[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
;
[level_map]
bound_rect = -59.430000,-103.000000,140.570000,97.000000
texture = map\map_mp_lost_village
;
[deathmatch_game_anomaly_sets]
permanent = mp_lv_rad1,
mp_lv_rad2,
mp_lv_rad3,
mp_lv_rad2_0000,
mp_lv_rad2_0001,
mp_lv_rad2_0002,
level_prefix_zone_mine_acidic_average

set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2
set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong

[teamdeathmatch_game_anomaly_sets]
permanent = mp_lv_rad1,
mp_lv_rad2,
mp_lv_rad3,
mp_lv_rad2_0000,
mp_lv_rad2_0001,
mp_lv_rad2_0002,
level_prefix_zone_mine_acidic_average

set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2
set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong

[artefacthunt_game_anomaly_sets]
permanent = mp_lv_rad1,
mp_lv_rad2,
mp_lv_rad3,
mp_lv_rad2_0000,
mp_lv_rad2_0001,
mp_lv_rad2_0002,
level_prefix_zone_mine_acidic_average

set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2
set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong

[cta_game_anomaly_sets]
permanent = mp_lv_rad1,
mp_lv_rad2,
mp_lv_rad3,
mp_lv_rad2_0000,
mp_lv_rad2_0001,
mp_lv_rad2_0002,
level_prefix_zone_mine_acidic_average

set0 = level_prefix_zone_mine_electric_average,mp_lv_mb2,mp_lv_mz2
set1= mp_lv_gz2,mp_lv_mb1,level_prefix_zone_mine_electric_strong
;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
7 = 255
8 = 255
9 = 255
10 = 255
11 = 255
12 = 255
13 = 255
14 = 255
15 = 255
16 = 255
17 = 255
18 = 255
19 = 255
20 = 255
21 = 255
22 = 255
23 = 255
24 = 255
25 = 255
26 = 255
27 = 255
28 = 255
