033 = 0.674519 000034 = 3 000035 = 0.000000 000036 = -1 000037 = 0 000038 = 0 000039 = 0 000040 = 30.000000 000041 = 32 000042 = 4 fl = 0 name = campfire [object_16] clsid = 0 co_flags = 3 ingroup_count = 1 name = light_preset\light_abajour_2_lowrez_noflare_0000 position = 24.797066, 8.289999, 22.068619 ref_name = light_preset\light_abajour_2_lowrez_noflare rotation = 0.000001, -0.000000, 3.141593 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_16_ingroup_0] clsid = 6 co_flags = 2 name = light_abajour_2_lowrez_noflare_0001 position = 24.797066, 8.289999, 22.068619 rotation = 0.000001, 0.000001, 3.141593 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_16_ingroup_0_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_abajour_2_lowrez_noflare_0001" 000004 = 0 000005 = 254 000006 = 24.797066, 8.289999, 22.068619 000007 = 0.000001, 0.000001, 3.141593 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] active = ph_oscillate [ph_oscillate] joint = provod ; имя кости к которой будет применена сила force = 1.5 ; собственно сила (в ньютонах) period = 500 ; время прикладывания силы." 000025 = -1 000026 = -1 000027 = "dynamics\light\light_abajour_2_lowrez_noflare" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -1 000033 = 0.600000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 63 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 3.500000 000042 = 0.500000 000043 = "" 000044 = "lights\lights_spot_wire_02" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_17] clsid = 0 co_flags = 3 ingroup_count = 1 name = light_preset\light_abajour_2_lowrez_nolight_0000 position = 29.054672, 8.289999, 22.068619 ref_name = light_preset\light_abajour_2_lowrez_nolight rotation = 0.000001, -0.000000, 3.141593 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_17_ingroup_0] clsid = 6 co_flags = 3 name = light_abajour_2_lowrez_0001 position = 29.054672, 8.289999, 22.068619 rotation = 0.000001, 0.000001, 3.141593 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_17_ingroup_0_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_abajour_2_lowrez_0001" 000004 = 0 000005 = 254 000006 = 29.054672, 8.289999, 22.068619 000007 = 0.000001, 0.000001, 3.141593 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static [logic] active = ph_oscillate [ph_oscillate] joint = provod ; имя кости к которой будет применена сила force = 1.5 ; собственно сила (в ньютонах) period = 500 ; время прикладывания силы." 000025 = -1 000026 = -1 000027 = "dynamics\light\light_abajour_2_lowrez" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -1 000033 = 0.600000 000034 = "light\light_omni_white_idle" 000035 = 6.000000 000036 = 63 000037 = "$editor" 000038 = "link" 000039 = 0.000000 000040 = 0.100000 000041 = 3.500000 000042 = 0.500000 000043 = "" 000044 = "lights\lights_spot_wire_02" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_18] clsid = 0 co_flags = 0 ingroup_count = 1 name = light_preset\light_signal_rocket position = -159.350021, 0.683839, -297.783356 ref_name = light_preset\light_signal_rocket rotation = 0.000000, 0.000000, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_18_ingroup_0] clsid = 6 co_flags = 64 name = red_signal_rocket_bridge position = 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000049 = "bone_lamp" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_signal_light [object_1_ingroup_0] clsid = 2 co_flags = 3 flags = 0 name = statics\fireplace\fireplace_1_0001 position = -73.856049, 0.282720, 54.385338 reference_name = statics\fireplace\fireplace_1 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_1_ingroup_1] anim_ref_name = attenuation0 = 0.500000 attenuation1 = 0.800000 attenuation2 = 0.100000 brightness = 1.500000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace_0003 position = -73.838020, 1.580056, 54.351463 range = 10.000000 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_1_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.800000 attenuation2 = 1.000000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.051823, 0.242317, 0.073801 fuzzy_point_1 = 0.345005, -0.006021, 0.227513 fuzzy_point_2 = 0.254380, 0.657274, -0.464105 fuzzy_point_3 = -0.008936, -0.013511, -0.001099 fuzzy_point_4 = 0.464638, 0.807576, -0.340416 fuzzy_point_5 = -0.057386, -0.008013, 0.849248 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient_0000 position = -73.867195, 0.680531, 54.351479 range = 4.000000 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_1_ingroup_3] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.500000 attenuation2 = 0.500000 brightness = 0.800000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_fireplace_0002 position = -73.845482, 1.350178, 54.351463 range = 5.000000 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_1_ingroup_4] attached_count = 1 clsid = 6 co_flags = 66 name = red_smart_terrain_3_1_kamp_1_campfire position = -73.843224, 0.678512, 54.385338 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_1_ingroup_4_attached_0] clsid = 4 co_flags = 2 name = shape_0000 position = -73.843224, 0.678512, 