[guid] guid_g0 = 5057413089240311901 guid_g1 = 16996544379328127106 [main] objects_count = 16 version = 0 [modif] name = time = 0 [object_0] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 5 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 300.000000 min_dist = 25.000000 name = metal_squeak_0000 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 1.000000, 10.000000 rotation = 0.000000, -0.994922, 1.570796 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\metal_squeak_2 snd_position = -16.161732, 89.867672, 205.147968 snd_type = 0 version = 20 volume = 1.000000 [object_1] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 5 freq = 1.200000 max_ai_dist = 2.000000 max_dist = 300.000000 min_dist = 25.000000 name = metal_squeak_0001 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 5.000000, 8.000000 rotation = 0.278943, -1.173826, 0.581126 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\metal_squeak_2 snd_position = 187.167072, 119.356288, -337.170048 snd_type = 0 version = 20 volume = 1.000000 [object_10] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0008 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.541334, 1.019957, -1.490674 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_3 snd_position = 43.088324, 46.479336, 107.311568 snd_type = 0 version = 20 volume = 1.000000 [object_11] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0009 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.280978, 0.006919, 0.087942 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = -62.144564, 52.794908, 175.724896 snd_type = 0 version = 20 volume = 1.000000 [object_12] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 1.000000 max_dist = 500.000000 min_dist = 50.000000 name = wind_antenna play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.000005, 0.012532, 0.019445 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\hangar_wind1 snd_position = 98.719808, 159.087648, 181.456880 snd_type = 0 version = 20 volume = 1.000000 [object_13] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0010 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.007581, 0.039001, 0.040222 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = 129.833968, 58.160964, 218.346432 snd_type = 0 version = 20 volume = 1.000000 [object_14] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0011 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.000163, 0.017503, -0.000611 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_3 snd_position = -8.651650, 47.299680, 293.869792 snd_type = 0 version = 20 volume = 1.000000 [object_15] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0012 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.008152, 0.031341, -0.009974 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = 88.754320, 47.306312, 378.554336 snd_type = 0 version = 20 volume = 1.000000 [object_2] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0000 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.241992, 0.017927, -0.057393 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = -37.773708, 52.536416, -287.469344 snd_type = 0 version = 20 volume = 1.000000 [object_3] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0001 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.004113, 0.039472, -0.009339 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = 79.107984, 53.088664, -331.204448 snd_type = 0 version = 20 volume = 1.000000 [object_4] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0002 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.151504, 0.017410, -0.149138 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_3 snd_position = 35.377592, 47.185660, -218.208368 snd_type = 0 version = 20 volume = 1.000000 [object_5] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0003 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.015664, 0.016106, 0.617178 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = -83.724440, 41.842912, -153.568848 snd_type = 0 version = 20 volume = 1.000000 [object_6] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0004 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.289444, -0.992853, 1.397465 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = 28.701064, 55.144060, -115.244672 snd_type = 0 version = 20 volume = 1.000000 [object_7] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 0.900000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0005 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.333373, 1.291563, -1.507172 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_3 snd_position = -50.825568, 39.200760, -26.457470 snd_type = 0 version = 20 volume = 1.000000 [object_8] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0006 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = -0.000000, 0.031364, 0.000000 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = 86.518568, 38.499988, 32.131562 snd_type = 0 version = 20 volume = 1.000000 [object_9] active_time = 0.000000, 0.000000 clsid = 5 co_flags = 2 flags = 3 freq = 1.000000 max_ai_dist = 2.000000 max_dist = 150.000000 min_dist = 20.000000 name = wind_0007 play_time = 0.000000, 0.000000 position = 0.000000, 0.000000, 0.000000 random_pause = 0.000000, 0.000000 rotation = 0.000000, 0.039472, -0.000000 scale = 1.000000, 1.000000, 1.000000 snd_name = ambient\wind_city_1 snd_position = -71.515192, 33.699724, 98.043528 snd_type = 0 version = 20 volume = 1.000000