[guid] guid_g0 = 5627317999940724443 guid_g1 = 503233673112752778 [main] flags = 0 objects_count = 18 version = 0 [modif] name = time = 0 [object_0] clsid = 6 co_flags = 0 name = mp_close_combat_actor position = -450.209024, 2.935426, -349.975744 rotation = 0.436330, -0.000000, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_0_spawndata] 000001 = 1 000002 = "actor" 000003 = "mp_close_combat_actor" 000004 = 0 000005 = 254 000006 = -450.209024, 2.935426, -349.975744 000007 = 0.436330, -0.000000, -0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 41 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = " [game_info] " 000025 = -1 000026 = -1 000027 = "actors\stalker_hero\stalker_hero_1" 000028 = 0 000029 = 0 000030 = 0 000031 = 0 000032 = 1.000000 000033 = 0 000034 = 0 000035 = 65535 000036 = 0 000037 = 15000 000038 = "" 000039 = 0 000040 = "default" 000041 = -1 000042 = -2147483647 000043 = -2147483647 000044 = "" 000045 = 1 000046 = 0 000047 = "$editor" 000048 = 0 000049 = 65535 000050 = 65535 000051 = 0 000052 = 1 fl = 0 name = actor [object_1] attached_count = 1 clsid = 6 co_flags = 0 name = smart1 position = -449.477408, 0.007530, -343.406784 rotation = 0.038000, -0.002625, 0.068401 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_10] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_8 position = -449.616384, 0.209069, -338.766432 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_10_attached_0] clsid = 4 co_flags = 0 name = position = -449.616384, 0.209069, -338.766432 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_10_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_8" 000004 = 0 000005 = 254 000006 = -449.616384, 0.209069, -338.766432 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_stay_wall" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_stay_wall" 000038 = 1 000039 = "animpoint_stay_wall" 000040 = 1 fl = 0 name = smart_cover [object_11] attached_count = 1 clsid = 6 co_flags = 0 name = mp_close_combat_camp_zone position = -449.425440, 0.029841, -342.963744 rotation = 0.042817, 0.004998, -0.070366 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_11_attached_0] clsid = 4 co_flags = 0 name = position = -449.425440, 0.029841, -342.963744 rotation = 0.042817, 0.004998, -0.070366 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 7.144400 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_11_spawndata] 000001 = 1 000002 = "camp_zone" 000003 = "mp_close_combat_camp_zone" 000004 = 0 000005 = 254 000006 = -449.425440, 0.029841, -342.963744 000007 = 0.042817, 0.004998, -0.070366 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "[camp] stories = test_story guitar_themes = test_guitar harmonica_themes = test_harmonica " 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 7.144400 000031 = 0 fl = 0 name = camp_zone [object_12] attached_count = 1 clsid = 6 co_flags = 0 name = mp_close_combat_space_restrictor position = -446.508576, 0.042176, -347.182080 rotation = -0.010286, 0.000220, 0.021421 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_12_attached_0] clsid = 4 co_flags = 0 name = shape position = -446.508576, 0.042176, -347.182080 rotation = -0.010286, 0.000220, 0.021421 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 1.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_12_spawndata] 000001 = 1 000002 = "space_restrictor" 000003 = "mp_close_combat_space_restrictor" 000004 = 0 000005 = 254 000006 = -446.508576, 0.042176, -347.182080 000007 = -0.010286, 0.000220, 0.021421 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "[logic] active = sr_idle [sr_idle] on_info = {-t} %+t =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =spawn_corpse(dog_cute:corpse) =create_squad(test_yojig_squad:smart1)%" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 1.000000 000031 = 0 fl = 0 name = space_restrictor [object_13] clsid = 6 co_flags = 0 name = mp_close_combat_box_1b position = -449.698784, 0.099427, -341.397696 rotation = 0.000000, 1.570796, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_13_spawndata] 000001 = 1 000002 = "box_1b" 000003 = "mp_close_combat_box_1b" 000004 = 0 000005 = 254 000006 = -449.698784, 0.099427, -341.397696 000007 = 0.000000, 1.570796, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\box\box_1b" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = box_1b [object_14] clsid = 6 co_flags = 0 name = mp_close_combat_box_wood_01 position = -448.603264, 0.048069, -342.697696 rotation = 0.000000, 0.610865, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_14_spawndata] 000001 = 1 000002 = "box_wood_01" 000003 = "mp_close_combat_box_wood_01" 000004 = 0 000005 = 254 000006 = -448.603264, 0.048069, -342.697696 000007 = 0.000000, 0.610865, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\box\box_wood_01" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = box_wood_01 [object_15] clsid = 6 co_flags = 0 name = mp_close_combat_box_1b_0000 position = -450.748896, 0.007795, -343.960640 rotation = 0.000000, 0.523599, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_15_spawndata] 000001 = 1 000002 = "box_1b" 000003 = "mp_close_combat_box_1b_0000" 000004 = 0 000005 = 254 000006 = -450.748896, 0.007795, -343.960640 000007 = 0.000000, 0.523599, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\box\box_1b" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = box_1b [object_16] clsid = 6 co_flags = 0 name = mp_close_combat_box_1a position = -449.028160, 0.009718, -345.104128 rotation = 0.000000, 1.396264, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_16_spawndata] 000001 = 1 000002 = "box_1a" 000003 = "mp_close_combat_box_1a" 000004 = 0 000005 = 254 000006 = -449.028160, 0.009718, -345.104128 000007 = 0.000000, 1.396264, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -198 000024 = "" 000025 = -1 000026 = -1 000027 = "dynamics\box\box_1a" 000028 = 0 000029 = "$editor" 000030 = 0 000031 = 65535 000032 = 3 000033 = 10.000000 000034 = "link" fl = 0 name = box_1a [object_17] clsid = 6 co_flags = 0 name = mp_close_combat_graph_point_0000 position = -384.472896, -0.011408, -342.564576 rotation = -0.000012, 0.000000, 0.000231 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_17_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "" 000004 = 0 000005 = 254 000006 = 0.000000, 0.000000, 0.000000 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 0 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_1_attached_0] clsid = 4 co_flags = 0 name = position = -449.477408, 0.007530, -343.406784 rotation = 0.038000, -0.002625, 0.068401 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_1_spawndata] 000001 = 1 000002 = "smart_terrain" 000003 = "smart1" 000004 = 0 000005 = 254 000006 = -449.477408, 0.007530, -343.406784 000007 = 0.038000, -0.002625, 0.068401 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -194 000024 = "[smart_terrain] " 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = 3 000032 = 0 000033 = 0 000034 = 0 000035 = 0 000036 = 0 000037 = 0 000038 = 6 fl = 0 name = smart_terrain [object_2] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_1 position = -450.277600, 0.010225, -343.752352 rotation = 0.000000, 2.094395, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_2_attached_0] clsid = 4 co_flags = 0 name = position = -450.277600, 0.010225, -343.752352 rotation = 0.000000, 2.094395, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_2_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_1" 000004 = 0 000005 = 254 000006 = -450.177568, 0.110225, -343.852352 000007 = 0.000000, 2.094395, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_sit_low" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_sit_low" 000038 = 1 000039 = "animpoint_sit_low" 000040 = 1 fl = 0 name = smart_cover [object_3] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_2 position = -446.653440, 0.223780, -341.581120 rotation = 0.000000, -1.658054, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_3_attached_0] clsid = 4 co_flags = 0 name = position = -446.653440, 0.223780, -341.581120 rotation = 0.000000, -1.658054, -0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_3_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_2" 000004 = 0 000005 = 254 000006 = -446.653440, 0.223780, -341.581120 000007 = 0.000000, -1.658054, -0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_stay_wall" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_stay_wall" 000038 = 1 000039 = "animpoint_stay_wall" 000040 = 1 fl = 0 name = smart_cover [object_4] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_3 position = -449.070016, -0.060000, -343.340000 rotation = 0.000000, -0.610865, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_4_attached_0] clsid = 4 co_flags = 0 name = position = -449.070016, -0.060000, -343.340000 