54.385338 rotation = 0.000000, 0.000000, 0.032400 rt_flags = 49 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_center_1 = 0.000000, 0.558000, 0.000000 shape_radius_0 = 0.387240 shape_radius_1 = 0.674519 shape_type = 0 shape_type_0 = 0 shape_type_1 = 0 shapes_count = 2 version = 2 [object_1_ingroup_4_spawndata] 000001 = 1 000002 = "campfire" 000003 = "red_smart_terrain_3_1_kamp_1_campfire" 000004 = 0 000005 = 254 000006 = -73.843224, 0.678512, 54.385338 000007 = 0.000000, 0.000000, 0.032400 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "" 000025 = -1 000026 = -1 000027 = 2 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 0.387240 000031 = 0 000032 = 0.000000, 0.558000, 0.000000 000033 = 0.674519 000034 = 3 000035 = 0.000000 000036 = -1 000037 = 0 000038 = 0 000039 = 0 000040 = 30.000000 000041 = 32 000042 = 4 fl = 0 name = campfire [object_2] clsid = 0 co_flags = 3 ingroup_count = 5 name = light_preset\light_gas_4m position = -75.837990, 1.028284, 58.674603 ref_name = light_preset\light_gas_4m rotation = -0.027470, 0.000169, 0.006170 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_2_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\light\light_gas_1_0001 position = -75.837990, 1.028284, 58.674603 reference_name = statics\light\light_gas_1 rotation = -0.027470, 0.000169, 0.006170 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_2_ingroup_1] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.600000 attenuation2 = 0.200000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.725490, 0.129412, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.045265, -0.021055, -0.073287 fuzzy_point_1 = -0.024213, -0.066057, -0.020005 fuzzy_point_2 = -0.026992, 0.010368, 0.092280 fuzzy_point_3 = 0.020785, 0.064414, -0.013548 fuzzy_point_4 = -0.077401, 0.043721, 0.005081 fuzzy_point_5 = -0.028207, -0.017162, 0.001360 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.100000 light_control = 0 light_flags = -303174151 name = light_gas_ambient_0001 position = -75.836174, 1.322167, 58.682678 range = 4.000000 rotation = -0.027470, 0.000169, 0.006170 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_2_ingroup_2] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 1.000000 attenuation2 = 0.300000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.776471, 0.349020, 0.000000 cone = 0.000000 fallof_texture = light_control = 0 light_flags = -303174166 name = light_gas_0001 position = -75.834908, 1.528086, 58.688332 range = 4.000000 rotation = -0.027470, 0.000169, 0.006170 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_2_ingroup_3] clsid = 6 co_flags = 3 name = light_gas_r2_0001 position = -75.791985, 1.492668, 58.715916 rotation = -0.027470, 0.000169, 0.006170 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_2_ingroup_3_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "light_gas_r2_0001" 000004 = 0 000005 = 254 000006 = -75.791985, 1.492668, 58.715916 000007 = -0.027470, 0.000169, 0.006170 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -13439 000033 = 0.600000 000034 = "koster" 000035 = 3.000000 000036 = 10 000037 = "$editor" 000038 = "" 000039 = 100.000000 000040 = 0.100000 000041 = 1.000000 000042 = 0.100000 000043 = "" 000044 = "" 000045 = "" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_2_ingroup_4] clsid = 11 co_flags = 2 game_type = 65535 name = 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fallof_texture = light_control = 0 light_flags = -303174167 name = light_fireplace_0004 position = 7.411126, 1.123220, -44.554863 range = 10.000000 rotation = 0.055586, -0.166958, 0.025821 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_3_ingroup_2] anim_ref_name = attenuation0 = 0.350000 attenuation1 = 0.800000 attenuation2 = 1.000000 brightness = 1.000000 clsid = 3 co_flags = 2 color = 1.000000, 0.690196, 0.352941, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.051823, 0.242317, 0.073801 fuzzy_point_1 = 0.345005, -0.006021, 0.227513 fuzzy_point_2 = 0.254380, 0.657274, -0.464105 fuzzy_point_3 = -0.008936, -0.013511, -0.001099 fuzzy_point_4 = 0.464638, 0.807576, -0.340416 fuzzy_point_5 = -0.057386, -0.008013, 0.849248 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = 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light_control = 0 light_flags = 17 name = lights_white_12m_0000 position = -175.354233, 4.607749, -281.955139 range = 12.000000 rotation = 0.000000, 0.000000, 3.141593 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_7_ingroup_3] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 0.000000 attenuation2 = 0.010000 brightness = 0.300000 clsid = 3 co_flags = 2 color = 1.000000, 1.000000, 1.000000, 0.000000 cone = 0.392699 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = -0.007125, -0.000713, -0.070415 fuzzy_point_1 = 0.001286, -0.004359, -0.000835 fuzzy_point_2 = 0.000438, -0.011780, -0.001815 fuzzy_point_3 = 0.019282, -0.012143, 0.175725 fuzzy_point_4 = -0.141575, -0.094660, -0.075875 fuzzy_point_count = 5 fuzzy_shape_type = 0 fuzzy_sphere_radius = 0.200000 light_control = 1 light_flags = 