rotation = 0.000000, -0.610865, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_4_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_3" 000004 = 0 000005 = 254 000006 = -449.070016, -0.060000, -343.340000 000007 = 0.000000, -0.610865, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_sit_high" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_sit_high" 000038 = 1 000039 = "animpoint_sit_high" 000040 = 1 fl = 0 name = smart_cover [object_5] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_4 position = -448.900128, -0.003950, -344.612608 rotation = 0.000000, 2.879785, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_5_attached_0] clsid = 4 co_flags = 0 name = position = -448.900128, -0.003950, -344.612608 rotation = 0.000000, 2.879785, -0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_5_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_4" 000004 = 0 000005 = 254 000006 = -448.900128, -0.003950, -344.612608 000007 = 0.000000, 2.879785, -0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_sit_low" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_sit_low" 000038 = 1 000039 = "animpoint_sit_low" 000040 = 1 fl = 0 name = smart_cover [object_6] clsid = 6 co_flags = 0 name = mp_close_combat_graph_point position = -445.890528, 0.012455, -345.580736 rotation = -0.010286, 0.000213, 0.021421 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_6_spawndata] 000001 = 1 000002 = "graph_point" 000003 = "mp_close_combat_graph_point" 000004 = 0 000005 = 254 000006 = -445.890528, 0.012455, -345.580736 000007 = -0.010286, 0.000213, 0.021421 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 15273 000018 = 0 000019 = "" 000020 = "" 000021 = 0 000022 = 0 000023 = 0 000024 = 0 fl = 0 name = graph_point [object_7] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_5 position = -449.769760, 0.099283, -342.117504 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_7_attached_0] clsid = 4 co_flags = 0 name = position = -449.769760, 0.099283, -342.117504 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_7_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_5" 000004 = 0 000005 = 254 000006 = -449.769760, 0.099283, -342.117504 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_sit_low" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_sit_low" 000038 = 1 000039 = "animpoint_sit_low" 000040 = 1 fl = 0 name = smart_cover [object_8] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_6 position = -452.670688, 0.036737, -344.131648 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_8_attached_0] clsid = 4 co_flags = 0 name = position = -452.670688, 0.036737, -344.131648 rotation = 0.000000, 0.000000, 0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_8_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_6" 000004 = 0 000005 = 254 000006 = -452.670688, 0.036737, -344.131648 000007 = 0.000000, 0.000000, 0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_stay_wall" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_stay_wall" 000038 = 1 000039 = "animpoint_stay_wall" 000040 = 1 fl = 0 name = smart_cover [object_9] attached_count = 1 clsid = 6 co_flags = 0 name = smart1_animpoint_7 position = -452.180544, 0.261158, -342.126688 rotation = 0.000000, 1.658054, -0.000000 scale = 1.000000, 1.000000, 1.000000 type = 2 version = 23 [object_9_attached_0] clsid = 4 co_flags = 0 name = position = -452.180544, 0.261158, -342.126688 rotation = 0.000000, 1.658054, -0.000000 scale = 1.000000, 1.000000, 1.000000 shape_center_0 = 0.000000, 0.000000, 0.000000 shape_radius_0 = 2.000000 shape_type = 0 shape_type_0 = 0 shapes_count = 1 version = 2 [object_9_spawndata] 000001 = 1 000002 = "smart_cover" 000003 = "smart1_animpoint_7" 000004 = 0 000005 = 254 000006 = -452.180544, 0.261158, -342.126688 000007 = 0.000000, 1.658054, -0.000000 000008 = 0 000009 = 65535 000010 = 65535 000011 = 65535 000012 = 33 000013 = 128 000014 = 65535 000015 = 12 000016 = 0 000017 = 65535 000018 = 0 000019 = 65535 000020 = 0.000000 000021 = 1 000022 = -1 000023 = -65 000024 = "" 000025 = -1 000026 = -1 000027 = 1 000028 = 0 000029 = 0.000000, 0.000000, 0.000000 000030 = 2.000000 000031 = "animpoint_stay_wall" 000032 = 0.000000 000033 = 15.000000 000034 = 10.000000 000035 = 0 000036 = 1 000037 = "animpoint_stay_wall" 000038 = 1 000039 = "animpoint_stay_wall" 000040 = 1 fl = 0 name = smart_cover