17 name = lights_white_8m_ambient_0000 position = -175.354279, 3.357749, -281.954620 range = 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"lights_hanging_lamp" 000003 = "light_wire_1_glass_0000" 000004 = 0 000005 = 254 000006 = -175.354233, 4.807749, -281.955139 000007 = 0.000000, 0.000000, 3.141593 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "[collide] ignore_static " 000025 = -1 000026 = -1 000027 = "dynamics\light\light_wire_1_glass" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -7243 000033 = 0.800000 000034 = "" 000035 = 12.000000 000036 = 10 000037 = "$editor" 000038 = "link" 000039 = 100.000000 000040 = 0.100000 000041 = 2.500000 000042 = 0.600000 000043 = "" 000044 = "" 000045 = "bone_lamp" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "bone_omni" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_8] clsid = 0 co_flags = 3 ingroup_count = 3 name = light_preset\zone_stove_campfire position = 29.134123, 4.000000, 24.676481 ref_name = light_preset\zone_stove_campfire rotation = 0.000000, -1.612800, -0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_8_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\fireplace\fireplace_small_stove_0001 position = 29.134123, 4.000000, 24.676481 reference_name = statics\fireplace\fireplace_small_stove rotation = 0.000000, -1.612800, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_8_ingroup_1] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 0.725490, 0.129412, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000000, 0.000000, 0.000000 fuzzy_point_2 = 0.000000, 0.000000, 0.000000 fuzzy_point_3 = 0.000000, 0.000000, 0.000000 fuzzy_point_4 = 0.000000, 0.000000, 0.000000 fuzzy_point_5 = 0.000000, 0.000000, 0.000000 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient_0004 position = 29.101303, 4.897242, 24.701897 range = 1.600000 rotation = 0.000000, -1.612800, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_8_ingroup_2] clsid = 6 co_flags = 2 name = lights_camp_fire_omni_r1_r2_0000 position = 29.162912, 5.469619, 24.681877 rotation = 0.000000, -1.612800, 0.000000 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_8_ingroup_2_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_camp_fire_omni_r1_r2_0000" 000004 = 0 000005 = 254 000006 = 29.162912, 5.469619, 24.681877 000007 = 0.000000, -1.612800, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -346105 000033 = 0.400000 000034 = "koster" 000035 = 1.600000 000036 = 8 000037 = "$editor" 000038 = "" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.400000 000043 = "" 000044 = "" 000045 = "" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp [object_9] clsid = 0 co_flags = 3 ingroup_count = 3 name = light_preset\zone_stove_campfire_0000 position = 13.251072, 0.300000, -37.858421 ref_name = light_preset\zone_stove_campfire rotation = 0.045553, -0.001745, 0.013963 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_0] clsid = 2 co_flags = 2 flags = 0 name = statics\fireplace\fireplace_small_stove_0000 position = 13.251072, 0.300000, -37.858421 reference_name = statics\fireplace\fireplace_small_stove rotation = 0.045553, -0.001745, 0.013963 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 version = 18 [object_9_ingroup_1] anim_ref_name = attenuation0 = 1.000000 attenuation1 = 1.000000 attenuation2 = 1.000000 brightness = 0.400000 clsid = 3 co_flags = 2 color = 1.000000, 0.725490, 0.129412, 0.000000 cone = 0.000000 fallof_texture = fuzzy_box_dim = 0.100000, 0.100000, 0.100000 fuzzy_point_0 = 0.000000, 0.000000, 0.000000 fuzzy_point_1 = 0.000000, 0.000000, 0.000000 fuzzy_point_2 = 0.000000, 0.000000, 0.000000 fuzzy_point_3 = 0.000000, 0.000000, 0.000000 fuzzy_point_4 = 0.000000, 0.000000, 0.000000 fuzzy_point_5 = 0.000000, 0.000000, 0.000000 fuzzy_point_count = 6 fuzzy_shape_type = 0 fuzzy_sphere_radius = 1.000000 light_control = 0 light_flags = -303174151 name = light_fireplace_ambient_0006 position = 13.239454, 1.195018, -37.933086 range = 1.600000 rotation = 0.045553, -0.001745, 0.013963 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 1 use_in_d3d = on version = 17 virtual_size = 0.000000 [object_9_ingroup_2] clsid = 6 co_flags = 2 name = lights_camp_fire_omni_r1_r2_0001 position = 13.264925, 1.769343, -37.896854 rotation = 0.045553, -0.001745, 0.013963 rt_flags = 17 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 24 [object_9_ingroup_2_spawndata] 000001 = 1 000002 = "lights_hanging_lamp" 000003 = "lights_camp_fire_omni_r1_r2_0001" 000004 = 0 000005 = 254 000006 = 13.264925, 1.769343, -37.896854 000007 = 0.045553, -0.001745, 0.013963 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 129 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = -346105 000033 = 0.400000 000034 = "koster" 000035 = 1.600000 000036 = 8 000037 = "$editor" 000038 = "" 000039 = 100.000000 000040 = 0.100000 000041 = 2.000000 000042 = 0.400000 000043 = "" 000044 = "" 000045 = "" 000046 = 2.094395 000047 = "" 000048 = 0.700000 000049 = "" 000050 = 1.000000 000051 = 1.000000 000052 = 1.000000 fl = 0 name = lights_hanging_lamp